Necromancer

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P.S. Hi, Freja/Banshee here, work in progress... Ps. Help from Akaiger

Overview

Story / Lore

Those who study the planes of life and death at Temple of Afterlife get to embrace the power of soul over body, being able to raise the dead from their decaying bodies, becoming Necromancers.

Job Change Guide

Step #1: As a Novice Job level 10 make your way to Old Payon District. You can go there by going right from Payon or by using Kafra's teleport from Payon.

Step #2: When in there you must go to the building left(west) from the main palace. While inside, take the portal to the south.

Step #3: Before advancing, make sure you have 2 Cursed Rubies and 20 Skel-Bones. You can get those from Payon Dungeon. Talk to the man, and pick Job Change.

Step #4: Talk to the Pile of Bones, and pick the first option to assemble the bones to the pile. Then, talk to the corpse and use the Cursed Ruby on it. Then, talk to the Pile of Bones again. You'll have risen a Zombie and a Skeleton.

Step #5: Talk to the man again to finish the quest.

Congratulations on becoming a Necromancer!

Class summary

Necromancer used to to be an Expanded class, but now it is the base class of Revenant. It has 50 Job levels, and can promote to Revenant on job level 40 as default. This class offers balanced combination of nuke/AoE/debuff and summoning spells.

The most common build archetypes are based either on "mage-necro" or a "summoner" playstyle. First is similar to the classic RO mage class focusing on high MATK values and cast rate, but the interesting part is that besides high INT values Necromancers also favour STR as it gives a significant MATK boost (even more when paired with Lich's Staff - unique 1H-rod available only for Necromancers). Unlike its former state, this class is focused solely on summons, with few options to attack, them being Bone Spear, Soul Strike and Leech Life. With correct stat-distribution, good positioning, and supportive heals from Leech Life, necromancers can be level up pretty quickly and solo most, if not all, pre-second/trans class content.

It is also very popular to combine Summoner playstyle with "on-hit effect/spell" equipments and cards due to the fact that every basic attack of the summons is corresponded as if it was Necromancer's basic attack.

Note that this class is quite versatile therefore one can create its own way of playing, like a hybrid between mage and summoner, or even melee version of Necromancer.

In-game character model

Male Necromancer

Female Necromancer

Skills

Necromancer Skill Tree

Skillname Type MaxLevel Requirements Description
Staff Mastery Passive 5 None Increases MATK by 20% * Skill Level of your ATK when using Staves.
Necromancy Passive 1 None 66% (2/3) chance of monsters killed dropping Skel-bone or Cursed Ruby.
Necrosis Toggle 5 Dark Summoning 1 Spells deal 1% of target's maxHP per hit and every 10 seconds. Targets that die under Necrosis come back as an aggressive zombie for (10+ 5*SkillLv) Seconds at a (1+SkillLv*2 and JobLv/5)% chance.
Dark Summoning Supportive 5 None Drains 100 HP and summons a Spirit Sphere that are required for certain skills. Increases ATK by 3 per each active Sphere. Spheres last 10 minutes. Max number of spheres is 2 * Skill Level.
Devour Spirit Supportive 5 Dark summoning lv1 Absorbs 1 Spirit Sphere to restore HP. Amount of HP restored is based on skill level and INT.
Leech Life Active/ Offensive 10 Necrosis lv3 Restores an Undead target HP and deals damage to self, or deals damage to non-Undead and restores a portion of caster's HP. The amount of HP restored and damage dealt is based on caster's INT and the skill level. Damage dealt is Undead property.
Raise Skeleton Supportive/ Summon 3 Necromancy 1 Summons a Skeleton to a targeted cell that will last for up to 300 seconds. Consumes 1 Skel-Bone on each cast.
Soul Strike Offensive 10 None Single-target Ghost property spell. Deals 100% MATK damage miltiplied by up to 5 hits. Undead monsters take additional damage.
Bone Spear Offensive 5 Necromancy 1 Single-target Undead property spell with no cast time. Deals 134% MATK damage per level. Undead and Dark monsters take Neutral-type damage instead.
Hel's Favor Supportive 1 Raise Skeleton 3 Increases Atk by 12.5% +25 and Aspd by 20% of all summons around caster.
Hel's Embrace Supportive 1 Raise Skeleton 3 Change caster's armor type to Undead for 180 seconds.
Deaths' Release Supportive 1 Raise Skeleton 3 Kills all summons within 5x5 area around you and restore HP, SP and gain spirit spheres based on number of summons killed.

Platinum Skills

Skillname Type MaxLevel Quest NPC Description
Control Dead Supportive/Summon 2 Lady Hel Makes all active summons aggressive or supportive.

Equipment

Class Data

Base stats and bonuses

  • At 99 baselevel Necromancers have the following values:

Health Points: ~ 3300 HP
Mana Points: ~ 660 SP
Skilltree: 102 skill levels in total (with 69 skillpoints available at joblevel 70)

Job Bonuses

Stat +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
STR 8 10 15 20 28 32 41 50 64 70
AGI 19 38 44 59
VIT 24 57 60 68
INT 14 23 30 37 42 47 52 54 61 66
DEX 2 6 11 17 25 35 45 55 62 69
LUK 3 4 12 21 31 51 63

Important info about Necromancer class

  • Necromancers possess the following elements on their skills: Neutral/Ghost/Shadow, as well as "Pseudo Neutral" from their minions' attacks (works the same way as normal monster attacks).
  • to be continued...

Stats for nerds (Outdated)

Summon Skeleton

Monster Stat Conversion of Master Stats
Max HP (16 x (Job Level + 5 x SkillLv) + Int x 16 + (Vit x 25) + Str x 9)
Str Str + (Job Level + 5 x SkillLv)
Agi Agi + (Job Level + 5 x SkillLv)
Vit Vit + (Job Level + 5 x SkillLv)
Int Int + (Job Level + 5 x SkillLv)
Dex Dex + (Job Level + 5 x SkillLv)
Luk Luk
Atk (Int + (Str x 2) + (Job Level + 5 x SkillLv)) ~ ((Int x 2) + (Str x 3) + ((Job Level + 5 x SkillLv) x 2))
Matk (10 + Int + Str + (Job Level + 5 x SkillLv)) ~ (25 + (Int x 3) + Str x 2 + ((Job Level + 5 x SkillLv) x 2))
Def (1 + (Vit / 3) + ((Job Level + 5 x SkillLv) / 9))
Mdef (1 + (Int / 3) + ((Job Level + 5 x SkillLv) / 9))
Hit (10 + (Job Level + 5 x SkillLv) + Dex)
Flee 10 + ((Job Level + 5 x SkillLv) + Agi) / 2

Bone Magic + Summon Skeleton (Big Skeleton)

Monster Stat Conversion of Master Stats
Max HP (32 x (Job Level + 10 x SkillLv - 1) + Int x 50 + (Vit x 25) + Str x 32 + 100)
Str Str + (Job Level + 10 x SkillLv - 1) x 2
Agi Agi + (Job Level + 10 x SkillLv - 1) x 2 + Int / 2
Vit Vit + (Job Level + 10 x SkillLv - 1) x 2
Int Int + (Job Level + 10 x SkillLv - 1) x 2
Dex Dex + Str / 2 + (Job Level + 10 x SkillLv - 1) x 2
Luk Luk + (Job Level + 10 x SkillLv - 1)
Atk (5 + Int + (Str x 2) + Luk / 3 + (Job Level + 10 x SkillLv - 1) x 2) ~ (15 + (Int x 2) + (Str x 3) + Luk / 2 + ((Job Level + 10 x SkillLv - 1) x 3))
Matk (10 + Int + Str + (Job Level + 10 x SkillLv - 1) x 2) ~ 25 + (Int x 3) + Str x 2 + ((Job Level + 10 x SkillLv - 1) x 3)
Def (1 + Vit / 3 + (Str / 6) + ((Job Level + 10 x SkillLv - 1) / 9))
Mdef (10 + (Int / 3) + ((Job Level + 10 x SkillLv - 1) / 9))
Hit (10 + (Job Level + 10 x SkillLv - 1) + Str / 2 + Dex)
Flee 10 + ((Job Level + 10 x SkillLv - 1) + Int + Agi) / 2

Zombie (Control Dead)

Monster Stat Conversion of Master Stats
Max HP 25 + (15 x Job Level) + (Int x 25) + (Vit x 25) + (Str x 16)
Str Str
Agi Agi + Int / 2
Vit Vit
Int Int
Dex Dex + Str / 2
Luk Luk
Atk (5 + Int + (Str x 2) + Luk / 3) ~ (15 + (Int x 2) + (Str x 3) + Luk / 2)
Matk (10 + Int + Str) ~ (25 + (Int x 2) + Str x 3 / 2)
Def 1 + Vit / 3 + Str / 6
Mdef 1 + Int / 3
Hit 10 + Job Level + Str/2 + Dex
Flee 10 + Job Level + Int/2 + Agi