Difference between revisions of "Floating Rates"

From Project Einherjar
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| Weekdays || 3x || 1% || 100%
 
| Weekdays || 3x || 1% || 100%
 
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| Weekends || 3x || 1% || 200%
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| Weekends || 3x || 2% || 200%
 
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| Weekdays || 3x || log(1) || log(100)
 
| Weekdays || 3x || log(1) || log(100)
 
|-
 
|-
| Weekends || 3x || log(1) || log(200)
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| Weekends || 3x || log(2) || log(200)
 
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Revision as of 00:07, 22 October 2022

Every hour the exp and drop rates of the server change.
There is a Rate Master NPC at (prt_in,133,40) that will change the rates for a player at the cost of 1 Event Ticket for every 20 minutes left on the hour and 10,000 zeny.
Card drops are excluded from floating rates.


Exp Rates

Base Lowest Highest
Weekdays 3x 1% 100%
Weekends 3x 2% 200%


Drop Rates

Base Highest Player Bonus
Weekdays 3x log(1) log(100)
Weekends 3x log(2) log(200)

Drop rate formula: LN(X*(1+Y))
Where X is Base and Y is float
Y is the number inside the log