Difference between revisions of "Necromancer"
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+ | == Overview == | ||
+ | === Story / Lore === | ||
+ | Only those brave enough to face their own fears were privileged an audience with Lady Hel, the Queen of Dead. Conducting the ancient dark ritual the Queen herself pierced them through with a Cursed Ruby siphoning all the living matter out and filling their mind and body with the curse and plague... In exchange of their souls Necromancers obtained a forbidden knowledge of a Black magic, ability to create the fields of cursed matter, to bind and petrify, to use bones of fallen enemies to summon horrible skeletal creatures, and even to consume the life energy of living beings while curing their own damned bodies. | ||
+ | The most advanced of Necromancers may learn how to raise corpses from the dead, and lead their mindless puppets into the battle, though one needs to show its worth to the Lady Hel by fulfilling one of her wishes. | ||
+ | === Class summary === | ||
Revision as of 15:16, 1 January 2019
Contents
Overview
Story / Lore
Only those brave enough to face their own fears were privileged an audience with Lady Hel, the Queen of Dead. Conducting the ancient dark ritual the Queen herself pierced them through with a Cursed Ruby siphoning all the living matter out and filling their mind and body with the curse and plague... In exchange of their souls Necromancers obtained a forbidden knowledge of a Black magic, ability to create the fields of cursed matter, to bind and petrify, to use bones of fallen enemies to summon horrible skeletal creatures, and even to consume the life energy of living beings while curing their own damned bodies. The most advanced of Necromancers may learn how to raise corpses from the dead, and lead their mindless puppets into the battle, though one needs to show its worth to the Lady Hel by fulfilling one of her wishes.
Class summary
Skeleton Math
Skeleton
Mob Stat | Conversion of Master Stats |
---|---|
Max HP | (16 x (Job Level + 5 x SkillLv) + Int x 16 + (Vit x 25) + Str x 9) |
Str | Str + (Job Level + 5 x SkillLv) |
Agi | Agi + (Job Level + 5 x SkillLv) |
Vit | Vit + (Job Level + 5 x SkillLv) |
Int | Int + (Job Level + 5 x SkillLv) |
Dex | Dex + (Job Level + 5 x SkillLv) |
Luk | Luk |
Atk | (Int + (Str x 2) + (Job Level + 5 x SkillLv)) ~ ((Int x 2) + (Str x 3) + ((Job Level + 5 x SkillLv) x 2)) |
Matk | (10 + Int + Str + (Job Level + 5 x SkillLv)) ~ (25 + (Int x 3) + Str x 2 + ((Job Level + 5 x SkillLv) x 2)) |
Def | (1 + (Vit / 3) + ((Job Level + 5 x SkillLv) / 9)) |
Mdef | (1 + (Int / 3) + ((Job Level + 5 x SkillLv) / 9)) |
Hit | (10 + (Job Level + 5 x SkillLv) + Dex) |
Flee | 10 + ((Job Level + 5 x SkillLv) + Agi) / 2 |
Big Skeleton
Mob Stat | Conversion of Master Stats |
---|---|
Max HP | (32 x (Job Level + 10 x SkillLv - 1) + Int x 50 + (Vit x 25) + Str x 32 + 100) |
Str | Str + (Job Level + 10 x SkillLv - 1) x 2 |
Agi | Agi + (Job Level + 10 x SkillLv - 1) x 2 + Int / 2 |
Vit | Vit + (Job Level + 10 x SkillLv - 1) x 2 |
Int | Int + (Job Level + 10 x SkillLv - 1) x 2 |
Dex | Dex + Str / 2 + (Job Level + 10 x SkillLv - 1) x 2 |
Luk | Luk + (Job Level + 10 x SkillLv - 1) |
Atk | (5 + Int + (Str x 2) + Luk / 3 + (Job Level + 10 x SkillLv - 1) x 2) ~ (15 + (Int x 2) + (Str x 3) + Luk / 2 + ((Job Level + 10 x SkillLv - 1) x 3)) |
Matk | (10 + Int + Str + (Job Level + 10 x SkillLv - 1) x 2) ~ 25 + (Int x 3) + Str x 2 + ((Job Level + 10 x SkillLv - 1) x 3) |
Def | (1 + Vit / 3 + (Str / 6) + ((Job Level + 10 x SkillLv - 1) / 9)) |
Mdef | (10 + (Int / 3) + ((Job Level + 10 x SkillLv - 1) / 9)) |
Hit | (10 + (Job Level + 10 x SkillLv - 1) + Str / 2 + Dex) |
Flee | 10 + ((Job Level + 10 x SkillLv - 1) + Int + Agi) / 2 |
Zombie
Mob Stat | Conversion of Master Stats |
---|---|
Max HP | 25 + (15 x Job Level) + (Int x 25) + (Vit x 25) + (Str x 16) |
Str | Str |
Agi | Agi + Int / 2 |
Vit | Vit |
Int | Int |
Dex | Dex + Str / 2 |
Luk | Luk |
Atk | (5 + Int + (Str x 2) + Luk / 3) ~ (15 + (Int x 2) + (Str x 3) + Luk / 2) |
Matk | (10 + Int + Str) ~ (25 + (Int x 2) + Str x 3 / 2) |
Def | 1 + Vit / 3 + Str / 6 |
Mdef | 1 + Int / 3 |
Hit | 10 + Job Level + Str/2 + Dex |
Flee | 10 + Job Level + Int/2 + Agi |