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= Why start as a Necromancer=
 
= Why start as a Necromancer=
  
Necromancer is a strong class for early game that has a skillset allowing you to farm zeny and gear without much of a problem. It is now nearly as tanky as spearman classes, but their sustain and meat shield (Zombies) give you plenty of survivability.<br>
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Necromancer is a strong class for early game that has a skillset allowing you to farm zeny and gear without much of a problem. It is now nearly as tanky as spearman classes, but their sustain and meat shield (Zombies) give you plenty of survivability.
Add in to that the fact that their best gear are buyable (you need to slot them afterward) and it becomes clear that Necromancer is an excellent class to start with on Einherjar.<br>
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Addin to that the fact that their best gear are buyable (you need to slot them afterward) makes it an excellent class to start with on Einherjar.
  
==Some Videos==
 
[https://youtu.be/7p5Y-RTS0BY Farming in Geffenia: lvl 99 Lich with midgame gear]
 
  
<br>
 
[https://youtu.be/PxD0T1f3MOY Farming in Nameless: lvl 99 Lich with midgame gear]
 
 
<br>
 
[https://youtu.be/Q4tHTmTf-gE MVP Hunting: Orc Hero]
 
 
==Starting as a Novice==
 
==Starting as a Novice==
 
[[File:Necro-Start.jpg|frame|center]]
 
[[File:Necro-Start.jpg|frame|center]]
As any other job, you will start in front of Sprakki and you will follow the main questline to get some levels and gear.<br>
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As any other job, you will start in front of Sprakki and you will follow the main questline to get some levels and gears.
Then, when you will go to the Novice Training Ground, you will find several Class Masters, but not the one for Necromancer. Do not worry, this is perfectly normal.<br>
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Then, when you will go to the Novice Training Ground, you will find several Class Masters, but not the one for Necromancer. Do worry, this is perfectly normal.
<br>
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Since you are starting on Einherjar, I strongly suggest you to do all the quests from the different Class Masters. This will give you Class Boxes that can be sold for 2.500z each, a nice way to get some money upfront.<br>
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Since you are starting on Einherjar, I strongly suggest you to do all the quests from the different masters. This will give you Class Boxes that can be sold for 2.500z each, a nice way to get some money upfront.
<br>
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You can also borrow Manuals from the trainers to get some skills from their respective classes. As a futur Necromancer, there is a little trick that is extremely important to know.<br>
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You can also borrow Manuals from the trainers to get some skills from their respective classes. As a futur Necromancer, there is a little trick that is extremely important to know.
Get the Adept and Spiriter manuals !<br>
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Get the Adept and Spiriter manuals !
 
[[File:AdeptManual.jpg|frame|left]]
 
[[File:AdeptManual.jpg|frame|left]]
 
[[File:AdeptManualSkills.jpg|frame|center]]
 
[[File:AdeptManualSkills.jpg|frame|center]]
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[[File:SpiriterManualSkills.jpg|frame|center]]
 
[[File:SpiriterManualSkills.jpg|frame|center]]
  
At the moment, it is possible to have two manuals of the custom classes at the same time. If, at some point, this is no longer an option, choose the Adept without hesitation, you'll understand later.<br>
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At the moment, it is possible to have two manuals of the custom classes at the same time. If, at some point, this is no longer an option, chose the Adept without hesitation, you'll understand later.
  
As a future magic class, pump every point you've got into INT until you reach 90+<br>
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As a futur magic class, pump every point you've got into INT until you reach 90+
  
Once you have finished all the quests of all the classes, it's time to go into the wonderful world of Rune-Midgard! However, since you don't have a Class Master, you'll have to choose where to go.<br>
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Once you have finished all the quests of all the classes, it's time to go into the wonderful world of Runemidgard. However, since you don't have a class master, you have to choose where to go.
  
Here is a fundamental tip: Ask the Archer Master to become an Archer ! This will bring you to Payon, near the Necromancer job quest.<br>
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Here is a fundamental tips: Ask the Archer Master to become an Archer ! This will bring you to payon, near the Necromancer job quest.
  
  
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You will arrive in the Archer Guild Union, step out of the building and go to the north of the map (see screenshot)
 
You will arrive in the Archer Guild Union, step out of the building and go to the north of the map (see screenshot)
 
[[File:PayonCaveStart.jpg|frame|center]]
 
[[File:PayonCaveStart.jpg|frame|center]]
<br>
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Then, you can sell pretty much everything except the skills manual, Novice Butterfly Wings, Novice Fly Wings, Novice Potions.  
 
Then, you can sell pretty much everything except the skills manual, Novice Butterfly Wings, Novice Fly Wings, Novice Potions.  
 
[[File:GettingReady.jpg|frame|center]]
 
[[File:GettingReady.jpg|frame|center]]
<br>
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Before taking the Necromancer test, you will need to get 20 Skel Bones and 2 Cursed Ruby. Don't worry about the Cursed Ruby, the drop rate is increased on the server. However, the Skel Bones might be a bit tricky to get.
 
Before taking the Necromancer test, you will need to get 20 Skel Bones and 2 Cursed Ruby. Don't worry about the Cursed Ruby, the drop rate is increased on the server. However, the Skel Bones might be a bit tricky to get.
<br>
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Go into Payon Cave and start hunting zombies first (they are slower and give more exp)until you have your 2 Cursed Ruby.
 
Go into Payon Cave and start hunting zombies first (they are slower and give more exp)until you have your 2 Cursed Ruby.
 
Once you have those, kill the Skeletons until you have 20 skel bones. (FYI, it took me 155 skeletons and 5 zombies to get everything, so be patient).
 
Once you have those, kill the Skeletons until you have 20 skel bones. (FYI, it took me 155 skeletons and 5 zombies to get everything, so be patient).
<br>
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It's now time to become a Necromancer.
 
It's now time to become a Necromancer.
  
<br>
 
  
 
= Job Change =
 
= Job Change =
(this part of the guide is taken from the Necromancer page, you can find it [[Necromancer|here]])<br>
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(this part of the guide is taken from the Necromancer page, you can find it [[Necromancer|here]])
 
'''Step #1:''' As a Novice Job level 10 make your way to Old Payon District. You can go there by going right from Payon or by using Kafra's teleport from Payon.
 
'''Step #1:''' As a Novice Job level 10 make your way to Old Payon District. You can go there by going right from Payon or by using Kafra's teleport from Payon.
  
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[[File:NecromancerBuilding2small.jpg|frame|right]]
 
[[File:NecromancerBuilding2small.jpg|frame|right]]
  
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=Stats=
 
=Stats=
  
The stats of a Necromancer are easy, yet hard to balance.<br>
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The stats of a Necromancer are at the same time easy and hard to balance.
STR: Needed to carry items and also to bring a bit more damage. I'll put it 3rd and around 20~40.<br>
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STR: Needed to carry items and also to bring a bit more damage. I'll put it 3rd and around 20~40.
AGI: Can be useful if you decide to go Bone Spear. Otherwise, it's not particularly useful.<br>
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AGI: Can be useful if you decide to go Bone Spear. Otherwise, it's not a stats particularly needed.
VIT: Excellent stat to increase your survivability and decrease the Status effects. I'll put it 2nd and around 50~<br>
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VIT: Excellent stat to increase your survivability and decrease the Status effects. I'll put it 2nd and around 50~
INT: Your main stat, put everything you have into it until you reach 90. Then adjust with your gear to get the next MATK threshold.<br>
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INT: Your main stat, put everything you have into it until you reach 90. Then adjust with your gear to get the next MATK threshold.
DEX: Now as important as you might think. The cast times of Necromancer are quite fast, so you just need to put some for HIT and Cast. between 20~50 depending on how you are feeling it.<br>
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DEX: Now as important as you might think. The cast times of Necromancer are quite fast, so you just need to put some for HIT and Cast. between 20~50 depending on how you are feeling it.
LUK:Pour everything's left into it to increase your drop rate.<br>
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LUK:Pour everything's left into it to increase your drop rate.
 
 
=Leveling guide=
 
lvl 1~12 : Novice Training Ground<br>
 
lvl 13~25 : Payon Cave (for Necro quest mostly)<br>
 
lvl 25~50 : Muka(morroc south, south) / Metaling (Lighthalzen north)<br>
 
lvl 35~ 70 : Dokebi repeatable hunting quest and Dokebi horns ([https://irowiki.org/classic/Repeatable_EXP_Quests information here])<br>
 
lvl 45~80 : Alligator repeatable hunting quest and Anolia Skin  ([https://irowiki.org/classic/Repeatable_EXP_Quests information here])<br>
 
lvl 60~85 : Sharp leaf quest (hunt Les in Moscovia) ([https://irowiki.org/classic/Repeatable_EXP_Quests information here])<br>
 
lvl 70+ : Geffen Dungeon (Soul Harvest + Spirit Rutpure to make zenys)<br>
 
lvl 80+ : GlastHeim (Prison, Chivalry, etc) to hunt Elunium<br>
 
lvl 90+ : Nameless Island (Lich Staff +8~+9 highly recommanded (Necromancer card in it good choice too))<br>
 
lvl 90+ : Geffenia (quest needed first) with double Uzhas card (2x slotted headgear needed) for zenys and exp<br>
 
<br><br>
 
=Gears=
 
===Weapons===
 
[[File:Gear-LichStaff.jpg|frame|right]]
 
lvl 1~23 : Staff<br>
 
lvl 24~90 :Wand of Occul, Evil Bone Wand, Survival Rod[0](Int)<br>
 
lvl 90+: Lich's Staff, no matter what<br>
 
<br>
 
Purchasable: 2000 Cursed Ruby<br>
 
Slottable (Classe S weapon) Lich's Staff [1] -> Lich's Staff[2] for 5 Oridecon, 10 Steel and 1.000.000z<br>
 
<br>
 
<br>
 
Cards:<br>
 
- Necromancer<br>
 
- Death Word<br>
 
 
 
===Headgears===
 
Chii Ears[1] (quest) : Middle headgear<br>
 
Lala Hat [1] (quest) : Upper headgear<br>
 
Backpack (quest) : lower headgear<br>
 
Crimson rose (chest) : lower headgear<br>
 
Muspelheim 's Regalia [1] (shop) : middle headgear<br>
 
<br>
 
<br>
 
Cards:<br>
 
- Banshee (bonus +20% damage with Soul Harvest)<br>
 
- Uzhas (to hunt in Geffenia)<br>
 
- Myst Case (to zenys)
 
  
===Armors===
 
lvl 24+ : Hel's Hauberk<br>
 
<br>
 
Purchasable: 50 Cursed Ruby<br>
 
Slottable (Classe B armor) Hel's Hauberk[0] -> Hel's Hauberk[0] for 5 Steel and 250.000z<br>
 
<br>
 
<br>
 
Cards:<br>
 
- Agav<br>
 
- Banshee Master<br>
 
- Bathory (if no Runes)<br>
 
- Succubus (combo)<br>
 
===Shields===
 
lvl 24+ : Hel's Guard<br>
 
<br>
 
Purchasable: 50 Cursed Ruby<br>
 
Slottable (Classe B armor) Hel's Guard[0] -> Hel's Guard[0] for 5 Steel and 250.000z<br>
 
<br>
 
<br>
 
Cards:<br>
 
- Alice<br>
 
- Hodremlin<br>
 
- -15% Race/Size card<br>
 
 
===Garments===
 
lvl 24+ : Hel's Manteau<br>
 
<br>
 
Purchasable: 50 Cursed Ruby<br>
 
Slottable (Classe B armor) Hel's Manteau[0] -> Hel's Manteau[0] for 5 Steel and 250.000z<br>
 
<br>
 
<br>
 
Cards:<br>
 
- Orc Zombie (bonus +35Matk)<br>
 
- Raydric<br>
 
- Noxious <br>
 
===Shoes===
 
lvl 24+ : Hel's Stride<br>
 
<br>
 
Purchasable: 50 Cursed Ruby<br>
 
Slottable (Classe B armor) Hel's Stride[0] -> Hel's Stride[0] for 5 Steel and 250.000z<br>
 
<br>
 
<br>
 
Cards:<br>
 
- Zombie (bonus +25Matk)<br>
 
- Sohee<br>
 
- Firelock Soldier (if +9)<br>
 
- Green Ferus<br>
 
 
===Accessories===
 
lvl 24+ : Hel's Grasp<br>
 
<br>
 
Purchasable: 50 Cursed Ruby<br>
 
Slottable (Classe B armor) Hel's Grasp[0] -> Hel's Grasp[0] for 5 Steel and 250.000z<br>
 
<br>
 
lvl 24+ : Hel's Ring<br>
 
<br>
 
Purchasable: 50 Cursed Ruby<br>
 
Slottable (Classe B armor) Hel's Ring[0] -> Hel's Ring[0] for 5 Steel and 250.000z<br>
 
<br>
 
<br>
 
Cards:<br>
 
- Phen<br>
 
- Erende Ebecee<br>
 
- Creamy (if no Refillable fw)
 
- Mimic (for zenys)
 
- Loot cards (depending on the hunting ground)
 
 
=Skills=
 
=Skills=
 
Some might say there are three builds for Necromancers:
 
Some might say there are three builds for Necromancers:
 
===- Master of the Dead===
 
===- Master of the Dead===
 
The Master of the Dead use and abuse of his summons. He is always at maximum capacity of summons (10) and use his spells as support from the backline.
 
The Master of the Dead use and abuse of his summons. He is always at maximum capacity of summons (10) and use his spells as support from the backline.
Pros:<br>
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Pros:
- High survivability<br>
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- High survivability
- AFK brain while hunting<br>
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- AFK brain while hunting
- Able to kill any elemental target<br>
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- Able to kill any elemental target
- Gears are almost non important<br>
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- Gears are almost non important
Cons: <br>
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Cons:  
- Too much dependant on the summons to deal damage<br>
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- Too much dependant on the summons to deal damage
- Weak against AoE attacks<br>
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- Weak against AoE attacks
- Dependant on the AI of the summons<br>
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- Dependant on the AI of the summons
 
 
 
===- Lich===
 
===- Lich===
[[File:Lich1rstClass.jpg|frame|right]]
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Pros:  
[[File:Lich2ndClass1.jpg|frame|right]]
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- Huge potential for single target and AoE damage
[[File:Lich2ndClass2.jpg|frame|right]]
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- A real farming machine at some spots
Pros: <br>
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- Satisfaying to just burst everything
- Huge potential for single target and AoE damage<br>
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- Can melt most non-HighEnd MVPs
- A real farming machine at some spots<br>
+
Cons:
- Satisfaying to just burst everything<br>
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- Gears dependant
- Can melt most non-HighEnd MVPs<br>
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- Huge consumption of SP
Cons:<br>
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- Some targets are really hard to deal with (especially Neutral Monsters)
- Gears dependant<br>
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[[File:Lich1rstClass.jpg|frame|left]]
- Huge consumption of SP<br>
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[[File:Lich2ndClass1.jpg|frame|left]]
- Some targets are really hard to deal with (especially Neutral Monsters)<br>
+
[[File:Lich2ndClass2.jpg|frame|left]]
 
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The Necromancer tree is quite straightforward since there aren't that many spells.
The Necromancer tree is quite straightforward since there aren't that many spells.<br>
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First, take 1 point into Necromancy, Soul Strike and Leech Life. That way, you can target anything.
First, take 1 point into Necromancy, Soul Strike and Leech Life. That way, you can target anything.<br>
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Soul Strike cost less that Leech Life and deal better damage at first. Leech Life, however, is faster to cast, heals you and deal damage to Neutral monsters.
Soul Strike cost less that Leech Life and deal better damage at first. Leech Life, however, is faster to cast, heals you and deal damage to Neutral monsters.<br>
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That's the build order I would suggest:
That's the build order I would suggest:<br>
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Necromancy lvl 1
Necromancy lvl 1<br>
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Soul Strike lvl 1
Soul Strike lvl 1<br>
+
Leech Life lvl 1
Leech Life lvl 1<br>
+
Soul Strike lvl 10
Soul Strike lvl 10<br>
+
Staff Mastery lvl 5
Staff Mastery lvl 5<br>
+
Leech Life lvl 10
Leech Life lvl 10<br>
+
Necrosis lvl 5
Necrosis lvl 5<br>
+
Devour Spirit lvl 1
Devour Spirit lvl 1<br>
+
Dark Summoning lvl 5
Dark Summoning lvl 5<br>
+
Devour Spirit lvl 5
Devour Spirit lvl 5<br>
+
Bone Spears lvl 5
Bone Spears lvl 5<br>
+
Control Undead lvl 2
Control Undead lvl 2<br>
+
Raise Skeleton lvl 2
Raise Skeleton lvl 2<br>
+
Job 50
Job 50<br>
 
<br>
 
As a Lich, your Bread and Butter skill for Singletarget is Soul Strike, and you AoE is Spirit Rupture. So...
 
<br>
 
Dark Binding lvl 5<br>
 
Soul Harvest lvl 5<br>
 
Spirit Rupture lvl 10<br>
 
Bone Magic lvl 10<br>
 
Bonemail lvl 2 (Trans)<br>
 
Evil Land lvl 5<br>
 
Open grave lvl 3<br>
 
Putrefaction lvl 1<br>
 
Magic Mirror lvl 5<br>
 
Lye Bath lvl 5<br>
 
Slow Shackle lvl 5 (Trans)<br>
 
Shackle of Pain lvl 5 (Trans)<br>
 
Ravenous Horde lvl 1 (Trans)<br>
 
Free<br>
 
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===- BoneBlade===
 
===- BoneBlade===
 
Pros:
 
Pros:
- Can have nice output damage on every kind of targets<br>
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- Can have nice output damage on every kind of targets
- Instant cast and fast animation<br>
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- Instant cast and fast animation
Cons: <br>
+
Cons:  
- Heavily gear dependant<br>
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- Heavily gear dependant
- Constant consumption of Skel Bones (less money to get and necessity to waste weight on it)<br>
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- Constant consumption of Skel Bones (less money to get and necessity to waste weight on it)
- Depending on a first class skill that is not as powerful as it could be<br>
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- Depending on a first class skill that is not as powerful as it could be
 
 
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