Difference between revisions of "Floating Rates"
From Project Einherjar
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− | Every hour the exp and drop rates of the server change. There is | + | Every hour the exp and drop rates of the server change.<br> |
+ | There is a Rate Master NPC at (prt_in,133,40) that will change the rates for a player at the cost of 1 Event Ticket for every 20 minutes left on the hour and 10,000 zeny.<br> | ||
+ | Card drops are excluded from any drop rate improvements and are always 0.1% (Non-MVP), 0.03% (MVP). | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! !! Lowest !! Highest | + | ! !! Base !! Lowest !! Highest |
|- | |- | ||
− | | Weekdays || 3x || | + | | Weekdays || 3x || 1% || 100% |
|- | |- | ||
− | | Weekends || 3x || | + | | Weekends || 3x || 1% || 200% |
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! !! | + | ! !! Base !! Highest !! Player Bonus |
|- | |- | ||
− | | Weekdays || | + | | Weekdays || 3x || log(1) || log(100) |
|- | |- | ||
− | | Weekends || | + | | Weekends || 3x || log(1) || log(200) |
|} | |} | ||
+ | |||
+ | Drop rate formula: LN(X*(1+Y))<br> | ||
+ | Where X is Base and Y is float<br> | ||
+ | Y is the number inside the log<br> | ||
[[Category:Leveling]] | [[Category:Leveling]] | ||
[[Category:General Information]] | [[Category:General Information]] |
Latest revision as of 17:07, 17 June 2023
Every hour the exp and drop rates of the server change.
There is a Rate Master NPC at (prt_in,133,40) that will change the rates for a player at the cost of 1 Event Ticket for every 20 minutes left on the hour and 10,000 zeny.
Card drops are excluded from any drop rate improvements and are always 0.1% (Non-MVP), 0.03% (MVP).
Exp Rates
Base | Lowest | Highest | |
---|---|---|---|
Weekdays | 3x | 1% | 100% |
Weekends | 3x | 1% | 200% |
Drop Rates
Base | Highest | Player Bonus | |
---|---|---|---|
Weekdays | 3x | log(1) | log(100) |
Weekends | 3x | log(1) | log(200) |
Drop rate formula: LN(X*(1+Y))
Where X is Base and Y is float
Y is the number inside the log