Editing 2022-06-23

From Project Einherjar

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== Latest ==
 
=== General ===
 
=== General ===
* Adjusted Mercenary Cost
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Adjusted Mercenary Cost
* Fixed a bug with Crit Damage reduction not reducing skill damage from non pirate skills
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Fixed a bug with Crit Damage reduction not reducing skill damage from non pirate skills
* Inverse Def now prioritized over Crit
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Inverse Def now prioritized over Crit
* Matk RNG changed from Min + Rand(Max - Min) -> Min + Rand((Max - Min + 1) / 2) + Rand((Max - Min + 1) / 2)
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Matk RNG changed from Min + Rand(Max - Min) -> Min + Rand((Max - Min + 1) / 2) + Rand((Max - Min + 1) / 2)
 
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=== Crit Update ===
 
=== Crit Update ===
* Crit Update Enabled for testing
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Crit Update Enabled for testing
* Crits no longer Guarantee a Hit and Ignore Def, instead deal % bonus Damage
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Crits no longer Guarantee a Hit and Ignore Def, instead deal % bonus Damage
* Lucky Dodge now reducible by attackers Luk
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Lucky Dodge now reducible by attackers Luk
* Lucky Dodge chance unchanged
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Lucky Dodge chance unchanged
* Lucky Dodge ignore chance unchanged
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Lucky Dodge ignore chance unchanged
* Crits gain up to attackers crit chance as bonus hit when critting
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Crits gain up to attackers crit chance as bonus hit when critting
* Crit Per Luk increased from 1/3 -> .34
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Crit Per Luk increased from 1/3 -> .34
* Crit Resistance Per Luk increased from 1/3 -> .34
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Crit Resistance Per Luk increased from 1/3 -> .34
* Crit Bonus Damage increased from 0% -> (50 + Luk)%
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Crit Bonus Damage increased from 0% -> (50 + Luk)%
* Added Toggles for everything in list
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Added Toggles for everything in list
* Thana Card prevents Crit
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Thana Card prevents Crit
* Ice Pick prevents Crit
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Ice Pick prevents Crit
 
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=== Items ===
 
=== Items ===
* High Fashion Sandals now wearable by Spiriter Classes, Necromancer Classes, Adept and Mystic
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High Fashion Sandals now wearable by Spiriter Classes, Necromancer Classes, Adept and Mystic
 
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=== Monster ===
 
=== Monster ===
* Increase Agility bonus flee changed from (10*SkillLv)% -> (10*SkillLv)
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Increase Agility bonus flee changed from (10*SkillLv)% -> (10*SkillLv)
 
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=== Hunter ===
 
=== Hunter ===
* Sharp Shooting damage changed from (200 + 50*SkillLv) -> (100*SkillLv)%
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Sharp Shooting damage changed from (200 + 50*SkillLv) -> (100*SkillLv)%
* Sharp Shooting gains +50% crit damage when crit update enabled
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Sharp Shooting gains +50% crit damage when crit update enabled
 
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=== Thief ===
 
=== Thief ===
* Double Attack can now crit
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Double Attack can now crit
* Double Attack loses Def Ignore from crit chance when crit update enabled
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Double Attack loses Def Ignore from crit chance when crit update enabled
 
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=== Assassin ===
 
=== Assassin ===
* Double Attack now increases all Katar Damage (was just basic attacks)
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Double Attack now increases all Katar Damage (was just basic attacks)
* Attack out of Cloaking deals an additional (2 * SkillLv)% base crit damage
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Attack out of Cloaking deals an additional (2 * SkillLv)% base crit damage
* Attack out of Cloaking deals an additional (2 * SkillLv)% bonus crit damage
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Attack out of Cloaking deals an additional (2 * SkillLv)% bonus crit damage
* Sonic Blow can now crit hitting 12 times and dealing 50% bonus damage but not effected by Luk base damage
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Sonic Blow can now crit hitting 12 times and dealing 50% bonus damage but not effected by Luk base damage
 
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=== Monk ===
 
=== Monk ===
* Triple Attack chance changed from (30-SkillLv)% -> 25%
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Triple Attack chance changed from (30-SkillLv)% -> 25%
* Triple Attack can now Crit
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Triple Attack can now Crit
 
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=== Gunslinger ===
 
=== Gunslinger ===
* Chain Action can now crit
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Chain Action can now crit
* Chain Action loses Def Ignore from crit chance when crit update enabled
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Chain Action loses Def Ignore from crit chance when crit update enabled
 
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=== Pirate ===
 
=== Pirate ===
* Pirate Crits can no longer be Inverse Def (icepick/thana)
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Pirate Crits can no longer be Inverse Def (icepick/thana)
 
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=== Buccaneer ===
 
=== Buccaneer ===
* Plunderbuss additionally reduces Zeny cost by 75% for skills on target
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Plunderbuss additionally reduces Zeny cost by 75% for skills on target
 
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=== Mystic ===
 
=== Mystic ===
* Fixed Astral Blast increasing target Def and Mdef instead of self
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Fixed Astral Blast increasing target Def and Mdef instead of self
 
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<br>
 
=== Channelor ===
 
=== Channelor ===
* Fixed a crash with Reapers Contract
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Fixed a crash with Reapers Contract
 
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=== Necromancer ===
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Necromancer
* Fixed Lich sometimes reverting to Necromancer
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Fixed Lich sometimes reverting to Necromancer
 
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=== Revenant ===
 
=== Revenant ===
* Updated Job Quest Code
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Updated Job Quest Code
* Can now Properly Learn Control Dead
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Can now Properly Learn Control Dead
 
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