Editing Floating Rates

From Project Einherjar

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Every hour the exp and drop rates of the server change.<br>
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Every hour the exp and drop rates of the server change. There is also an Rate Master at (prt_in,133,40) that will change the rates for a player at the cost of 3 Event Tickets and 10,000 zeny, these changes are not guaranteed to be better.
There is a Rate Master NPC at (prt_in,133,40) that will change the rates for a player at the cost of 1 Event Ticket for every 20 minutes left on the hour and 10,000 zeny.<br>
 
Card drops are excluded from any drop rate improvements and are always 0.1% (Non-MVP), 0.03% (MVP).
 
  
  
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
!  !! Base !! Lowest !! Highest
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!  !! Lowest !! Highest !! Player Bonus
 
|-
 
|-
| Weekdays || 3x || 1% || 100%
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| Weekdays || 3x || 5.5x || 0.5x
 
|-
 
|-
| Weekends || 3x || 1% || 200%
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| Weekends || 3x || 8x || 1x
 
|}
 
|}
  
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
!  !! Base !! Highest !! Player Bonus
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!  !! Lowest !! Highest !! Player Bonus
 
|-
 
|-
| Weekdays || 3x || log(1) || log(100)
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| Weekdays || log(2) || log(3.25) || log(0.75)
 
|-
 
|-
| Weekends || 3x || log(1) || log(200)
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| Weekends || log(2) || log(4.5) || log(1.5)
 
|}
 
|}
 
Drop rate formula: LN(X*(1+Y))<br>
 
Where X is Base and Y is float<br>
 
Y is the number inside the log<br>
 
 
[[Category:Leveling]]
 
[[Category:General Information]]
 

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