Infuse Spell

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Infuse Spell.png Infuse Spell
Passive Info.gif
Type: Passive Skill
Levels: 1
Prerequisites
None

Description

Spells gain additional effects depending on combination used to activate Spell Weaver.

The following description may not be accurate as the two skills in question do not appear on any class skill trees.

[Same]: Autocast Spell Gains 3 Levels

[Water + Wind]: Freezes target and if target is Fire cast Salva

[Earth + Wind]: Stuns target and if target is Water cast Salva

[Fire + Water]: Burns target and if target is Earth cast Salva

[Fire + Earth]: Stone Curses target and if target is Wind cast Salva

[Holy + Dark]: Cast Equilibrium dealing 400% damage to the target twice once as Holy and once as Dark.

[Holy or Dark + Poison or Ghost]: 'Blind' Target making their next 7 attacks miss.

[Poison + Ghost]: Stops Target healing for 10 seconds.

[Other]: Doubles Effects of Essence of Fire/Water/Wind/Earth based on element use in combination.

Salva: Deals (100 + Sp/100)% as damage and restores 1% of the damage as SP