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Necromancer is a strong class for early game that has a skillset allowing you to farm zeny and gear without much of a problem. It is now nearly as tanky as spearman classes, but their sustain and meat shield (Zombies) give you plenty of survivability.<br> | Necromancer is a strong class for early game that has a skillset allowing you to farm zeny and gear without much of a problem. It is now nearly as tanky as spearman classes, but their sustain and meat shield (Zombies) give you plenty of survivability.<br> | ||
− | + | Addin to that the fact that their best gear are buyable (you need to slot them afterward) makes it an excellent class to start with on Einherjar.<br> | |
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==Starting as a Novice== | ==Starting as a Novice== | ||
[[File:Necro-Start.jpg|frame|center]] | [[File:Necro-Start.jpg|frame|center]] | ||
− | As any other job, you will start in front of Sprakki and you will follow the main questline to get some levels and | + | As any other job, you will start in front of Sprakki and you will follow the main questline to get some levels and gears.<br> |
− | Then, when you will go to the Novice Training Ground, you will find several Class Masters, but not the one for Necromancer. Do | + | Then, when you will go to the Novice Training Ground, you will find several Class Masters, but not the one for Necromancer. Do worry, this is perfectly normal.<br> |
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− | Since you are starting on Einherjar, I strongly suggest you to do all the quests from the different | + | Since you are starting on Einherjar, I strongly suggest you to do all the quests from the different masters. This will give you Class Boxes that can be sold for 2.500z each, a nice way to get some money upfront.<br> |
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You can also borrow Manuals from the trainers to get some skills from their respective classes. As a futur Necromancer, there is a little trick that is extremely important to know.<br> | You can also borrow Manuals from the trainers to get some skills from their respective classes. As a futur Necromancer, there is a little trick that is extremely important to know.<br> | ||
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[[File:SpiriterManualSkills.jpg|frame|center]] | [[File:SpiriterManualSkills.jpg|frame|center]] | ||
− | At the moment, it is possible to have two manuals of the custom classes at the same time. If, at some point, this is no longer an option, | + | At the moment, it is possible to have two manuals of the custom classes at the same time. If, at some point, this is no longer an option, chose the Adept without hesitation, you'll understand later.<br> |
− | As a | + | As a futur magic class, pump every point you've got into INT until you reach 90+<br> |
− | Once you have finished all the quests of all the classes, it's time to go into the wonderful world of | + | Once you have finished all the quests of all the classes, it's time to go into the wonderful world of Runemidgard. However, since you don't have a class master, you have to choose where to go.<br> |
− | Here is a fundamental | + | Here is a fundamental tips: Ask the Archer Master to become an Archer ! This will bring you to payon, near the Necromancer job quest.<br> |
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= Job Change = | = Job Change = | ||
(this part of the guide is taken from the Necromancer page, you can find it [[Necromancer|here]])<br> | (this part of the guide is taken from the Necromancer page, you can find it [[Necromancer|here]])<br> | ||
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=Stats= | =Stats= | ||
− | The stats of a Necromancer are easy | + | The stats of a Necromancer are at the same time easy and hard to balance.<br> |
STR: Needed to carry items and also to bring a bit more damage. I'll put it 3rd and around 20~40.<br> | STR: Needed to carry items and also to bring a bit more damage. I'll put it 3rd and around 20~40.<br> | ||
− | AGI: Can be useful if you decide to go Bone Spear. Otherwise, it's not particularly | + | AGI: Can be useful if you decide to go Bone Spear. Otherwise, it's not a stats particularly needed.<br> |
VIT: Excellent stat to increase your survivability and decrease the Status effects. I'll put it 2nd and around 50~<br> | VIT: Excellent stat to increase your survivability and decrease the Status effects. I'll put it 2nd and around 50~<br> | ||
INT: Your main stat, put everything you have into it until you reach 90. Then adjust with your gear to get the next MATK threshold.<br> | INT: Your main stat, put everything you have into it until you reach 90. Then adjust with your gear to get the next MATK threshold.<br> | ||
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LUK:Pour everything's left into it to increase your drop rate.<br> | LUK:Pour everything's left into it to increase your drop rate.<br> | ||
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=Skills= | =Skills= | ||
Some might say there are three builds for Necromancers: | Some might say there are three builds for Necromancers: | ||
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- Constant consumption of Skel Bones (less money to get and necessity to waste weight on it)<br> | - Constant consumption of Skel Bones (less money to get and necessity to waste weight on it)<br> | ||
- Depending on a first class skill that is not as powerful as it could be<br> | - Depending on a first class skill that is not as powerful as it could be<br> | ||
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