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− | {{TOC}}
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| == Overview == | | == Overview == |
− | : '''Job Base:''' [[Revenant]]
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− | : '''Job Type:''' Expanded
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− | = Job Change =
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− | Talk to Lady Hel in Niflheim as a Job 50 High Necromancer.
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− | = Class Data =
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− | == Skills ==
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− | {| class="wikitable sortable"
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− | ! scope="col" style="width: 20%;" | Name
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− | ! scope="col" style="width: 70%;" | Description
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− | ! scope="col" style="width: 5%;" | Max Level
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− | ! scope="col" style="width: 5%;" | Type
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− | |-
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− | | [[File:Promote_Mage.png]] [[Promote: Mage]] || Targeted Skeleton transforms into a Skeletal mage with 0 Def and Mdef and 60% of normal HP, but will cast Magic Instead. || 1 || Active
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− | |-
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− | | [[File:Promote_Archer.png]] [[Promote: Archer]] || Targeted Skeleton transforms into a Skeletal Archer with 0 Def and Mdef and 60% of normal HP, but gains a ranged attack. || 1 || Active
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− | | [[File:Promote_Bomb.png]] [[Promote: Bomb]] || Targeted Skeleton Self Destructs dealing 666% Atk + 50% of its HP as Physical Neutral property damage. || 1 || Active
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− | |-
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− | | [[File:Bonemail.png]] [[Bonemail]] || Reduce physical damage taken by (SkillLv)% per Bone Magic Stack. || 1 || Passive
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− | |-
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− | | [[File:Lich_King.png]] [[Lich King]] || Kill All Skeletons and Zombies, Consume 5 Bone Magic Stacks and Consume 2 Corpses to Increase Own HP, SP, Def, Mdef, Atk and Matk, become Undead Race and Property . || 1 || Supportive
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− | |-
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− | | [[File:Bone_Shower.png]] [[Bone Shower]] || Hits Target for (30*Bone Magic Count*SkillLv)% Matk as Undead Property Physical Damage for each Bone Magic Stack you have, if target is Undead or Dark deals Neutral damage instead. || 5 || Active
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− | | [[File:Infective.png]] [[Infective]] || Remove all bone magic stack gaining a pestilence aura for next 30 seconds. Enemies within area become infected. || 5 || Supportive
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− | | [[File:Asphyxiate.png]] [[Asphyxiate]] || Detonates Infective Aura dealing 100+(20*Infective Aura)% Matk poison damage, and increases damage from [[Putrefacation]] based on Infective bonus damage. || 1 || Active
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− | | [[File:Mass_Grave.png]] [[Mass Grave]] || Transforms up to Skeletons Limit of Corpses into Skeletons. || 3 || Supportive
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− | | [[File:Shackles_of_Pain.png]] [[Shackles of Pain]] || A selected target takes (SkillLv*10)% additional damage from Non Players for next 300 seconds. || 5 || Supportive
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− | | [[File:Ravenous_Horde.png]] [[Ravenous Horde]] || Transforms up to Zombie Limit of Corpses into Zombies. || 1 || Supportive
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− | | [[File:Decaying_Touch.png]] [[Decaying Touch]] || Deals (222*SkillLv)% Poison Magic Damage and Applies Critical Wounds (SkillLv) to the target at 100% chance for 60 seconds reducing targets Healing by (20*SkillLv)%. || 3 || Active
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− | | [[File:Grasp_Heart.png]] [[Grasp Heart]] || Deals 666% Matk Dark property magic damage to target and applies Grasp Heart, for the next 60 seconds any physical attacks or skills used by target will trigger them to take 66% Dark property magic damage each time so long as you are alive and remain on screen. || 1 || Active
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− | |-
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− | | [[File:Redirect_Magic.png]] [[Redirect Magic]] || Masters Spells will be treated as if the Familiar cast them after cast time ends while in Double Team. || 1 || Passive
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− | |}
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− | === Promote Archer (The cowardly one) ===
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− | {| class="wikitable"
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− | ! Monster Stat !! Conversion of Master Stats
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− | | Max HP || ((Master's max HP + 666) + Master's max HP + 666 + (Master's Base Attack + Master's Weapon Attack) + (Master's Base Attack + Master's Weapon Attack + Master's Weapon Attack 2)) * Archer's Level / 100
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− | |-
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− | | Str/Agi/Vit/Int/Dex/Luk || Same as Master's
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− | |-
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− | | Atk || (Master's Base Attack + Master's Weapon Attack) + Str + Dex * 2 ~ (Master's Base Attack + Master's Weapon Attack + Master's Weapon Attack 2) + Str * 2 + Dex * 2
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− | | APM || 45 ~ 95, depending on Master's Dex (Delay between attacks is approx. 1332-Dex*4 ms, capped at 632 or 175 Dex)
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− | | Def || 0
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− | |-
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− | | Mdef || 0
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− | | Hit || Normal Skeleton's Hit + Archer's Level * 2
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− | |}
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− |
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− | === Promote Mage (Magic RNG) ===
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− | {| class="wikitable"
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− | |-
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− | ! Monster Stat !! Conversion of Master Stats
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− | |-
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− | | Max HP || ((Master's max HP + 666) + Master's max HP + 666 + master's Max Matk) * Mage's Level / 100
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− | |-
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− | | Str/Agi/Vit/Int/Dex/Luk || Same as Master's
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− | | Atk || Master's Max Matk ~ Master's max Matk (not a typo)
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− | | Matk || Master's min mAtk * 125 / 100 ~ Master's max mAtk * 125 / 100
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− | | Hit || Normal Skeleton's Hit + Mage's Level * 2
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− | | APM || Fixed at 25 APM (Delay of approx 2400ms between attacks)
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− | |-
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− | | Def || 0
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− | |-
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− | | Mdef || 0
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− | |}
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− | [[Category:Lich]]
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| [[Category:Classes]] | | [[Category:Classes]] |