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| Mithril Ore
 
| Mithril Ore
 
|}
 
|}
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=== New Elemental Stones ===
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The new ores can be used to craft gear the same way the other elemental stones (Flame Heart, Mystic Frozen, Rough Wind, Greate Nature & Star Crumb).
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{| class="wikitable"
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|-
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!Stone!!Shard!!Element!!Weapon Slot 1!!Weapon Slot 2-4!!Staff!!Armor Slot 1!!Armor Slot 2-4!!Headgear!!Garment!!Shoes!!Shield!!Accessory
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|-
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| Visceral Clot
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| Seizing Violet
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| Poison
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| rowspan="5" | Weapon gains the element of the stone used
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| rowspan="5" | Convert 5% of  outgoing physical damage to the element of the stone used
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| rowspan="5" | 10 Increase magic damage of the same type of elemental stone used<br />
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| rowspan="5" | Armor gets the element of the stone used
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| rowspan="5" | 5% of the physical damage received converted to the element of the stone used<br />
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| 25% Resistance to Poison (Status)
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| rowspan="5" | 5% resistance to the element of the stone used
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| 5% DoT tolerance<br />
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| Reduce DoT damage by 10%
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| rowspan="5" | 5% increased damage to monster of the same element of stone used
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|-
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| Pure Radiance
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| Shard of Light
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| Holy
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| 25% Resistance to Blind
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| 5% Healing
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| 3% Chance of reflecting magic damage
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|-
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| Abyssal Vessel
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| Dark Will
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| Dark
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| 25% Resistance to Bleeding
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| 5 Flee
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| Reflect 3% of Melee Physical damage back to attackers
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|-
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| Revenant's Vow
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| Elusive Soul
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| Ghost
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| 25% Resistance to Sleep
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| 2 Mdef
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| Reduce damage from Bosses by 5%
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|-
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| Ceaseless Life
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| Ancient Bones
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| Undead
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| 25% Resistance to Curse
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| 3% Movement Speed
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| Reduce incoming misc damage by 10%
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|}
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<sup> * Don't have the stone at the moment. </sup>
  
 
=== Break Chance ===
 
=== Break Chance ===

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