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: ''[[Adept|<- Back to '''Adept Class''']]''
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Heal is a 1st class supportive skill available as Adept.
{| class="wikitable" style="float:right;"
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In contrary to Acolyte, Crusader and Super Novice Heal, it only has 5 level.
! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;;" | [[File:AD HEAL.png]] <big>Heal</big>
 
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| style="text-align: center;" | [[File:No_Image_Info.gif]]
 
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| '''Type:''' Supportive Skill
 
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| '''Levels:''' 5 (10 for [[Acolyte|Acolyte Class]])
 
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! style="text-align: center; font-weight:bold; font-family:Arial, Helvetica, sans-serif !important;;" | Prerequisites
 
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| None
 
|}
 
=== Description ===
 
Heal is a First Class supportive skill, and is available as [[Adept]].
 
 
 
In contrary to [[Acolyte]], [[Crusader]] and [[Super Novice]] Heal, this version only goes up to a Max Level of 5.
 
  
Restore a target's HP, or damage Undead targets. The amount of HP restored is based on the caster's base level, job level, INT "and the skill's level.
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= Effect =
  
Property: <span style="color:#777777;">Holy</span>
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Restore the target HP, or damage an undead enemy.
  
{| class=wikitable style="border 1 solid"
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{| class="wikitable"
|-
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! scope="col" style="width: 33%;" | Level
! align=center | Level || align=center | Base Heal
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! scope="col" style="width: 34%;" | Effect
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! scope="col" style="width: 33%;" | SP cost
 
|-
 
|-
| align=center | 1 || align=center | 12
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| 1 || Base heal +12 || 13
 
|-
 
|-
| align=center | 2 || align=center | 20
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| 2 || Base heal +20 || 16
 
|-
 
|-
| align=center | 3 || align=center | 28
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| 3 || Base heal +28 || 19
 
|-
 
|-
| align=center | 4 || align=center | 36
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| 4 || Base heal +36 || 22
 
|-
 
|-
| align=center | 5 || align=center | 44
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| 5 || Base heal +40 || 25
 
|}
 
|}
 
[[Category:Adept]]
 
[[Category:Acolyte]]
 
[[Category:Crusader]]
 
[[Category:Super Novice]]
 
[[Category:Supportive Skills]]
 

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