Editing 2022-06-23
From Project Einherjar
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=== General === | === General === | ||
− | + | Adjusted Mercenary Cost | |
− | + | Fixed a bug with Crit Damage reduction not reducing skill damage from non pirate skills | |
− | + | Inverse Def now prioritized over Crit | |
− | + | Matk RNG changed from Min + Rand(Max - Min) -> Min + Rand((Max - Min + 1) / 2) + Rand((Max - Min + 1) / 2) | |
<br> | <br> | ||
=== Crit Update === | === Crit Update === | ||
− | + | Crit Update Enabled for testing | |
− | + | Crits no longer Guarantee a Hit and Ignore Def, instead deal % bonus Damage | |
− | + | Lucky Dodge now reducible by attackers Luk | |
− | + | Lucky Dodge chance unchanged | |
− | + | Lucky Dodge ignore chance unchanged | |
− | + | Crits gain up to attackers crit chance as bonus hit when critting | |
− | + | Crit Per Luk increased from 1/3 -> .34 | |
− | + | Crit Resistance Per Luk increased from 1/3 -> .34 | |
− | + | Crit Bonus Damage increased from 0% -> (50 + Luk)% | |
− | + | Added Toggles for everything in list | |
− | + | Thana Card prevents Crit | |
− | + | Ice Pick prevents Crit | |
<br> | <br> | ||
=== Items === | === Items === | ||
− | + | High Fashion Sandals now wearable by Spiriter Classes, Necromancer Classes, Adept and Mystic | |
<br> | <br> | ||
=== Monster === | === Monster === | ||
− | + | Increase Agility bonus flee changed from (10*SkillLv)% -> (10*SkillLv) | |
<br> | <br> | ||
=== Hunter === | === Hunter === | ||
− | + | Sharp Shooting damage changed from (200 + 50*SkillLv) -> (100*SkillLv)% | |
− | + | Sharp Shooting gains +50% crit damage when crit update enabled | |
<br> | <br> | ||
=== Thief === | === Thief === | ||
− | + | Double Attack can now crit | |
− | + | Double Attack loses Def Ignore from crit chance when crit update enabled | |
<br> | <br> | ||
=== Assassin === | === Assassin === | ||
− | + | Double Attack now increases all Katar Damage (was just basic attacks) | |
− | + | Attack out of Cloaking deals an additional (2 * SkillLv)% base crit damage | |
− | + | Attack out of Cloaking deals an additional (2 * SkillLv)% bonus crit damage | |
− | + | Sonic Blow can now crit hitting 12 times and dealing 50% bonus damage but not effected by Luk base damage | |
<br> | <br> | ||
=== Monk === | === Monk === | ||
− | + | Triple Attack chance changed from (30-SkillLv)% -> 25% | |
− | + | Triple Attack can now Crit | |
<br> | <br> | ||
=== Gunslinger === | === Gunslinger === | ||
− | + | Chain Action can now crit | |
− | + | Chain Action loses Def Ignore from crit chance when crit update enabled | |
<br> | <br> | ||
=== Pirate === | === Pirate === | ||
− | + | Pirate Crits can no longer be Inverse Def (icepick/thana) | |
<br> | <br> | ||
=== Buccaneer === | === Buccaneer === | ||
− | + | Plunderbuss additionally reduces Zeny cost by 75% for skills on target | |
<br> | <br> | ||
=== Mystic === | === Mystic === | ||
− | + | Fixed Astral Blast increasing target Def and Mdef instead of self | |
<br> | <br> | ||
=== Channelor === | === Channelor === | ||
− | + | Fixed a crash with Reapers Contract | |
<br> | <br> | ||
− | + | Necromancer | |
− | + | Fixed Lich sometimes reverting to Necromancer | |
<br> | <br> | ||
=== Revenant === | === Revenant === | ||
− | + | Updated Job Quest Code | |
− | + | Can now Properly Learn Control Dead | |
<br> | <br> | ||
<br> | <br> |