Difference between revisions of "Necromancer"

From Project Einherjar
(Big Skeleton)
(Zombie)
Line 74: Line 74:
 
! Mob Stat !! Conversion of Master Stats
 
! Mob Stat !! Conversion of Master Stats
 
|-
 
|-
| Max HP || 25 + 15 x Job Level + (Int x 25) + (Vit x 25) + (Str x 16))
+
| Max HP || 25 + (15 x Job Level) + (Int x 25) + (Vit x 25) + (Str x 16)
 
|-
 
|-
 
| Str || Str
 
| Str || Str
Line 88: Line 88:
 
| Luk || Luk
 
| Luk || Luk
 
|-
 
|-
| Atk || 5 + Int + (Str x 2) + Luk / 3) ~ (15 + (Int x 2) + (Str x 3) + Luk / 2
+
| Atk || (5 + Int + (Str x 2) + Luk / 3) ~ (15 + (Int x 2) + (Str x 3) + Luk / 2)
 
|-
 
|-
| Matk || (10 + Int + Str)  ~ 25 + (Int x 2) + Str x 3 / 2
+
| Matk || (10 + Int + Str)  ~ (25 + (Int x 2) + Str x 3 / 2)
 
|-
 
|-
| Def || (1 + Vit / 3 + (Str / 6))
+
| Def || 1 + Vit / 3 + Str / 6
 
|-
 
|-
| Mdef || (1 + Int / 3)
+
| Mdef || 1 + Int / 3
 
|-
 
|-
| Hit || (10 + Job Level + Str/2 + Dex)
+
| Hit || 10 + Job Level + Str/2 + Dex
 
|-
 
|-
| Flee|| 10 + (Job Level + Int + Agi) / 2
+
| Flee|| 10 + Job Level + Int/2 + Agi
 
|}
 
|}

Revision as of 13:21, 21 December 2018



Skeleton Math

Skeleton

Mob Stat Conversion of Master Stats
Max HP (16 x (Job Level + 5 x SkillLv) + Int x 16 + (Vit x 25) + Str x 9)
Str Str + (Job Level + 5 x SkillLv)
Agi Agi + (Job Level + 5 x SkillLv)
Vit Vit + (Job Level + 5 x SkillLv)
Int Int + (Job Level + 5 x SkillLv)
Dex Dex + (Job Level + 5 x SkillLv)
Luk Luk
Atk (Int + (Str x 2) + (Job Level + 5 x SkillLv)) ~ ((Int x 2) + (Str x 3) + ((Job Level + 5 x SkillLv) x 2))
Matk (10 + Int + Str + (Job Level + 5 x SkillLv)) ~ (25 + (Int x 3) + Str x 2 + ((Job Level + 5 x SkillLv) x 2))
Def (1 + (Vit / 3) + ((Job Level + 5 x SkillLv) / 9))
Mdef (1 + (Int / 3) + ((Job Level + 5 x SkillLv) / 9))
Hit (10 + (Job Level + 5 x SkillLv) + Dex)
Flee 10 + ((Job Level + 5 x SkillLv) + Agi) / 2

Big Skeleton

Mob Stat Conversion of Master Stats
Max HP (32 x (Job Level + 10 x SkillLv - 1) + Int x 50 + (Vit x 25) + Str x 32 + 100)
Str Str + (Job Level + 10 x SkillLv - 1) x 2
Agi Agi + (Job Level + 10 x SkillLv - 1) x 2 + Int / 2
Vit Vit + (Job Level + 10 x SkillLv - 1) x 2
Int Int + (Job Level + 10 x SkillLv - 1) x 2
Dex Dex + Str / 2 + (Job Level + 10 x SkillLv - 1) x 2
Luk Luk + (Job Level + 10 x SkillLv - 1)
Atk (5 + Int + (Str x 2) + Luk / 3 + (Job Level + 10 x SkillLv - 1) x 2) ~ (15 + (Int x 2) + (Str x 3) + Luk / 2 + ((Job Level + 10 x SkillLv - 1) x 3))
Matk (10 + Int + Str + (Job Level + 10 x SkillLv - 1) x 2) ~ 25 + (Int x 3) + Str x 2 + ((Job Level + 10 x SkillLv - 1) x 3)
Def (1 + Vit / 3 + (Str / 6) + ((Job Level + 10 x SkillLv - 1) / 9))
Mdef (10 + (Int / 3) + ((Job Level + 10 x SkillLv - 1) / 9))
Hit (10 + (Job Level + 10 x SkillLv - 1) + Str / 2 + Dex)
Flee 10 + ((Job Level + 10 x SkillLv - 1) + Int + Agi) / 2

Zombie

Mob Stat Conversion of Master Stats
Max HP 25 + (15 x Job Level) + (Int x 25) + (Vit x 25) + (Str x 16)
Str Str
Agi Agi + Int / 2
Vit Vit
Int Int
Dex Dex + Str / 2
Luk Luk
Atk (5 + Int + (Str x 2) + Luk / 3) ~ (15 + (Int x 2) + (Str x 3) + Luk / 2)
Matk (10 + Int + Str) ~ (25 + (Int x 2) + Str x 3 / 2)
Def 1 + Vit / 3 + Str / 6
Mdef 1 + Int / 3
Hit 10 + Job Level + Str/2 + Dex
Flee 10 + Job Level + Int/2 + Agi