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<div style="float:right"><big><big><big><big><big><big><strong>Welcome to the [http://home.projecteinherjar.com/ Einherjar] Wiki!</strong></big></big></big></big></big></big><br>
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<div style="float:right"><big><big><big><big><big><big><strong>Welcome to the Einherjar Wiki!</strong></big></big></big></big></big></big><br>
 
This wiki is community run, and we all do our part to keep things updated with current information.<br>
 
This wiki is community run, and we all do our part to keep things updated with current information.<br>
<center>The Main website is located '''[http://home.projecteinherjar.com/ here!]'''</center><br>
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The main website is located '''[http://home.projecteinherjar.com/ here!]'''<br>
<center>The Control Panel/Database is located '''[http://home.projecteinherjar.com/fluxcp/ here!]'''</center><br>
 
 
<center>[[File:newbie.png|35px]]<sub><sub><big><big><big><big><big><big><big>[[Newbie_Guide|NEWBIE GUIDE]]</big></big></big></big></big></big></big></sub></sub>[[File:newbiem.png|35px]]</center></div><br><br>
 
<center>[[File:newbie.png|35px]]<sub><sub><big><big><big><big><big><big><big>[[Newbie_Guide|NEWBIE GUIDE]]</big></big></big></big></big></big></big></sub></sub>[[File:newbiem.png|35px]]</center></div><br><br>
  
 
{{TOC}}
 
{{TOC}}
<br><br><br>
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<br><br><br>
 
 
== [[Changes|Custom Changes]] ==
 
== [[Changes|Custom Changes]] ==
: List of all the changes can be found '''[[changes|here]]'''.
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List of all the features and changes can be found '''[[changes|here]]'''.
 
 
== [[FAQ]] ==
 
*[[Frequently Asked Questions]]
 
  
 
==  [[:Category:Classes|Classes]] ==
 
==  [[:Category:Classes|Classes]] ==
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{{Classes}}
 
{{Classes}}
 
<!-- Can edit in Template:Classes -->
 
<!-- Can edit in Template:Classes -->
<br>
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== [[Systems]] ==
 
== [[Systems]] ==
 
{| class="wikitable" style="width: 100%; margin:auto;"
 
{| class="wikitable" style="width: 100%; margin:auto;"
!colspan="1" style="width: 17%; background-color:#9C88C1;"|<big>'''Leveling'''</big>
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!colspan="1" style="width: 20%;"|<big>'''Leveling'''</big>
!colspan="3" style="width: 40%; background-color:#9C88C1;"|<big>'''Combat'''</big>
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!colspan="1" style="width: 20%;"|<big>'''Combat'''</big>
!colspan="1" style="width: 17%; background-color:#9C88C1;"|<big>'''Exploration'''</big>
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!colspan="1" style="width: 20%;"|<big>'''Exploration'''</big>
!colspan="2" style="width: 26%; background-color:#9C88C1;"|<big>'''Crafting'''</big>
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!colspan="2" style="width: 40%;"|<big>'''Crafting'''</big>
 
|-
 
|-
| [[Daily Rewards]] || [[Weapon Mastery]] || [[Critical Hit]] || [[Overweight]] || [[Items]] || [[Enchanting]] <sub>(Runes)</sub> || [[Mining]]
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| [[Auto Events]] || [[Weapon Mastery]] || [[Treasure Hunting]] || [[Forge Weapon]] || [[Mining]]
 
|-
 
|-
| [[Bounty Boards]] || [[Status Effects]] || [[Inverse Def]]|| [[Movement Speed]] || [[Waypoints & Warp Gates]] || [[Forge Armor]] || [[Recolor]]
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| [[Bounty Boards]] || [[Status Effects]] || [[Waypoints & Warp Gates]] || [[Forge Armor]] || [[Recolor]]
 
|-
 
|-
| [[Auto Events]] || [[Elemental Table]] || [[Hit / Flee]] || || [[Treasure Hunting]] || [[Forge Weapon]] || [[Scroll Crafting]]
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| [[Daily Rewards]] || [[Def / Mdef]] || || [[Refining]] || [[Scroll Crafting]]
 
|-
 
|-
| [[Floating Rates]] || [[Split Elemental Damage]] || [[Def / Mdef]] || || [[Cards]] ||[[Gunsmith]] || [[Stone of Yore]]
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| [[Inns]] || [[Aspd / Apm]] || || [[Clickable Bottles]] ||
 
|-
 
|-
| [[Quests]] || [[Break and Strip]] || [[Aspd / Apm]] || || [[Maps]] || [[Refining]] || [[Dismantle]]
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| [[Floating Rates]] || [[Elemental Table]] || || [[Enchanting]] ||
 
|-
 
|-
| [[Inns]] || [[Dispel]] || [[Cast Time / Delay]] || || || [[Clickable Bottles]] ||  
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| [[Cast Time/Delay]] ||
 
|}
 
|}
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 +
== [[Quests]] ==
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* [[Tantale, Tortuga and Zhakastia Access]]
 
<br>
 
<br>
  
== [[Seasonal Events]] ==
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== [[Server Events]] ==
{| class="wikitable" style="width: 100%; margin:auto;"
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* [[Winter]]
!colspan="1" style="width: 15%; background-color:#9C88C1;"|<big>'''Event'''</big>
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* [[Halloween]]
!colspan="1" style="width: 25%; background-color:#9C88C1;"|<big>'''Availability'''</big>
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* [[Easter]]
!colspan="1" style="width: 60%; background-color:#9C88C1;"|<big>'''Details'''</big>
 
|-
 
| New Years Treasure || January 1st || All Treasure from the [[Treasure Hunting]] will reset and can be collected again.
 
|-
 
| Lunar New Year || February 1st ~ February 13th || Dancing Dragons will spawn in towns, kill them for items and trade Red Envelopes for event items in Prontera.
 
|-
 
| [[Valentine]] || February 1st ~ February 29th || 11 Headgear Quest Available
 
|-
 
| [[Poring Day]] || April 1st || All monsters look like Poring and [[Floating Rates]] are set to maximum.
 
|-
 
| [[Easter]] || April 1st ~ April 30th || Quest Available
 
Easter Eggs Spawn in towns Eggs can be opened or traded for Items
 
|-
 
| May Fourth || May 4th || Special Weapons acquirable in the Event Room are stronger on this day.
 
|-
 
| [[Halloween]] || October 1st ~ October 31st || 30 Headgear Quest Available
 
Easy Map Access for Dragurrottin
 
<br>Ectoplasm Pet Shop
 
|-
 
| [[Winter]] || December 1st ~ January 31st || A set of quest both one time and daily updated to obtain [[Snowflake]]s.
 
[[Snowflake]] shop to trade for rewards
 
<br>9 Headgear Quests
 
|-
 
| End of Year Exp || December 25th ~ December 31st || The [[Floating Rates]] will treat it like a long weekend
 
|-
 
|}
 
 
<br>
 
<br>
 
== Additional Content ==
 
Einherjar uses pre-RE as it's base, with many Custom [[Changes]]. Renewal content (episode 13.2+) is progressively being added and rebalanced to fit our environment.
 
{| class="wikitable sortable"
 
! scope="col" style="width: 15%; background-color:#9C88C1;" | Name
 
! scope="col" style="width: 10%; background-color:#9C88C1;" | Episode
 
! scope="col" style="width: 5%; background-color:#9C88C1;" | Recommended Level
 
|-
 
| [[Draugad]] || Custom || 50+
 
|-
 
| [[Neet]] || Custom || 35+
 
|-
 
| [[Culvert Instance]] || Custom || 35+
 
|-
 
| [[Tantale Isle]] || Custom || 50+
 
|-
 
| [[Zhakastia]] || Custom || 10+
 
|-
 
| [[Tortuga]] || Custom || 50+
 
|-
 
| [[Brasilis]] || 13.2 || 90+
 
|-
 
| [[El Dicastes]] || 13.3 || 90+
 
|-
 
| [[Mora]] || 14.1 || 90+
 
|-
 
| [[Dewata]] || 14.1 || 90+
 
|-
 
| [[Malangdo]] || 14.1 || 90+
 
|-
 
| [[Byalan 6F]] || 14.1 || 90+
 
|-
 
| [[Bio Lab 4]] || 14.1 || 90+
 
|-
 
| [[Port Malaya]] || 14.1 || 90+
 
|-
 
| [[Eclage]] || 14.2 || 90+
 
|-
 
| [[Horror Toy Factory]] || 14.2 || 90+
 
|-
 
| [[Nightmare Pyramid]] || 14.2 || 90+
 
|-
 
| [[Old Glast Heim]] || 14.2 || 85+
 
|}
 
  
 
== [[Items]] ==
 
== [[Items]] ==
[[File:1393.png|frameless]][[File:15169.png|frameless]][[File:2568.png|frameless]]  ''See: [[Items|Custom Items]]''
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: ''See Also: [[Items]]''
  
== [[Guides]] ==
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== [[PatchNotes|Patch Notes]] ==
[[File:1002.png|frameless]]  ''See: [[Guides]]''
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: ''See Also: [[PatchNotes#Latest_Patch|Latest Patch Notes]]''
 +
=== General ===
 +
* Silence now Stops, Dragon Mantle, Aim Bot, Muspelheim Aura, Duneyr Aura, Open Grave, Fimbulvertr and Shivering Wheel
 +
* Shoulder Break now recues Atk and Apm by 15% in addition to soft defense by 50%
 +
* Break Neck now reduces Def by 25%
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* Break Waist and Break Knee now multiply instead of add their Apm Debuffs
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* Fixed Plat skill npc
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* Updated Poison, Deadly Poison, Burning, Bleeding, Necoris, Endless Nightmare, Dragon Rot and Decay now show damage, track caster, pull agro, and don't deal damage if caster gets too far from target or dead
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* HTF now re-enterable
 +
<br>
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=== Enchanting ===
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* Shredder changed from (SkillLv*SkillLv*2)% Defence Ignore -> (2*SkillLv) Flat and (2*SkillLv)% Defense Ignore
 +
<br>
 +
=== Weapon Mastery ===
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* Onslaught Def ignore Decreased from 7 -> 3
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* Ranged Def ignore Decreased from 5 -> 2
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* Mystical Mdef ignore Decreased from 5 -> 2
 +
<br>
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=== Assassin ===
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* Venom Splasher Delay resets when it detonates
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* Venom Splasher now detonates on death
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* Venom Splasher Bonus explode damage now properly goes off without use SBK
 +
<br>
 +
=== Taekwon ===
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* Fixed Dodge into Flying Side Kick doing to little damage
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<br>
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=== Phalanx ===
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* Skewer Strike now property has 20 reduce hit
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* Skewer Strike now deals an additional (10 * SkillLv) Flat damage
 +
* Skewer Strike no longer ignores Def Cards
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* Fixed Javelin Toss Maxing at 10 internally
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* Javelin Toss range fixed
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* Javelin Toss base damage increased from (40*SkillLv)% -> (50*SkillLv)%
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* Javelin Toss now deals an additional (10 * SkillLv + 10 * Distance) Flat damage
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* Javelin Toss weapon weight damage increased from (SkillLv*Weight/2) -> (SkillLv*Weight)
 +
* Spear Training + 1h Spear Increases Spear Skill damage by (3*SkillLv) Flat
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* Spear Training + 2h Spear Increases Spear Skill damage by (5*SkillLv) Flat
 +
* Spear Training now give Spear Skill (SkillLv * Skill used Level) Bonus Hit (basically +50 hit)
 +
* Spear Training now give Spear Skill Up to (500% of Weapon Attack) as Flat Attack
 +
* Spear Training now give Javelin Toss and Skewer Strike ((15+Refine)*SkillLv)% Increased Total Damage
 +
* Fixed Instinct Spear not always casting a random skill level
 +
* Updated Iron Blood and Stone Skin Descriptions
 +
<br>
 +
=== Buccaneer ===
 +
* Fixed Jolly Roger not displaying Cannons
 +
<br>
 +
=== Daimyo ===
 +
* Increased Combo Buffer time from 1 -> 2 seconds
 +
* Combo now have 0 cast time, cooldown and act delay
 +
* Natural Healing now restores 5% targets missing HP, before Job Level bonus and Vit Bonus
 +
* Overflow + Shadow Blade healing chance increased from 25% -> (33+2*Missing HP)%
 +
* Overflow + Shadow Blade healing amount changed from 5% base but increasing to 15% based on missing HP.
 +
* Overflow + Shadow Blade animation changed
 +
* Submission After Death Charge doesn't proc reflect damage
 +
* Submission now breaks Ankle and Wrist
 +
* Crippling Blow after Submission doesn't proc reflect damage
 +
* Crippling Blow now breaks Waist and Knee
 +
* Submission into Crippling Blow into Tsunami Drop now inverts reflect damage from Tsunami Drop back onto target.
 +
* Tsunami Drop now breaks only Neck and Shoulder
 +
* Fixed Tsunami Drop Break Neck dealing 3x instead of 2x damage
 +
* Fixed Tsunami Drop Break Neck not dealing bonus damage on Attack that applied Break Neck
 +
* Fixed Tsunami Drop Break Neck not applying bleeding
 +
* Tsunami Drop Break chance increased from (2*SkillLv)% -> (10*SkillLv)%
 +
<br>
  
 
== [[PatchNotes|Patch Notes]] ==
 
[[File:Lunatic.png|frameless]] See: [[PatchNotes#Latest_Patch|Latest Patch Notes]]''
 
  
  

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