Editing Aspd / Apm

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== Preamble ==
 
These are tentative changes that can be reverted or adjusted at any time. There is a Config Setting that lets us revert this without resetting server if balance is too far off.
 
 
=== Goals ===
 
* Make the UI more intuitive by changing Aspd (Attack Speed) -> Apm (Attacks Per Minute)
 
* Weaken % Aspd Stacking but Still Viable
 
* Buff Agi and Dex
 
* Decrease Aspd Curve
 
* Give granularity and control to Dev team
 
 
=== Knock Down Effects ===
 
* Early Apm is easier to obtain
 
* Max Apm is harder to obtain
 
* More Complex Calculations
 
* Increase power of Apm Cap breaking
 
 
 
=== Current Apm Formula ===
 
=== Current Apm Formula ===
 
* Min Apm = 15
 
* Min Apm = 15
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==== Apm Rate ====
 
==== Apm Rate ====
 
* Rate = % Aspd From Items and Passive Skills<sup>These Multiply Each Other</sup>
 
* Rate = % Aspd From Items and Passive Skills<sup>These Multiply Each Other</sup>
* Rate += Stacking % Aspd<sup>These Multiply Each Other</sup>
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* Rate += Staking % Aspd<sup>These Multiply Each Other</sup>
 
===== If No Quagmire =====
 
===== If No Quagmire =====
* Rate += Non Stacking % Aspd
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* Rate += Non Staking % Aspd
 
* Rate += Berserk or Madness Cancel % Aspd
 
* Rate += Berserk or Madness Cancel % Aspd
  
===== Apm Rate Stacking =====
+
==== Apm Rate Stacking ====
 
* Each % Aspd Bonus increases all previous % aspd bonuses
 
* Each % Aspd Bonus increases all previous % aspd bonuses
 
* Example, +7 +7 + 10 + 25 +25
 
* Example, +7 +7 + 10 + 25 +25
 
* Rate = 7
 
* Rate = 7
* Rate = 7*1.07 + 7 = 14.49
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* Rate = 7*1.07 + 7 = 18.9
* Rate = 14.49*1.1 + 10 = 25.939
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* Rate = 18.9*1.1 + 10 = 30.7
* Rate = 25.939*1.25 + 25 = 57.424
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* Rate = 30.7*1.25 + 25 = 63.3
* Rate = 57.424*1.25 + 25 = 96.78
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* Rate = 63.3*1.25 + 25 = 104.1
* Total % Apm = 96.78% Bonus
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* Total % Apm = 104.1% Bonus
 
 
==== APM/ASPD Graph ====
 
 
 
 
 
[[File:Apm chart.png]]
 
 
 
 
 
 
 
[[Category:Combat]]
 
[[Category:General Information]]
 

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