Difference between revisions of "Hunter"

From Project Einherjar
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'''Beast Bane''': Lower Max Level From 10 -> 1, Deal 10% more damage to Beast
 
'''Beast Bane''': Lower Max Level From 10 -> 1, Deal 10% more damage to Beast
  
'''Vulture's Eye''': Max range increased by 2
+
Sharp Shooting damage changed from (200 + 50*SkillLv) -> (100*SkillLv)%
 +
 
 +
Sharp Shooting gains (5 + 5*SkillLv)% crit damage
 +
 
 +
Sharp Shooting extra Crit chance increased from 20 -> 25
 +
 
 +
Increase Blitz Beat base proc chance from 0.1% -> 1% chance
 +
 
 +
Blitz Beat no longer split damage on auto cast
 +
 
 +
Blitz Beat no longer removes traps
 +
 
 +
Blitz Beat no longer Hits Traps
 +
 
 +
Steel Crow Max Level lowered to 5
 +
 
 +
Steel Crow bonus damage changed from (6*Skilllv) -> (3*SkillLv/5*Cast Skill Level) Atk% + (2*SkillLv)
 +
 
 +
Steel Crow bonus damage now based on base + weapon attack instead of double dipping into resistances
 +
 
 +
Falcon damage is now Physical
 +
 
 +
Traps now scales with Atk and damage is now Physical
 +
 
  
 
[[Category:Classes]]
 
[[Category:Classes]]

Revision as of 12:08, 27 September 2022

Beast Bane: Lower Max Level From 10 -> 1, Deal 10% more damage to Beast

Sharp Shooting damage changed from (200 + 50*SkillLv) -> (100*SkillLv)%

Sharp Shooting gains (5 + 5*SkillLv)% crit damage

Sharp Shooting extra Crit chance increased from 20 -> 25

Increase Blitz Beat base proc chance from 0.1% -> 1% chance

Blitz Beat no longer split damage on auto cast

Blitz Beat no longer removes traps

Blitz Beat no longer Hits Traps

Steel Crow Max Level lowered to 5

Steel Crow bonus damage changed from (6*Skilllv) -> (3*SkillLv/5*Cast Skill Level) Atk% + (2*SkillLv)

Steel Crow bonus damage now based on base + weapon attack instead of double dipping into resistances

Falcon damage is now Physical

Traps now scales with Atk and damage is now Physical