Difference between revisions of "Drop Rate"

From Project Einherjar
(Created page with "<gallery> Example.jpg|Caption1 Example.jpg|Caption2 </gallery> Item drop rates are affected by a few different modifiers:<br> Total LUK, Rested bonus from Inn, Daily Bonus, Bu...")
 
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Example.jpg|Caption1
 
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Item drop rates are affected by a few different modifiers:<br>
 
Item drop rates are affected by a few different modifiers:<br>
 
Total LUK, Rested bonus from Inn, Daily Bonus, Bubblegum and [[Floating Rates]].<br>
 
Total LUK, Rested bonus from Inn, Daily Bonus, Bubblegum and [[Floating Rates]].<br>
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{| class="wikitable"
 
{| class="wikitable"
 
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!  !! Formula
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! Formula
 
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| Droprate(x,y) = x * (5 -log(x)) ^ (ln(y) / ln(5))
 
| Droprate(x,y) = x * (5 -log(x)) ^ (ln(y) / ln(5))

Revision as of 08:22, 29 August 2022

Item drop rates are affected by a few different modifiers:
Total LUK, Rested bonus from Inn, Daily Bonus, Bubblegum and Floating Rates.
Cards are excluded from floating rates.


Formula
Droprate(x,y) = x * (5 -log(x)) ^ (ln(y) / ln(5))
Where x is the original drop rate and y is the drop_rate modifier
Drop rate increase (Luk, Rested, Daily) is multiplied to the end as a (1 + %)
Floating rates is for drop_rate modifier (which is base rate x (1+floating rates%))