Difference between revisions of "Hunter"

From Project Einherjar
m
m
Line 1: Line 1:
 +
== Skill Changes ==
 +
 
*Beast Bane: Lower Max Level From 10 -> 1, Deal 10% more damage to Beast
 
*Beast Bane: Lower Max Level From 10 -> 1, Deal 10% more damage to Beast
 
*Increase Blitz Beat base proc chance from 0.1% -> 1% chance
 
*Increase Blitz Beat base proc chance from 0.1% -> 1% chance
Line 7: Line 9:
 
*Steel Crow bonus damage changed from (6*Skilllv) -> (3*SkillLv/5*Cast Skill Level) Atk% + (2*SkillLv)
 
*Steel Crow bonus damage changed from (6*Skilllv) -> (3*SkillLv/5*Cast Skill Level) Atk% + (2*SkillLv)
 
*Steel Crow bonus damage now based on base + weapon attack instead of double dipping into resistances
 
*Steel Crow bonus damage now based on base + weapon attack instead of double dipping into resistances
*Added new Skill Ricochet Arrow(Toggle) chance to hit a random nearby enemy when using sills or attacking
+
 
*Added new Skill Arrow Recovery(Passive) chance to retrieve arrow you are using when killing a target.
+
== New Skills ==
 +
 
 +
Ricochet Arrow(Toggle) chance to hit a random nearby enemy when using sills or attacking
 +
Arrow Recovery(Passive) chance to retrieve arrow you are using when killing a target.
  
 
[[Category:Classes]]
 
[[Category:Classes]]

Revision as of 14:23, 12 May 2023

Skill Changes

  • Beast Bane: Lower Max Level From 10 -> 1, Deal 10% more damage to Beast
  • Increase Blitz Beat base proc chance from 0.1% -> 1% chance
  • Blitz Beat no longer split damage on auto cast
  • Blitz Beat no longer removes traps
  • Blitz Beat no longer Hits Traps
  • Steel Crow Max Level lowered to 5
  • Steel Crow bonus damage changed from (6*Skilllv) -> (3*SkillLv/5*Cast Skill Level) Atk% + (2*SkillLv)
  • Steel Crow bonus damage now based on base + weapon attack instead of double dipping into resistances

New Skills

Ricochet Arrow(Toggle) chance to hit a random nearby enemy when using sills or attacking Arrow Recovery(Passive) chance to retrieve arrow you are using when killing a target.