Refining

From Project Einherjar
Revision as of 15:32, 8 December 2018 by Stolao (talk | contribs) (Created page with "== Standard NPCs / Blacsmith == Blacksmith and Standard NPC refining during fail has a 1/10 chance to destroy the item. Additionally if its not destroyed there is a 75% chance...")
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Standard NPCs / Blacsmith

Blacksmith and Standard NPC refining during fail has a 1/10 chance to destroy the item. Additionally if its not destroyed there is a 75% chance it will break the item, and it will need to be repaired.

+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Armor 100% 100% 100% 100% 60% 36% 21.6% 12.96% 7.77% 4.66%
WLvl 1 100% 100% 100% 100% 100% 100% 100% 60% 36% 21.6%
WLvl 2 100% 100% 100% 100% 100% 100% 60% 36% 21.6% 12.96%
WLvl 3 100% 100% 100% 100% 100% 60% 36% 21.6% 12.96% 7.77%
WLvl 4 100% 100% 100% 60% 36% 21.6% 12.96% 7.77% 4.66% 2.8%

Whitesmith

Whitesmiths gain an additional 1% relative refine chance per job level compared to Blacksmith and Standard NPC refining.

+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Armor 100% 100% 100% 100% 100% 61.2% 36.72% 22.03% 13.21% 7.92%
WLvl 1 100% 100% 100% 100% 100% 100% 100% 100% 61.2% 36.72%
WLvl 2 100% 100% 100% 100% 100% 100% 100% 61.2% 36.72% 22.03%
WLvl 3 100% 100% 100% 100% 100% 100% 61.2% 36.72% 22.03% 13.21%
WLvl 4 100% 100% 100% 100% 61.2% 36.72% 22.03% 13.21% 7.92% 4.76%


Enriched NPC Refiners