Editing Esper Platinum Skill Quests

From Project Einherjar

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 6: Line 6:
 
The house is haunted by a spirit which refuses to leave the place. The first thing you notice is some noise on the bookshelf. You notice the presence of a spirit, but it refuses to show itself.
 
The house is haunted by a spirit which refuses to leave the place. The first thing you notice is some noise on the bookshelf. You notice the presence of a spirit, but it refuses to show itself.
  
βˆ’
From this point, you are free to interact with anything inside the home. Each correct move will the next step on the quest line as completed. If you feel the need to restart, talk back to the bookshelf.
+
From this point, you are free to interact with anything inside the home. Each correct move will progress through the quest line as completed. If you feel the need to restart, talk back to the bookshelf.
  
 
At some point, the spirit will out. Make it realize its undeath.
 
At some point, the spirit will out. Make it realize its undeath.

Please note that all contributions to Project Einherjar may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Project Einherjar:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: