Difference between revisions of "Hunter"
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Steel Crow bonus damage now based on base + weapon attack instead of double dipping into resistances | Steel Crow bonus damage now based on base + weapon attack instead of double dipping into resistances | ||
+ | Added new Skill Ricochet Arrow(Toggle) chance to hit a random nearby enemy when using sills or attacking | ||
+ | |||
+ | Added new Skill Arrow Recovery(Passive) chance to retrieve arrow you are using when killing a target. | ||
[[Category:Classes]] | [[Category:Classes]] |
Revision as of 20:00, 1 November 2022
Beast Bane: Lower Max Level From 10 -> 1, Deal 10% more damage to Beast
Sharp Shooting damage changed from (200 + 50*SkillLv) -> (100*SkillLv)%
Sharp Shooting gains (5 + 5*SkillLv)% crit damage
Sharp Shooting extra Crit chance increased from 20 -> 25
Increase Blitz Beat base proc chance from 0.1% -> 1% chance
Blitz Beat no longer split damage on auto cast
Blitz Beat no longer removes traps
Blitz Beat no longer Hits Traps
Steel Crow Max Level lowered to 5
Steel Crow bonus damage changed from (6*Skilllv) -> (3*SkillLv/5*Cast Skill Level) Atk% + (2*SkillLv)
Steel Crow bonus damage now based on base + weapon attack instead of double dipping into resistances
Added new Skill Ricochet Arrow(Toggle) chance to hit a random nearby enemy when using sills or attacking
Added new Skill Arrow Recovery(Passive) chance to retrieve arrow you are using when killing a target.