Editing Custom Classes

From Project Einherjar

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Weapon: Rod.
 
Weapon: Rod.
  
Summons a small army. Self-sufficient.
+
Many summons, self healing.
Can go [[Lich King]] and give up summons.
+
Very strong early because of summons, low ceiling because of summons.
  
 
Low gear investment.
 
Low gear investment.
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Weapon: Dagger, Huuma
 
Weapon: Dagger, Huuma
  
Ninja done right! Physical or Magical path option.
+
Ninja but good.
Natural survivability, huge magic AoEs.
+
Can go either Physical or Magical path.
 +
 
 +
Good survivability, huge magic AoEs.
  
 
Low gear investment.
 
Low gear investment.
 
  
 
== Viking/Huskarl ==
 
== Viking/Huskarl ==
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Self-buff management as a resource to stay alive.
 
Self-buff management as a resource to stay alive.
Berserker style, more damage when near death.
+
Berserker style, more damage when low HP.
  
 
High gear investment.
 
High gear investment.
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Weapon: Sword+Pistol or Dagger+Pistol.
 
Weapon: Sword+Pistol or Dagger+Pistol.
  
Defacto Farmer. Glass Cannon DPS.
+
Defacto Farmer.
 
Crits, stealing.
 
Crits, stealing.
  
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Weapon: Spear, 2h Spear, Dagger.
 
Weapon: Spear, 2h Spear, Dagger.
  
Ultimate tank, low offensive power.
+
Ultimate tank, very low offensive power.
 +
Only tanks, very little party support.
  
 
Low gear investment.
 
Low gear investment.
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Weapon: Sword.
 
Weapon: Sword.
  
Very mobile.
+
Mobile and upfront damage.
Weeb class.
 
  
 
Low gear investment.
 
Low gear investment.
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Weapon: Rod, Book.
 
Weapon: Rod, Book.
  
1 Summon at a time, strong party/self buffs.
+
1 Summon, strong party/self buffs.
 
Strong single target spammable, spread damage bomb.
 
Strong single target spammable, spread damage bomb.
  
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Fast cast element weaving, some support.
 
Fast cast element weaving, some support.
Red Mage, can substitute a Priest in a pinch
+
Red Mage, Priest lite.
  
 
Low gear investment.
 
Low gear investment.
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Weapon: Dual Wield Pistols.
 
Weapon: Dual Wield Pistols.
  
Single target, Crits, debuffs on shots.
+
Single target, Crits, fast skill spam with debuffs.
 
Elemental bullets can be costly.
 
Elemental bullets can be costly.
  
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Brawler, AoE around self, sustain.
 
Brawler, AoE around self, sustain.
Rough early but gets infinite SP after rebirth.
+
Infinite SP after rebirth.
  
 
Low gear investment.
 
Low gear investment.
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== Macabre/Harvestor ==
 
== Macabre/Harvestor ==
  
Weapon: Rod
+
Weapon: Rod, Book.
  
 
Crowd Control master.
 
Crowd Control master.

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