Difference between revisions of "Hunter"

From Project Einherjar
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*'''Beast Bane''': Lower Max Level From 10 -> 1, Deal 10% more damage to Beast
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*Beast Bane: Lower Max Level From 10 -> 1, Deal 10% more damage to Beast
*Sharp Shooting damage changed from (200 + 50*SkillLv) -> (100*SkillLv)%
 
*Sharp Shooting gains (5 + 5*SkillLv)% crit damage
 
*Sharp Shooting extra Crit chance increased from 20 -> 25
 
 
*Increase Blitz Beat base proc chance from 0.1% -> 1% chance
 
*Increase Blitz Beat base proc chance from 0.1% -> 1% chance
 
*Blitz Beat no longer split damage on auto cast
 
*Blitz Beat no longer split damage on auto cast
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*Added new Skill Ricochet Arrow(Toggle) chance to hit a random nearby enemy when using sills or attacking
 
*Added new Skill Ricochet Arrow(Toggle) chance to hit a random nearby enemy when using sills or attacking
 
*Added new Skill Arrow Recovery(Passive) chance to retrieve arrow you are using when killing a target.
 
*Added new Skill Arrow Recovery(Passive) chance to retrieve arrow you are using when killing a target.
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[[Category:Classes]]
 
[[Category:Classes]]

Revision as of 15:49, 8 May 2023

  • Beast Bane: Lower Max Level From 10 -> 1, Deal 10% more damage to Beast
  • Increase Blitz Beat base proc chance from 0.1% -> 1% chance
  • Blitz Beat no longer split damage on auto cast
  • Blitz Beat no longer removes traps
  • Blitz Beat no longer Hits Traps
  • Steel Crow Max Level lowered to 5
  • Steel Crow bonus damage changed from (6*Skilllv) -> (3*SkillLv/5*Cast Skill Level) Atk% + (2*SkillLv)
  • Steel Crow bonus damage now based on base + weapon attack instead of double dipping into resistances
  • Added new Skill Ricochet Arrow(Toggle) chance to hit a random nearby enemy when using sills or attacking
  • Added new Skill Arrow Recovery(Passive) chance to retrieve arrow you are using when killing a target.