Difference between revisions of "Gunslinger Trans"
From Project Einherjar
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= Job Change = | = Job Change = | ||
− | + | Talk to the NeedsAName in Valhalla as a Job 50 NeedsAName. | |
= Class Data = | = Class Data = | ||
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− | | [[File: | + | | [[File:Fire Dance.png]] [[Fire Dance]] || Shotgun exclusive: Consumes 5 bullets to deal (200*SkillLv)% damage to all enemies around caster. Also hits with [[Spead Attack]], closer targets take more hits. || 5 || Active |
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+ | | [[File:Banishing Buster.png]] [[Banishing Buster]] || Shotgun exclusive: Fires twice inflicting (200+50*SkillLv)% damage on a taret, removing a random buff. Also applies [[Spread Attack]] to all targets in a 3x3 area. || 5 || Active | ||
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+ | | [[File:Mass Spiral.png]] [[Mass Spiral]] || Rifle exclusive: Fire 2 piercing bulets that each deal ((125 + Min(125,Max(1,Target Def + Target Vit Def))) * SkillLv)% damage, ignoring (3*SkillLv) & (SkillLv)% DEF. High chance to inflict Bleeding on target. || 5 || Active | ||
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+ | | [[File:Quick Draw Shot.png]] [[Quick Draw Shot]] || This skill can be activated after Chain Action to deal (100*SkilLLv)% damage || 1 || Active | ||
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+ | | [[File:GS_Tracking.png]] [[Tracking]] || Revoler & Rifle exclusive: Carefully aim at target inflicting (250 + 125*SkillLv)% damage and (100 + 50*SkillLv)% in a line. || 10 || Active | ||
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+ | | [[File:Spray and Pray.png]] [[Spray and Pray]] || Gatling exclusive: Once you have at least (100/SkilLLv) Madness stacks, fire randomly in a target's direction, hitting up to (APM/(20-(2*SkilLLv))) times, dealing 175% per shot and losing all stacks and becoming overheated for 5 seconds. || 5 || Active | ||
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+ | | [[File:Heat Barrel.png]] [[Heat Barrel]] || Gatling exclusive: Once you have at least (100/SkilLLv) Madness stacks, adds (5*SkilLlv)% of attack damage as Fire property with a (2*SkilLlv)% chance to inflict BUurning. At the end, weapon becomes overheated for 5 seconds. || 5 || Active | ||
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+ | | [[File:Hyper Load Grenades.png]] [[Hyper Load Grenades]] || Grenade skills have a (%*SkilLLv)% chance to inflict a status effect depending on their type. || 5 || Passive | ||
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+ | | [[File:Fire Rain.png]] [[Fire Rain]] || Grenade exclusive: Fires grenades in a 5x(5+2*Skill) area in front of you dealing ((100 + Groud Drift Atk)*SkillLv)% damage. || 5 || Active | ||
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+ | | [[File:Bind Mine.png]] [[Bind Mine]] || Grenade exclusive: Lays down a movement imapiring trap. All targets have their movement slowed. || 5 || Active | ||
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+ | | [[File:Hammer of Gods.png]] [[Hammer of Gods]] || If there is a [[Bind Mine]] in the targetted area, drops around it. Any targets hit who are effected by [[Bind Mine]] slow takes a huge bonus damage scaling with [[Ground Drift]]. || 5 || Active | ||
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! scope="col" style="width: 15%;" | Quest | ! scope="col" style="width: 15%;" | Quest | ||
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− | | [[File: | + | | [[File:skill_placeholder.png]] [[placeholder]] || placeholder || 1 || Passive || [[placeholder]] |
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Latest revision as of 14:23, 24 March 2024
Index |
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Overview[edit]
- Job Base: Gunslinger 2nd
- Job Type: 2-1 Transcendent
Job Change[edit]
Talk to the NeedsAName in Valhalla as a Job 50 NeedsAName.
Class Data[edit]
Skills[edit]
Name | Description | Max Level | Type |
---|---|---|---|
File:Fire Dance.png Fire Dance | Shotgun exclusive: Consumes 5 bullets to deal (200*SkillLv)% damage to all enemies around caster. Also hits with Spead Attack, closer targets take more hits. | 5 | Active |
File:Banishing Buster.png Banishing Buster | Shotgun exclusive: Fires twice inflicting (200+50*SkillLv)% damage on a taret, removing a random buff. Also applies Spread Attack to all targets in a 3x3 area. | 5 | Active |
File:Mass Spiral.png Mass Spiral | Rifle exclusive: Fire 2 piercing bulets that each deal ((125 + Min(125,Max(1,Target Def + Target Vit Def))) * SkillLv)% damage, ignoring (3*SkillLv) & (SkillLv)% DEF. High chance to inflict Bleeding on target. | 5 | Active |
File:Quick Draw Shot.png Quick Draw Shot | This skill can be activated after Chain Action to deal (100*SkilLLv)% damage | 1 | Active |
File:GS Tracking.png Tracking | Revoler & Rifle exclusive: Carefully aim at target inflicting (250 + 125*SkillLv)% damage and (100 + 50*SkillLv)% in a line. | 10 | Active |
File:Spray and Pray.png Spray and Pray | Gatling exclusive: Once you have at least (100/SkilLLv) Madness stacks, fire randomly in a target's direction, hitting up to (APM/(20-(2*SkilLLv))) times, dealing 175% per shot and losing all stacks and becoming overheated for 5 seconds. | 5 | Active |
File:Heat Barrel.png Heat Barrel | Gatling exclusive: Once you have at least (100/SkilLLv) Madness stacks, adds (5*SkilLlv)% of attack damage as Fire property with a (2*SkilLlv)% chance to inflict BUurning. At the end, weapon becomes overheated for 5 seconds. | 5 | Active |
File:Hyper Load Grenades.png Hyper Load Grenades | Grenade skills have a (%*SkilLLv)% chance to inflict a status effect depending on their type. | 5 | Passive |
File:Fire Rain.png Fire Rain | Grenade exclusive: Fires grenades in a 5x(5+2*Skill) area in front of you dealing ((100 + Groud Drift Atk)*SkillLv)% damage. | 5 | Active |
File:Bind Mine.png Bind Mine | Grenade exclusive: Lays down a movement imapiring trap. All targets have their movement slowed. | 5 | Active |
Hammer of Gods | If there is a Bind Mine in the targetted area, drops around it. Any targets hit who are effected by Bind Mine slow takes a huge bonus damage scaling with Ground Drift. | 5 | Active |
Platinum Skills[edit]
Name | Description | Max Level | Type | Quest |
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File:Skill placeholder.png placeholder | placeholder | 1 | Passive | placeholder |
Job Bonuses[edit]
Stat | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
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STR | ||||||||||
AGI | ||||||||||
VIT | ||||||||||
INT | ||||||||||
DEX | ||||||||||
LUK |