Difference between revisions of "Assassin"
From Project Einherjar
(Created page with "'''Katar Mastery'''': Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using Katar, Reduce Advance Katar Master to skill level 5 needed '''Left Hand...") |
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− | + | == Skill Changes == | |
− | + | ||
− | + | === Katar Mastery === | |
+ | * Max Level reduced to 5<br> | ||
+ | * Increases Hit by (3*SkillLv) and ATK (5*SkillLv)% when using Katar<br> | ||
+ | |||
+ | === Left and Right Hand Masteries === | ||
+ | * Add 1% Aspd Per Level when dual wielding<br> | ||
+ | |||
+ | === Double Attack === | ||
+ | * Increases all Katar Damage (was just basic attacks)<br> | ||
+ | |||
+ | === Venom Splasher === | ||
+ | *Has a countdown above the target<br> | ||
+ | *No longer has an HP check<br> | ||
+ | *Detonates on target's death<br> | ||
+ | *Delay resets when it detonates<br> | ||
+ | *At end of duration deals 100% of damage taken by target to the target<br> | ||
+ | *Increase damage from Poison damage by 25% (including Poison and Deadly Poison)<br> | ||
+ | *now effected by EDP<br> | ||
+ | *Soul Breaker increases Venom Splashers bonus poison damage is doubled and detonates it early<br> | ||
+ | |||
+ | === Sonic Blow === | ||
+ | * No longer has any benefit from Assassin Spirit | ||
+ | * Now castable when dual-wielding weapons instead of just with Katar | ||
+ | * Damage increased from (400+40*SkillLv)% -> (300+60*SkillLv)% Atk Damage | ||
+ | * Deals up to 4 more hits based on your APM. One hit for every 60 APM | ||
+ | * Each hit can inflict status effects from cards and equipment, including Enchant Poison and Deadly Poison | ||
+ | * Has a 1 second cooldown reduced by 1 millisecond for every 0.6 APM | ||
+ | * Walk delay removed | ||
+ | * Gains +25% crit damage if CRIT & has +100% bonus | ||
+ | * If Autocasting, no longer stops attacking if level cast is learned | ||
+ | |||
+ | === Sonic Acceleration === | ||
+ | *Now gives a flat +25 Hit instead of 50%<br> | ||
+ | * no longer increase crit damage by 10% | ||
+ | |||
+ | === Thrown Venom Knife === | ||
+ | * Damage increased from 100% -> 400% | ||
+ | |||
+ | === Grimtooth === | ||
+ | * Can be used when dual wielding weapons instead of just with Katar<br> | ||
+ | * Can be used from Cloaking instead of just from Hide<br> | ||
+ | * Damage increased from (100 + 20*SkillLv)% -> (100+40*SkillLv)% | ||
+ | * Range changed from (2+SkillLv) -> 7 | ||
+ | * Gains (5*SkillLv) Hit<br> | ||
+ | * Stops target movement on hit | ||
+ | * Applies Status Effect chance twice on hit when wielding a Katar<br> | ||
+ | |||
+ | === Enchant Poison === | ||
+ | *Chance now additive with Venom Knife, Venom Splasher and Envenom<br> | ||
+ | *Poison chance is now applied on Grimtooth<br> | ||
+ | *Poison chance is now applied on Sonic Blow, once per hit when wielding a Katar<br> | ||
+ | |||
+ | === Cloaking === | ||
+ | *Attack out of Cloaking deals an additional (3 * SkillLv)% base crit damage<br> | ||
+ | *Attack out of Cloaking deals an additional (3 * SkillLv)% bonus crit damage<br> | ||
+ | *First hit out of Cloaking cannot be reflected<br> | ||
+ | |||
+ | [[Category:Classes]] |
Revision as of 19:22, 16 April 2024
Contents
Skill Changes
Katar Mastery
- Max Level reduced to 5
- Increases Hit by (3*SkillLv) and ATK (5*SkillLv)% when using Katar
Left and Right Hand Masteries
- Add 1% Aspd Per Level when dual wielding
Double Attack
- Increases all Katar Damage (was just basic attacks)
Venom Splasher
- Has a countdown above the target
- No longer has an HP check
- Detonates on target's death
- Delay resets when it detonates
- At end of duration deals 100% of damage taken by target to the target
- Increase damage from Poison damage by 25% (including Poison and Deadly Poison)
- now effected by EDP
- Soul Breaker increases Venom Splashers bonus poison damage is doubled and detonates it early
Sonic Blow
- No longer has any benefit from Assassin Spirit
- Now castable when dual-wielding weapons instead of just with Katar
- Damage increased from (400+40*SkillLv)% -> (300+60*SkillLv)% Atk Damage
- Deals up to 4 more hits based on your APM. One hit for every 60 APM
- Each hit can inflict status effects from cards and equipment, including Enchant Poison and Deadly Poison
- Has a 1 second cooldown reduced by 1 millisecond for every 0.6 APM
- Walk delay removed
- Gains +25% crit damage if CRIT & has +100% bonus
- If Autocasting, no longer stops attacking if level cast is learned
Sonic Acceleration
- Now gives a flat +25 Hit instead of 50%
- no longer increase crit damage by 10%
Thrown Venom Knife
- Damage increased from 100% -> 400%
Grimtooth
- Can be used when dual wielding weapons instead of just with Katar
- Can be used from Cloaking instead of just from Hide
- Damage increased from (100 + 20*SkillLv)% -> (100+40*SkillLv)%
- Range changed from (2+SkillLv) -> 7
- Gains (5*SkillLv) Hit
- Stops target movement on hit
- Applies Status Effect chance twice on hit when wielding a Katar
Enchant Poison
- Chance now additive with Venom Knife, Venom Splasher and Envenom
- Poison chance is now applied on Grimtooth
- Poison chance is now applied on Sonic Blow, once per hit when wielding a Katar
Cloaking
- Attack out of Cloaking deals an additional (3 * SkillLv)% base crit damage
- Attack out of Cloaking deals an additional (3 * SkillLv)% bonus crit damage
- First hit out of Cloaking cannot be reflected