Difference between revisions of "Running"

From Project Einherjar
(Created page with "=== Description === When you use this skill, your character starts running straight forward You cannot change direction of where you are running while running. You can stop us...")
 
(Description)
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=== Description ===
 
=== Description ===
 
When you use this skill, your character starts running straight forward You cannot change direction of where you are running while running.
 
When you use this skill, your character starts running straight forward You cannot change direction of where you are running while running.
 +
 
You can stop using Running skill by simply using the skill again (no SP cost to stop), or use another skill, or run into a wall.
 
You can stop using Running skill by simply using the skill again (no SP cost to stop), or use another skill, or run into a wall.
 +
 
When you use this skill (at least level 7) and then immediately stop, then there will be +10 STR buff and a +(10*SkillLevel)% damage to the kicks for 150 seconds if you are un-armed (only works on Taekwon and Star Gladiator, not Soul Linker).
 
When you use this skill (at least level 7) and then immediately stop, then there will be +10 STR buff and a +(10*SkillLevel)% damage to the kicks for 150 seconds if you are un-armed (only works on Taekwon and Star Gladiator, not Soul Linker).
 +
 
When you do not have any weapon equipped, ATK increases by +10 per level of this skill, up to +100.<br>
 
When you do not have any weapon equipped, ATK increases by +10 per level of this skill, up to +100.<br>
Property: <span style="color:#777777;">Neutral</span>
 
  
 
{| class=wikitable style="border 1 solid"
 
{| class=wikitable style="border 1 solid"
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| align=center | 7 || align=center | 70 || align=center | 70%
 
| align=center | 7 || align=center | 70 || align=center | 70%
 
|-
 
|-
| align=center | 7 || align=center | 80 || align=center | 80%
+
| align=center | 8 || align=center | 80 || align=center | 80%
|-
 
| align=center | 7 || align=center | 90 || align=center | 90%
 
 
|-
 
|-
| align=center | 7 || align=center | 100 || align=center | 100%
+
| align=center | 9 || align=center | 90 || align=center | 90%
 
|-
 
|-
| align=center colspan=2 | [Infused]: +135%
+
| align=center | 10 || align=center | 100 || align=center | 100%
 
|}
 
|}
  
 
[[Category:Taekwon]]
 
[[Category:Taekwon]]
 
[[Category:Passive Skills]]
 
[[Category:Passive Skills]]

Revision as of 20:40, 25 February 2023

Description

When you use this skill, your character starts running straight forward You cannot change direction of where you are running while running.

You can stop using Running skill by simply using the skill again (no SP cost to stop), or use another skill, or run into a wall.

When you use this skill (at least level 7) and then immediately stop, then there will be +10 STR buff and a +(10*SkillLevel)% damage to the kicks for 150 seconds if you are un-armed (only works on Taekwon and Star Gladiator, not Soul Linker).

When you do not have any weapon equipped, ATK increases by +10 per level of this skill, up to +100.

Level Passive Attack Increase Temporary Kick Damage %
1 10 -
2 20 -
3 30 -
4 40 -
5 50 -
6 60 -
7 70 70%
8 80 80%
9 90 90%
10 100 100%