2020-07-29
From Project Einherjar
Mining
- Removed Jellopy Deposits in Prontera Field
- Reduced Jellopy Deposit Rate from 3500 -> 2500
- Slightly Increase Exp Earned, most noticeable with low end pickaxes
Items
- All Status Immunity items resistance have increased from 100% -> 200%
- Necromancer Card no longer summons Skeletons
Enchanting
- Cleaned up combos to be human readable
- Resolute change to [Vit + Juggernaut]
- Fixed Resolute being an inverted check
- Mind Over Matter change to [Int + Enlightened + Cost Down]
- Fixed Mind Over Matter being an inverted check
- Spellblade increased from [1,2,3,4,5,6,7,8,9,10]% -> [2,4,6,8,10,12,14,16,18,20]%
- Exploit Now reduced resistance from gear
Necromancer
- Summons now have base stats of master
- Summons level increased from Master Job Level -> Master Base Level
- Skeleton Hp changed from (1000 + (Master Job Level + (5 * SkillLv)) * 10 + Master Max HP + Master Min Matk) -> ((1000 + Master Max HP + (150*SkillLv)) * (100 + Vit + Str + Master Base Level) / 100)
- Skeleton Min Atk changed from (Master Min Atk + Master Min Matk / 4) -> (Master Min Atk + Master Str + Master Dex)
- Skeleton Max Atk changed from (Master Max Atk + Master Max Matk / 4) -> (Master Max Atk + Master Str*2 + Master Dex)
- Skeleton Def changed from min((Master Job Level + (5 * SkillLv)),Master Def) -> ((Master Def * SkillLv / 4) + SkillLv * 3)
- Skeleton MDef changed from min((Master Job Level + (5 * SkillLv)),Master MDef) -> ((Master MDef * SkillLv / 4) + SkillLv * 3)
- Bone Magic Hp changed from (1500 + Master Max HP + (50 * Master Job Level) + Master Max Matk) -> ((2000 + Master Max HP + (300*SkillLv)) * (100 + Vit + Str + Master Base Level) / 100)
- Bone Magic Min Atk changed from (Master Min Atk + Master Min Matk / 3) -> ((Master Min Atk + Master Str + Master Dex) * (100 + Str) / 200)
- Bone Magic Max Atk changed from (Master Max Atk + Master Max Matk / 2) -> ((Master Max Atk + Master Str*2 + Master Dex) * (100 + Str) / 200)
- Bone Magic Def changed from (10 + min(Master Job Level,Master Def)) -> ((Master Def * Raise Dead SkillLv / 4) + (Raise Dead SkillLv * 6) + 10)
- Bone Magic MDef changed from (10 + min(Master Job Level,Master MDef)( -> ((Master MDef * Raise Dead SkillLv / 4) + (Raise Dead SkillLv * 6) + 10)
- Zombie HP changed from 500 + (Maxster Max Hp / 2) + Master Max Matk -> (500 + Maxster Max Sp + Master Max Matk) * (100 + Master Int + Master Base Level) / 100
- Zombie Min Atk changed from (Master Min Atk + Master Min Matk / 5) -> (Master Int + Master Min Matk / 4)
- Zombie Max Atk changed from (Master Max Atk + Master Max Matk / 4) -> (Master Int + Master Max Matk / 3)
- Zombie Hit changed from (Master Hit + Master Job Level) -> (Master Hit + Master Int)
- Zombie Flee changed from (Master Flee + Master Job Level) -> (Master Flee + Master Int)
- Zombie Def changed from min(Master Job Level,Master Def) -> min(Master Int,Master Def + (Master Int / 5))
- Zombie MDef changed from min(Master Job Level,Master MDef) -> min(Master Int,Master MDef + (Master Int / 5))
- Increase Zombie Duration to ((SkillLv+1)*10) Seconds -> ((SkillLv+1)*20) Seconds
- Enabled Familiar (no quest yet)
Esper
- New Spirit of Life Sprite
- Swapped Astral Spirit Sprite
- Swapped Spirit of Life Icon
- Swapped Astral Spirit Icon
- Fixed Illusionary Blade having too much HP
- Fixed Summon movement speed
Buccaneer
- Fixed Demolition Force Description
- Fixed Whiskey Slash Description
- Fixed Pirate King Description