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{{TOC}}
 
 
== Overview ==
 
== Overview ==
: '''Job Base:''' [[Revenant]]
+
...
: '''Job Type:''' Expanded
 
  
= Job Change =
 
Talk to Lady Hel in Niflheim as a Job 50 High Necromancer.
 
 
= Class Data =
 
== Skills ==
 
{| class="wikitable sortable"
 
! scope="col" style="width: 20%;" | Name
 
! scope="col" style="width: 70%;" | Description
 
! scope="col" style="width: 5%;" | Max Level
 
! scope="col" style="width: 5%;" | Type
 
|-
 
| [[File:Promote_Mage.png]] [[Promote: Mage]] || Targeted Skeleton transforms into a Skeletal mage with 0 Def and Mdef and 60% of normal HP, but will cast Magic Instead. || 1 || Active
 
|-
 
| [[File:Promote_Archer.png]] [[Promote: Archer]] || Targeted Skeleton transforms into a Skeletal Archer with 0 Def and Mdef and 60% of normal HP, but gains a ranged attack. || 1 || Active
 
|-
 
| [[File:Promote_Bomb.png]] [[Promote: Bomb]] || Targeted Skeleton Self Destructs dealing 666% Atk + 50% of its HP as Physical Neutral property damage. || 1 || Active
 
|-
 
| [[File:Bonemail.png]] [[Bonemail]] || Reduce physical damage taken by (SkillLv)% per Bone Magic Stack. || 1 || Passive
 
|-
 
| [[File:Lich_King.png]] [[Lich King]] || Kill All Skeletons and Zombies, Consume 5 Bone Magic Stacks and Consume 2 Corpses to Increase Own HP, SP, Def, Mdef, Atk and Matk, become Undead Race and Property . || 1 || Supportive
 
|-
 
| [[File:Bone_Shower.png]] [[Bone Shower]] || Hits Target for (30*Bone Magic Count*SkillLv)% Matk as Undead Property Physical Damage for each Bone Magic Stack you have, if target is Undead or Dark deals Neutral damage instead. || 5 || Active
 
|-
 
| [[File:Infective.png]] [[Infective]] || Remove all bone magic stack gaining a pestilence aura for next 30 seconds. Enemies within area become infected. || 5 || Supportive
 
|-
 
| [[File:Asphyxiate.png]] [[Asphyxiate]] || Detonates Infective Aura dealing 100+(20*Infective Aura)% Matk poison damage, and increases damage from [[Putrefacation]] based on Infective bonus damage. || 1 || Active
 
|-
 
| [[File:Mass_Grave.png]] [[Mass Grave]] || Transforms up to Skeletons Limit of Corpses into Skeletons. || 3 || Supportive
 
|-
 
| [[File:Shackles_of_Pain.png]] [[Shackles of Pain]] || A selected target takes (SkillLv*10)% additional damage from Non Players for next 300 seconds. || 5 || Supportive
 
|-
 
| [[File:Ravenous_Horde.png]] [[Ravenous Horde]] || Transforms up to Zombie Limit of Corpses into Zombies. || 1 || Supportive
 
|-
 
| [[File:Decaying_Touch.png]] [[Decaying Touch]] || Deals (222*SkillLv)% Poison Magic Damage and Applies Critical Wounds (SkillLv) to the target at 100% chance for 60 seconds reducing targets Healing by (20*SkillLv)%. || 3 || Active
 
|-
 
| [[File:Grasp_Heart.png]] [[Grasp Heart]] || Deals 666% Matk Dark property magic damage to target and applies Grasp Heart, for the next 60 seconds any physical attacks or skills used by target will trigger them to take 66% Dark property magic damage each time so long as you are alive and remain on screen. || 1 || Active
 
|-
 
| [[File:Redirect_Magic.png]] [[Redirect Magic]] || Masters Spells will be treated as if the Familiar cast them after cast time ends while in Double Team. || 1 || Passive
 
|}
 
 
=== Promote Archer (The cowardly one) ===
 
{| class="wikitable"
 
|-
 
! Monster Stat !! Conversion of Master Stats
 
|-
 
| Max HP || ((Master's max HP + 666) + Master's max HP + 666 + (Master's Base Attack + Master's Weapon Attack) + (Master's Base Attack + Master's Weapon Attack + Master's Weapon Attack 2)) * Archer's Level / 100
 
|-
 
| Str/Agi/Vit/Int/Dex/Luk || Same as Master's
 
|-
 
| Atk || (Master's Base Attack + Master's Weapon Attack) + Str + Dex * 2 ~ (Master's Base Attack + Master's Weapon Attack + Master's Weapon Attack 2) + Str * 2 + Dex * 2
 
|-
 
| APM || 45 ~ 95, depending on Master's Dex (Delay between attacks is approx. 1332-Dex*4 ms, capped at 632 or 175 Dex)
 
|-
 
| Def || 0
 
|-
 
| Mdef || 0
 
|-
 
| Hit || Normal Skeleton's Hit + Archer's Level * 2
 
|}
 
 
=== Promote Mage (Magic RNG) ===
 
{| class="wikitable"
 
|-
 
! Monster Stat !! Conversion of Master Stats
 
|-
 
| Max HP || ((Master's max HP + 666) + Master's max HP + 666 + master's Max Matk) * Mage's Level / 100
 
|-
 
| Str/Agi/Vit/Int/Dex/Luk || Same as Master's
 
|-
 
| Atk || Master's Max Matk ~ Master's max Matk (not a typo)
 
|-
 
| Matk || Master's min mAtk * 125 / 100 ~ Master's max mAtk * 125 / 100
 
|-
 
| Hit || Normal Skeleton's Hit + Mage's Level * 2
 
|-
 
| APM || Fixed at 25 APM (Delay of approx 2400ms between attacks)
 
|-
 
| Def || 0
 
|-
 
| Mdef || 0
 
|}
 
 
 
[[Category:Lich]]
 
 
[[Category:Classes]]
 
[[Category:Classes]]

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