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<div style="float:right"><big><big><big><big><big><big><strong>Welcome to the [http://home.projecteinherjar.com/ Einherjar] Wiki!</strong></big></big></big></big></big></big><br>
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==== <strong>Welcome to the Einherjar Wiki.</strong> ====
This wiki is community run, and we all do our part to keep things updated with current information.<br>
 
<center>The Main website is located '''[http://home.projecteinherjar.com/ here!]'''</center><br>
 
<center>The Control Panel/Database is located '''[http://home.projecteinherjar.com/fluxcp/ here!]'''</center><br>
 
<center>[[File:newbie.png|35px]]<sub><sub><big><big><big><big><big><big><big>[[Newbie_Guide|NEWBIE GUIDE]]</big></big></big></big></big></big></big></sub></sub>[[File:newbiem.png|35px]]</center></div><br><br>
 
  
{{TOC}}
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We will slowly be adding details of the server here for future use.
<br><br><br>
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The server is located [http://home.projecteinherjar.com/ here]
<br><br><br>
 
== [[Changes|Custom Changes]] ==
 
: List of all the changes can be found '''[[changes|here]]'''.
 
  
== [[FAQ]] ==
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== [[Classes]] ==
*[[Frequently Asked Questions]]
 
  
==  [[:Category:Classes|Classes]] ==
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{| class="wikitable" style="width: 100%; box-sizing: border-box;"
 
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! scope="col" style="width: 20%;" | First class
{{Classes}}
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! scope="col" style="width: 20%;" | Second class (2-1)
<!-- Can edit in Template:Classes -->
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! scope="col" style="width: 20%;" | Second class (2-2)
<br>
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! scope="col" style="width: 20%;" | Trans Second class (2-1)
== [[Systems]] ==
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! scope="col" style="width: 20%;" | Trans Second class (2-2)
{| class="wikitable" style="width: 100%; margin:auto;"
 
!colspan="1" style="width: 17%; background-color:#9C88C1;"|<big>'''Leveling'''</big>
 
!colspan="3" style="width: 40%; background-color:#9C88C1;"|<big>'''Combat'''</big>
 
!colspan="1" style="width: 17%; background-color:#9C88C1;"|<big>'''Exploration'''</big>
 
!colspan="2" style="width: 26%; background-color:#9C88C1;"|<big>'''Crafting'''</big>
 
 
|-
 
|-
| [[Daily Rewards]] || [[Weapon Mastery]] || [[Critical Hit]] || [[Overweight]] || [[Items]] || [[Enchanting]] <sub>(Runes)</sub> || [[Mining]]
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| [[Adept]] || [[Viking]] || [[Mystic]] || [[Huskarl]] || [[Arcane]]
 
|-
 
|-
| [[Bounty Boards]] || [[Status Effects]] || [[Inverse Def]]|| [[Movement Speed]] || [[Waypoints & Warp Gates]] || [[Forge Armor]] || [[Recolor]]
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| [[Pirate]] || [[Buccaneer]] || [[Mercenary]] || [[Captain]] || [[Outlaw]]
 
|-
 
|-
| [[Auto Events]] || [[Elemental Table]] || [[Hit / Flee]] || || [[Treasure Hunting]] || [[Forge Weapon]] || [[Scroll Crafting]]
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| [[Spearman]] || [[Phalanx]] || [[Draconier]] || [[Centurion]] || [[Dragoon]]
 
|-
 
|-
| [[Floating Rates]] || [[Split Elemental Damage]] || [[Def / Mdef]] || || [[Cards]] ||[[Gunsmith]] || [[Stone of Yore]]
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| [[Samurai]] || [[Ronin]] || [[Daimyo]] || [[Ronin Legend]] || [[Shogun]]
 
|-
 
|-
| [[Quests]] || [[Break and Strip]] || [[Aspd / Apm]] || || [[Maps]] || [[Refining]] || [[Dismantle]]
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| [[Spiriter]] || [[Esper]] || [[Macabre]] || [[Channelor]] || [[Harvestor]]
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|}
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{| class="wikitable" style="width: 100%; box-sizing: border-box;"
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! scope="col" | Expanded Class
 
|-
 
|-
| [[Inns]] || [[Dispel]] || [[Cast Time / Delay]] || || || [[Clickable Bottles]] ||
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| [[Necromancer]]
 
|}
 
|}
<br>
 
  
== [[Seasonal Events]] ==
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{| class="wikitable" style="width: 100%; margin:auto;"
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!colspan="1" style="width: 15%; background-color:#9C88C1;"|<big>'''Event'''</big>
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{| class="wikitable" style="width: 100%; box-sizing: border-box;"
!colspan="1" style="width: 25%; background-color:#9C88C1;"|<big>'''Availability'''</big>
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!colspan="8"| Official Class Edits
!colspan="1" style="width: 60%; background-color:#9C88C1;"|<big>'''Details'''</big>
 
 
|-
 
|-
| New Years Treasure || January 1st || All Treasure from the [[Treasure Hunting]] will reset and can be collected again.
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| [[Swordman]] || [[Knight]] || [[Crusader]]
 
|-
 
|-
| Lunar New Year || February 1st ~ February 13th || Dancing Dragons will spawn in towns, kill them for items and trade Red Envelopes for event items in Prontera.
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| '''Mage''' || [[Sage]] || '''Wizard'''
 
|-
 
|-
| [[Valentine]] || February 1st ~ February 29th || 11 Headgear Quest Available
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| [[Merchant]] || [[Blacksmith]] || [[Alchemist]]
 
|-
 
|-
| [[Poring Day]] || April 1st || All monsters look like Poring and [[Floating Rates]] are set to maximum.
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| [[Thief]] || [[Assassin]] || [[Rogue]]
 
|-
 
|-
| [[Easter]] || April 1st ~ April 30th || Quest Available
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| [[Acolyte]] || [[Monk]] || [[Priest]]
Easter Eggs Spawn in towns Eggs can be opened or traded for Items
 
 
|-
 
|-
| May Fourth || May 4th || Special Weapons acquirable in the Event Room are stronger on this day.
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| '''Archer''' || [[Hunter]] || [[Bard]] and [[Dancer]]
 
|-
 
|-
| [[Halloween]] || October 1st ~ October 31st || 30 Headgear Quest Available
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| [[Taekwon]] || [[Star Gladiator]] || '''Soul Linker'''
Easy Map Access for Dragurrottin
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|}
<br>Ectoplasm Pet Shop
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|-
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{| class="wikitable" style="width: 100%; box-sizing: border-box;"
| [[Winter]] || December 1st ~ January 31st || A set of quest both one time and daily updated to obtain [[Snowflake]]s.
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!colspan="2"|Future Classes
[[Snowflake]] shop to trade for rewards
 
<br>9 Headgear Quests
 
|-
 
| End of Year Exp || December 25th ~ December 31st || The [[Floating Rates]] will treat it like a long weekend
 
 
|-
 
|-
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| [[Druid]]
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| [[Valkyrie]]
 
|}
 
|}
 +
 +
== [[Systems]] ==
 +
=== Leveling ===
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* [[Auto Events]]
 +
* [[Bounty Boards]]
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* [[Daily Rewards]]
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* [[Inns]]
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* [[Floating Rates]]
 +
=== Combat ===
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* [[Weapon Mastery]]
 +
* [[Status Effects]]
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* [[Def / Mdef]]
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* [[Aspd / Apm]]
 +
 +
=== Exploration ===
 +
* [[Treasure Hunting]]
 +
* [[Waypoints & Warp Gates]]
 +
=== Crafting ===
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* [[Forge Weapon]]
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* [[Forge Armor]]
 +
* [[Refining]]
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* [[Clickable Bottles]]
 +
* [[Enchanting]]
 +
* [[Mining]]
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* [[Recolor]]
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* [[Scroll Crafting]]
 +
<br>
 +
 +
== [[Quests]] ==
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* [[Tantale, Tortuga and Zhakastia Access]]
 
<br>
 
<br>
  
== Additional Content ==
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== [[Server Events]] ==
Einherjar uses pre-RE as it's base, with many Custom [[Changes]]. Renewal content (episode 13.2+) is progressively being added and rebalanced to fit our environment.
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* [[Winter]]
{| class="wikitable sortable"
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* [[Halloween]]
! scope="col" style="width: 15%; background-color:#9C88C1;" | Name
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* [[Easter]]
! scope="col" style="width: 10%; background-color:#9C88C1;" | Episode
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<br>
! scope="col" style="width: 5%; background-color:#9C88C1;" | Recommended Level
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== [[Items]] ==
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{| class="wikitable"
 
|-
 
|-
| [[Draugad]] || Custom || 50+
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! Item !! Effect !! Location
 
|-
 
|-
| [[Neet]] || Custom || 35+
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| Whip-sword [1] || Attack Range +2, Crit +5 + Refine Rate, Crit Damage +2 x Refine Rate, Luk -5, WLv 4, Atk 150, Buccaneer Only || Dropped by Drake and  Giant Octopus
 
|-
 
|-
| [[Culvert Instance]] || Custom || 35+
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| Tide-Callers Staff [2] || Increase Water Property Skill damage by 15%, Matk + 10%, Wlv 3, Atk 35, Adept & Mage || Dropped by Giant Octopus
 
|-
 
|-
| [[Tantale Isle]] || Custom || 50+
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| Dracula's Fang [1] || 1% chance of gaining 5% of Damage as HP || Dropped by Dracula
 
|-
 
|-
| [[Zhakastia]] || Custom || 10+
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| Kitten's Mittens [0] || +7% ASPD, +3 Agi || Dropped by Moonlight Flower
 
|-
 
|-
| [[Tortuga]] || Custom || 50+
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| Silk Shawl [1] || +10% Healing Given, +10% Healing Received || Dropped by White Lady
 
|-
 
|-
| [[Brasilis]] || 13.2 || 90+
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| Embalming Fluid [1] || +50% HP Regeneration, +25% SP Regeneration || Dropped by Osiris
 
|-
 
|-
| [[El Dicastes]] || 13.3 || 90+
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| Sharpening Stone [0] || Ignore 10% DEF || Dropped by Incantation Samurai
 
|-
 
|-
| [[Mora]] || 14.1 || 90+
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| Detardeurus Scale [1] || Add a 5% chance of auto casting Level 5 Provoke on the enemy when attacking || Dropped by Detale
|-
 
| [[Dewata]] || 14.1 || 90+
 
 
|-
 
|-
| [[Malangdo]] || 14.1 || 90+
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| Fairy Fire Anklet [0] || 10% MDEF Ignore || Dropped by Gopinich
 
|-
 
|-
| [[Byalan 6F]] || 14.1 || 90+
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| Endless Ink Talisman [1] || +10 SP gained on Kill || Dropped by Evil Snake Lord
 
|-
 
|-
| [[Bio Lab 4]] || 14.1 || 90+
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| Anklet [0] || Vit+3, 10% Maximum HP || Dropped by Lady Tanee
 
|-
 
|-
| [[Port Malaya]] || 14.1 || 90+
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| More [[Items]]
|-
 
| [[Eclage]] || 14.2 || 90+
 
|-
 
| [[Horror Toy Factory]] || 14.2 || 90+
 
|-
 
| [[Nightmare Pyramid]] || 14.2 || 90+
 
|-
 
| [[Old Glast Heim]] || 14.2 || 85+
 
 
|}
 
|}
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<br>
 +
 +
== [[PatchNotes]] ==
 +
=== Mining ===
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* Removed Jellopy Deposits in Prontera Field
 +
* Reduced Jellopy Deposit Rate from 3500 -> 2500
 +
* Slightly Increase Exp Earned, most noticeable with low end pickaxes
 +
<br>
 +
=== Items ===
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* All Status Immunity items resistance have increased from 100% -> 200%
 +
* Necromancer Card no longer summons Skeletons
 +
<br>
 +
=== Enchanting ===
 +
* Cleaned up combos to be human readable
 +
* Resolute change to [Vit + Juggernaut]
 +
* Fixed Resolute being an inverted check
 +
* Mind Over Matter change to [Int + Enlightened + Cost Down]
 +
* Fixed Mind Over Matter being an inverted check
 +
* Spellblade increased from [1,2,3,4,5,6,7,8,9,10]% -> [2,4,6,8,10,12,14,16,18,20]%
 +
* Exploit Now reduced resistance from gear
 +
<br>
 +
=== Necromancer ===
 +
* Summons now have base stats of master
 +
* Summons level increased from Master Job Level -> Master Base Level
 +
* Skeleton Hp changed from (1000 + (Master Job Level + (5 * SkillLv)) * 10 + Master Max HP + Master Min Matk) -> ((1000 + Master Max HP + (150*SkillLv)) * (100 + Vit + Str + Master Base Level) / 100)
 +
* Skeleton Min Atk changed from (Master Min Atk + Master Min Matk / 4) -> (Master Min Atk + Master Str + Master Dex)
 +
* Skeleton Max Atk changed from (Master Max Atk + Master Max Matk / 4) -> (Master Max Atk + Master Str*2 + Master Dex)
 +
* Skeleton Def changed from min((Master Job Level + (5 * SkillLv)),Master Def) -> ((Master Def * SkillLv / 4) + SkillLv * 3)
 +
* Skeleton MDef changed from min((Master Job Level + (5 * SkillLv)),Master MDef) -> ((Master MDef * SkillLv / 4) + SkillLv * 3)
 +
* Bone Magic Hp changed from (1500 + Master Max HP + (50 * Master Job Level) + Master Max Matk) -> ((2000 + Master Max HP + (300*SkillLv)) * (100 + Vit + Str + Master Base Level) / 100)
 +
* Bone Magic Min Atk changed from (Master Min Atk + Master Min Matk / 3) -> ((Master Min Atk + Master Str + Master Dex) * (100 + Str) / 200)
 +
* Bone Magic Max Atk changed from (Master Max Atk + Master Max Matk / 2) -> ((Master Max Atk + Master Str*2 + Master Dex) * (100 + Str) / 200)
 +
* Bone Magic Def changed from (10 + min(Master Job Level,Master Def)) -> ((Master Def * Raise Dead SkillLv / 4) + (Raise Dead SkillLv * 6) + 10)
 +
* Bone Magic MDef changed from (10 + min(Master Job Level,Master MDef)( -> ((Master MDef * Raise Dead SkillLv / 4) + (Raise Dead SkillLv * 6) + 10)
 +
* Zombie HP changed from 500 + (Maxster Max Hp / 2) + Master Max Matk -> (500 + Maxster Max Sp + Master Max Matk) * (100 + Master Int + Master Base Level) / 100
 +
* Zombie Min Atk changed from (Master Min Atk + Master Min Matk / 5) -> (Master Int + Master Min Matk / 4)
 +
* Zombie Max Atk changed from (Master Max Atk + Master Max Matk / 4) -> (Master Int + Master Max Matk / 3)
 +
* Zombie Hit changed from (Master Hit + Master Job Level) -> (Master Hit + Master Int)
 +
* Zombie Flee changed from (Master Flee + Master Job Level) -> (Master Flee + Master Int)
 +
* Zombie Def changed from  min(Master Job Level,Master Def) -> min(Master Int,Master Def + (Master Int / 5))
 +
* Zombie MDef changed from  min(Master Job Level,Master MDef) -> min(Master Int,Master MDef + (Master Int / 5))
 +
* Increase Zombie Duration to ((SkillLv+1)*10) Seconds -> ((SkillLv+1)*20) Seconds
 +
* Enabled Familiar (no quest yet)
 +
<br>
 +
=== Esper ===
 +
* New Spirit of Life Sprite
 +
* Swapped Astral Spirit Sprite
 +
* Swapped Spirit of Life Icon
 +
* Swapped Astral Spirit Icon
 +
* Fixed Illusionary Blade having too much HP
 +
* Fixed Summon movement speed
 +
<br>
 +
=== Buccaneer ===
 +
* Fixed Demolition Force Description
 +
* Fixed Whiskey Slash Description
 +
* Fixed Pirate King Description
 +
<br>
  
== [[Items]] ==
 
[[File:1393.png|frameless]][[File:15169.png|frameless]][[File:2568.png|frameless]]  ''See: [[Items|Custom Items]]''
 
  
== [[Guides]] ==
 
[[File:1002.png|frameless]]  ''See: [[Guides]]''
 
  
  
== [[PatchNotes|Patch Notes]] ==
 
[[File:Lunatic.png|frameless]] See: [[PatchNotes#Latest_Patch|Latest Patch Notes]]''
 
  
  
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<br>
  
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