Difference between revisions of "Hunter"
From Project Einherjar
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− | '''Beast Bane''': Lower Max Level From 10 -> 1, Deal 10% more damage to Beast | + | *'''Beast Bane''': Lower Max Level From 10 -> 1, Deal 10% more damage to Beast |
− | + | *Sharp Shooting damage changed from (200 + 50*SkillLv) -> (100*SkillLv)% | |
− | Sharp Shooting damage changed from (200 + 50*SkillLv) -> (100*SkillLv)% | + | *Sharp Shooting gains (5 + 5*SkillLv)% crit damage |
− | + | *Sharp Shooting extra Crit chance increased from 20 -> 25 | |
− | Sharp Shooting gains (5 + 5*SkillLv)% crit damage | + | *Increase Blitz Beat base proc chance from 0.1% -> 1% chance |
− | + | *Blitz Beat no longer split damage on auto cast | |
− | Sharp Shooting extra Crit chance increased from 20 -> 25 | + | *Blitz Beat no longer removes traps |
− | + | *Blitz Beat no longer Hits Traps | |
− | Increase Blitz Beat base proc chance from 0.1% -> 1% chance | + | *Steel Crow Max Level lowered to 5 |
− | + | *Steel Crow bonus damage changed from (6*Skilllv) -> (3*SkillLv/5*Cast Skill Level) Atk% + (2*SkillLv) | |
− | Blitz Beat no longer split damage on auto cast | + | *Steel Crow bonus damage now based on base + weapon attack instead of double dipping into resistances |
− | + | *Added new Skill Ricochet Arrow(Toggle) chance to hit a random nearby enemy when using sills or attacking | |
− | Blitz Beat no longer removes traps | + | *Added new Skill Arrow Recovery(Passive) chance to retrieve arrow you are using when killing a target. |
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− | Blitz Beat no longer Hits Traps | ||
− | |||
− | Steel Crow Max Level lowered to 5 | ||
− | |||
− | Steel Crow bonus damage changed from (6*Skilllv) -> (3*SkillLv/5*Cast Skill Level) Atk% + (2*SkillLv) | ||
− | |||
− | Steel Crow bonus damage now based on base + weapon attack instead of double dipping into resistances | ||
− | |||
− | Added new Skill Ricochet Arrow(Toggle) chance to hit a random nearby enemy when using sills or attacking | ||
− | |||
− | Added new Skill Arrow Recovery(Passive) chance to retrieve arrow you are using when killing a target. | ||
[[Category:Classes]] | [[Category:Classes]] |
Revision as of 01:31, 24 December 2022
- Beast Bane: Lower Max Level From 10 -> 1, Deal 10% more damage to Beast
- Sharp Shooting damage changed from (200 + 50*SkillLv) -> (100*SkillLv)%
- Sharp Shooting gains (5 + 5*SkillLv)% crit damage
- Sharp Shooting extra Crit chance increased from 20 -> 25
- Increase Blitz Beat base proc chance from 0.1% -> 1% chance
- Blitz Beat no longer split damage on auto cast
- Blitz Beat no longer removes traps
- Blitz Beat no longer Hits Traps
- Steel Crow Max Level lowered to 5
- Steel Crow bonus damage changed from (6*Skilllv) -> (3*SkillLv/5*Cast Skill Level) Atk% + (2*SkillLv)
- Steel Crow bonus damage now based on base + weapon attack instead of double dipping into resistances
- Added new Skill Ricochet Arrow(Toggle) chance to hit a random nearby enemy when using sills or attacking
- Added new Skill Arrow Recovery(Passive) chance to retrieve arrow you are using when killing a target.