Difference between revisions of "Paladin"
From Project Einherjar
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* Hit cout reduced from 5 -> 1 | * Hit cout reduced from 5 -> 1 | ||
* HP Cost increased from 9% Max HP -> 30% Max HP | * HP Cost increased from 9% Max HP -> 30% Max HP | ||
− | * Damage | + | * Damage changed to (30 + 10*SkillLv)% Max HP |
* Can no longer reflected | * Can no longer reflected | ||
* SP cost reduced from 100 -> 50 | * SP cost reduced from 100 -> 50 |
Revision as of 17:35, 24 July 2023
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Overview
- Job Base: Crusader
- Job Type: 2-2 Transcendent
Job Change
Talk to the Paladin in Valhalla as a Job 40+ High Swordsman.
Class Data
Skill Changes
Pressure
- Damage increased from (500 + 300*SkillLv) -> (500 + 900 * SkillLv * (Level + 1) /100)
Shield Chain
- Gains bonuses if weapon is correct element for the following effects, Volcano, Violent Gale, Deluge, Spider Web, Black Powder, Muspelheim Curse, Dark Binding, Infected and Venom Splasher
Sacrifice
- Hit cout reduced from 5 -> 1
- HP Cost increased from 9% Max HP -> 30% Max HP
- Damage changed to (30 + 10*SkillLv)% Max HP
- Can no longer reflected
- SP cost reduced from 100 -> 50
- Cast Delay reduced from 2 -> 0.25 Seconds