2019-05-20
Contents
Gerneral
Basic Commands are Enabled
Fixed nexroquest minimap
Fixed New characters starting off dead
Re-summoning Ktullanux now requires Frozen Rose instead of Ice Scale
Put a warning in Extra Storage to do with negative Enchantments
Tutorial now has One Step Closer as its bgm
Fixed Lunar Village having wrong map name when doing /where
Removed non-existant monsters from Practive Dummy
Monsters
Novice Ground Fabre are no longer aggressive
Weapon Mastery
Fixed Job Exp Boost Not effecting Weapon Mastery
Rested Bonus now effects Weapon mastery (10%)
Wll Rested Bonus now effects Weapon mastery (20%)
Daily Bonus now effects weapon mastery (5% per weeks)
Bounty Board
Weekly Monsters now have double spawn rates
Fixed Bounty Board rewards not showing
Added 131 more quest
Mining
Changed Master Deposit to Mithril Deposit
Increased Mithril Deposit spawn weight
Replaced Gold and Treasure Box from Mithril Deposit with Mithril Ore
Items
Anvils no longer usable by non-blacksmith
Dragon Canine now consumable by Draconier
Dragon Scale now consumable by Draconier
Dragon Skin now consumable by Draconier
Dragon Tail now consumable by Draconier
Fixed the following unknown items; Wood Goblin Card, Les Card, Baba Yaga Card, Uzhas Card, and Mavka Card
Removed the +10 ASPD boost for wearing pistols + sword/dagger
Added the +20% ASPD boost for wearing pistols + sword/dagger
Einherjar Set Updated Descriptions
Fixed Einherjar Set not working with color variants
Thief
Double Attack bonus hit rate increased from (SkillLv) -> (SkillLv + (SkillLv * Crit / 10)) * (1 + Crit / 200)
Double Attack now ignores (Crit)% def of target monster
Acolyte
Aqua Benidicta no longer checks for water
Aqua Benidicta now creates Cursed Water while standing in Evil Land
Pirate
Fixed Crit skills having bonus damage chance seperate from ignore def/flee chance
Decrease Dual/Off Hand Pistol Damage from 75/60% -> 55/55%
Bullet Time now increases Dual/Off Hand Pistol Damage by (3*SkillLv)%
Merchant
Reduce Power Swing Luk and Dex scaling from 1~5% -> 1~2%
Necromancer
Fixed Summons spawning hurt
Fixed Summons hit and Flee not updating
Blacksmith
Unfair Trick increased from 10% -> 20%
Fixed Gunsmith Quest Failing
Dismantle is actually a passive now, no more click error
Regin Brjota can now be crafted with; 3 Mithril, 3 Skeletal Armor Piece, 100 Crystal of Darkness,3 Fire Dragon Scale, 5 Valhalla's Flower, 1 Emperium
Niu Heimar can now be crafted with; 1 Mithril, 3 Will of Red Darkness, 5 Tiger's Footskin, 50 Soft Silk,1 Mother's Nightmare, 25 Crystal of Darkness
Aldar Rof can now be crafted with; 2 Mithril, 10 Gemstone, 5 Will of Red Darkness, 5 Tiger's Footskin, 1 Emperium, 5 Valhalla's Flower
Fimbulvetr can now be crafted with; 2 Mithril, 5 Ice Scale,5 Piece of Shield, 1 Emperium, 5 Valhalla's Flower, 25 Crystal of Darkness
Rjufask Regin can now be crafted with; 1 Mithril, 5 Fang of Hatii, 1 Ba Gua, 5 Gold, 1 Fire Dragon Scale, 3 Heroic Emblem
Regin Deyja can now be crafted with; 1 Mithril, 1 Broken Crown, 1 Ba Gua, 5 Gold, 3 Will of Red Darkness, 3 Fragment of Rossata Stone
Mercenary
Bullet Burst damage lowered from 1600% -> 1000%
Bullet Barrage damage lowered from (20*SkillLv) Per hit -> (14*SkillLv) Per hit
Death Mark bonus damage decreased from (7*SkillLv)% -> (5*SkillLv)%
Death Mark base damage increased from 100+(10*SkillLv) -> 100+(50*SkillLv)
Increase Pistol ASPD penalty from 57.5 -> 60
Reload Mastery now increases Dual/ Off Hand Pistol Damage by (3*SkillLv)%
Buccaneer
New Icons
Merciless now increases Dual/Off Hand Pistol Damage by (3*SkillLv)%
Decrease Pistol ASPD penalty from 60 -> 50
Decrease Sword ASPD penalty from 57.5 -> 55
Decrease Dagger ASPD penalty from 57.5 -> 50
Draconier
Fixed Lancing Strike knocking back main target 10 cells instead of 5 Fixed Tornado Break not doing last hit knockback Fixed Tornado Break dealing too little damage [Removed]: All Old Skills [New]: Dragon Flesh: Consumes dragon parts to empower yourself. (2 + SkillLv*2) Minutes, Canine: Increases Atk by (2+SkillLv*12), Scale: Increases Def by (2+SkillLv*2), Skin: Increases Mdef by (2+SkillLv*2), Tail: Increases move speed by (SkillLv*5). (Max4) [New]: Dragon Blood: Increases the ATK stat of your dragon by SkillLv * 5 + (SkillLv*5)% (Max 5) Updated Skill Tree to list all future Skills All Skills with descriptions work rest do not, can put skill points though