Difference between revisions of "2020-06-02"
From Project Einherjar
(Created page with "=== Enchanting === * Resist All value changed from 2,4,6,8,10,12,14,16,18,20 -> 1,2,3,4,5,6,7,8,9,10 * Ele Resist max level Increased from 5 -> 10 * Ele Resist value changed f...") |
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Latest revision as of 17:27, 3 June 2020
Contents
Enchanting[edit]
- Resist All value changed from 2,4,6,8,10,12,14,16,18,20 -> 1,2,3,4,5,6,7,8,9,10
- Ele Resist max level Increased from 5 -> 10
- Ele Resist value changed from 5,10,15,20,25 -> 2,4,6,8,10,12,14,16,18,20
- Elementalist increased from 5,10,15,20,25 -> 6,12,18,24,30
Swordman & Samurai[edit]
- Sword Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using a 1H Sword or Dagger
- 2h Sword Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (5*SkillLv)% when using a 2h Sword, Remove Sword Mastery requirement
Knight[edit]
- Spear Mastery: Increase Hit by SkillLv and Atk Weapon Atk by (SkillLv*2). Further Increased by (3*SkillLv)% when using 1H Spear or (4*SkillLv)% with 2H Spear. When mounted increase Atk by a further (SkillLv) and (SkillLv)%
- - Reduce Spiral Pierce, Joint Beat and Head Crush to skill level 5 needed
Sage[edit]
- Reduce Book Aspd Penelty from 55 -> 50
- Advance Book: Lower Max Level From 10 -> 5, Removed bonus Aspd, Increase all damage with books by (SkillLv*2)%
- - Reduce Dragonology to skill level 5 needed
Assassin[edit]
- Katar Mastery: Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using Katar
- - Reduce Advance Katar Master to skill level 5 needed
- Left Hand: Add 1% Aspd Per Level dual wielding when dual wielding any weapon dual combo
- Right Hand: Add 1% Aspd Per Level when dual wielding when dual wielding any weapon dual combo
Acolyte[edit]
- Demon Bane: Lower Max Level From 10 -> 5, Deal (SkillLv*2) and (SkillLv*2)% more damage to Demon and Undead
- Divine Protection: Lower Max Level From 10 -> 5, Take (SkillLV*3)% less damage from Demon and Undead
Monk[edit]
- Iron Hand: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Fist
- - Reduce Palm Push to skill level 5 needed
Priest[edit]
- Mace Mastery: Lower Max Level From 10 -> 1, Lower Target Damage by 10% when using a physical skill or attack with a Mace
Hunter[edit]
- Beast Bane: Lower Max Level From 10 -> 1, Deal 10% more damage to Beast
Bard[edit]
- Musical Lessons: Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Instriment
- - Reduce Wand and Moonlight to skill level 5 needed
- - Double song bonus
Dancer[edit]
- Dancing Lessons: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3*SkillLv)% when using Whip
- - Reduce Wand and Moonlight to skill level 5 needed
- - Double dance bonus
Spearman[edit]
- 1H Spear Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (3SkillLv)% when using a 1H Spear
- 2H Spear Master: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*2) and (5*SkillLv)% when using a 2h Spear (Remove 1H Spear Mastery requirement)
Alchemist[edit]
- Axe Mastery: Lower Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using a 1H or (5*SkillLv)% with 2H Axe