Editing Heal
From Project Einherjar
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− | + | Heal is a 1st class supportive skill available as Adept. | |
− | + | In contrary to Acolyte, Crusader and Super Novice Heal, it only has 5 level. | |
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− | Heal is a | ||
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− | In contrary to | ||
− | + | = Effect = | |
− | + | Restore the target HP, or damage an undead enemy. | |
− | {| class=wikitable style=" | + | {| class="wikitable" |
− | | | + | ! scope="col" style="width: 33%;" | Level |
− | ! | + | ! scope="col" style="width: 34%;" | Effect |
+ | ! scope="col" style="width: 33%;" | SP cost | ||
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− | | | + | | 1 || Base heal +12 || 13 |
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− | | | + | | 2 || Base heal +20 || 16 |
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− | | | + | | 3 || Base heal +28 || 19 |
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− | | | + | | 4 || Base heal +36 || 22 |
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− | | | + | | 5 || Base heal +40 || 25 |
|} | |} | ||
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