Editing Hunter

From Project Einherjar

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{{TOC}}
 
[[File:Hunter.png|thumb]]
 
= Overview =
 
: '''Job Base:''' [[Archer]]
 
: '''Job Type:''' 2-1
 
 
= Class Data =
 
 
== Skill Changes ==
 
== Skill Changes ==
=== Beast Bane ===
 
*Max Level lowered from 10 -> 1
 
*Increases damage to Beast(Brute) by 10%
 
  
===Blitz Beat===
+
*Beast Bane: Lower Max Level From 10 -> 1, Deal 10% more damage to Beast
*Proc chance increased from 0.1% -> 1% chance
+
*Increase Blitz Beat base proc chance from 0.1% -> 1% chance
*No longer split damage on auto cast
+
*Blitz Beat no longer split damage on auto cast
*No longer hits Traps
+
*Blitz Beat no longer removes traps
 +
*Blitz Beat no longer Hits Traps
 +
*Steel Crow Max Level lowered to 5
 +
*Steel Crow bonus damage changed from (6*Skilllv) -> (3*SkillLv/5*Cast Skill Level) Atk% + (2*SkillLv)
 +
*Steel Crow bonus damage now based on base + weapon attack instead of double dipping into resistances
  
===Steel Crow===
+
== New Skills ==
*Max Level lowered to 5
 
*Bonus damage changed from (6*Skilllv) -> (3*SkillLv/5*Cast Skill Level) Atk% + (2*SkillLv)
 
*Bonus damage now based on base + weapon attack instead of double dipping into resistances
 
  
== New Skills ==
 
 
*Ricochet Arrow(Toggle) chance to hit a random nearby enemy when using sills or attacking
 
*Ricochet Arrow(Toggle) chance to hit a random nearby enemy when using sills or attacking
 
*Arrow Recovery(Passive) chance to retrieve arrow you are using when killing a target.
 
*Arrow Recovery(Passive) chance to retrieve arrow you are using when killing a target.
  
 
[[Category:Classes]]
 
[[Category:Classes]]

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