Difference between revisions of "Macabre"
From Project Einherjar
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| [[File:Talisman_of_Restrict.png]] [[Talisman of Restrict]] || Causes enemy target to use (10+30*SkillLV)% more SP. || 3 || Supportive | | [[File:Talisman_of_Restrict.png]] [[Talisman of Restrict]] || Causes enemy target to use (10+30*SkillLV)% more SP. || 3 || Supportive | ||
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− | | [[File:Talisman_of_Shattering.png]] [[Talisman of Shattering]] || Enemies under certain Status Effects have them removed and target receive ( | + | | [[File:Talisman_of_Shattering.png]] [[Talisman of Shattering]] || Enemies under certain Status Effects have them removed and target receive (250+150*SkillLv*SkillLv)% M.Atk damage and will be stunned for 3 seconds, Stun Ignores Resistance but not Tolerance. || 3 || Supportive |
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| [[File:Talisman_of_Relief.png]] [[Talisman of Relief]] || Reduces the target's SP cost for all skills by (5+SkillLV*15)%. || 3 || Supportive | | [[File:Talisman_of_Relief.png]] [[Talisman of Relief]] || Reduces the target's SP cost for all skills by (5+SkillLV*15)%. || 3 || Supportive | ||
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− | | [[File:Talisman_of_Binding.png]] [[Talisman of Binding]] ||Prevents all Buffs and Debuffs from starting for (20*SkillLv) seconds. | + | | [[File:Talisman_of_Binding.png]] [[Talisman of Binding]] || Prevents all Buffs and Debuffs from starting for (20*SkillLv) seconds. Has a (25 * SkillLv)% chance to block Dispel and Dispel has a reduce change to remove. || 3 || Supportive |
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− | | [[File:Talisman_of_Sealing.png]] [[Talisman of Sealing]] || Skill which reduces target's natural status resistance by (5+SkillLv*15)% for 15 seconds. || 3 || Supportive | + | | [[File:Talisman_of_Sealing.png]] [[Talisman of Sealing]] || Skill which reduces target's natural status resistance by (5+SkillLv*15)% for (15+5*SkillLv) seconds. || 3 || Supportive |
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| [[File:Shivering_Wheel.png]] [[Shivering Wheel]] || Creates a aura of ice then smashes it into nearby enemies for (150+(SkillLV*50))% M.Atk as a physical Water-element attack. Has a (5+(SkillLV*15))% chance to freeze the target. Can only hit a target every 1.5 Seconds. || 5 || Offensive | | [[File:Shivering_Wheel.png]] [[Shivering Wheel]] || Creates a aura of ice then smashes it into nearby enemies for (150+(SkillLV*50))% M.Atk as a physical Water-element attack. Has a (5+(SkillLV*15))% chance to freeze the target. Can only hit a target every 1.5 Seconds. || 5 || Offensive |
Revision as of 10:59, 13 July 2023
Overview
- Job Base: Spiriter
- Job Type: 2-2
A support class focused on disruption and debuffs.
Job Change
- talk to the man at Gonryun (166 218)
- he will ask you to bringthe following items
- 6 Memento
- 6 Dead Branch
- 1 Dark Crystal Fragment
- 1 Amulet
- 6 Memento
- he will ask you to kill 13 Bongun
- talk to him again after killing 13 Bongun and he will change you to Macabre
- Job 50 bonus is Soul Staff [0]
Class Data
Skills
Name | Description | Max Level | Type |
---|---|---|---|
Dementia | Gain immunity to Blind, Confusion and Sleep for 60 Seconds. | 1 | Supportive |
Spirit Crusher | Strips all spirit spheres and lowers Targets M.Def by 20, Heals caster for 50 Hp per spirit sphere the target had, against monsters heals for 5 per mobs level. | 1 | Supportive |
Psychic Scope | Long-range magic attack. Hits the target for (100 + SkillLV * 60)% M.Atk Neutral damage, but element changes with Spectral Power. | 10 | Offensive |
Psychic Nova | Area magic attack. Hits all targets in a cell block range around the user. Hits every target for (SkillLV*50)% Neutral damage but element changes with Spectral Power. If Slumber Toxins is learned can put target to sleep. | 10 | Offensive |
Raging Hallows | Snaps dark spiritual energy at the opponent, hitting them SkillLV times for (175+(SkillLV*5))% magic damage each. Deals (SkillLV*15)% increased damage to Holy targets with each hit before elemental bonuses. | 5 | Offensive |
Slumber Toxins | Creates a poison cloud covering cells vertically and horizontally adjacent to target cell. | 5 | Active |
Endless Nightmare | Can only effect Sleeping targets. Deals (SkillLV / 2)% Max HP Damage to target ever 10 Seconds, and has a chance to apply Sleep to target for (SkillLv) seconds. | 10 | Offensive |
Talisman of Terror | Startles the foe into Silence with a ((SkillLV * 30) + (INT*SkillLv/10))% success rate. Lasts for 33 seconds. | 3 | Supportive |
Talisman of Weakening | Decreases STR, DEX, and INT of target by (SkillLV*5)% and removes Blessing. | 3 | Supportive |
Talisman of Exhaust | Skill which drops the target's Defense, both VIT and Gear, to a random value below current Def average reduction goes up with SkillLv. | 3 | Supportive |
Talisman of Chaos | Skill which drops the target's M.Defense, both INT and Gear, to a random value below current Mdef weighted by SkillLv. | 3 | Supportive |
Talisman of Restrict | Causes enemy target to use (10+30*SkillLV)% more SP. | 3 | Supportive |
Talisman of Shattering | Enemies under certain Status Effects have them removed and target receive (250+150*SkillLv*SkillLv)% M.Atk damage and will be stunned for 3 seconds, Stun Ignores Resistance but not Tolerance. | 3 | Supportive |
Talisman of Relief | Reduces the target's SP cost for all skills by (5+SkillLV*15)%. | 3 | Supportive |
Talisman of Binding | Prevents all Buffs and Debuffs from starting for (20*SkillLv) seconds. Has a (25 * SkillLv)% chance to block Dispel and Dispel has a reduce change to remove. | 3 | Supportive |
Talisman of Sealing | Skill which reduces target's natural status resistance by (5+SkillLv*15)% for (15+5*SkillLv) seconds. | 3 | Supportive |
Shivering Wheel | Creates a aura of ice then smashes it into nearby enemies for (150+(SkillLV*50))% M.Atk as a physical Water-element attack. Has a (5+(SkillLV*15))% chance to freeze the target. Can only hit a target every 1.5 Seconds. | 5 | Offensive |
Executioner | Powerful, vertical slash, resembling an execution. Has a 50% chance to cause Bleeding, and inflicts (125 + 75*SkillLv)% M.Atk as dark physical damage. If Target is below 25% HP or Bleeding Deals extra damage with targets missing Hp. Has a Target % Missing HP chance to restore 33% of the damage as Hp and 1% of the damage as Sp. | 5 | Offensive |
Soul Link | Endless Nightmare no longer requires target to be asleep to cast. | 1 | Link |
Platinum Skills
Name | Description | Max Level | Type | Quest |
---|---|---|---|---|
Will 'O Wisp | Changes Armor and Weapon Element to Fire for 60 Seconds. Also effects Psychic Skills. | 1 | Supportive | Will 'O Wisp Quest |
Soul Eater | When killing an enemy with a skill restore some Matk as HP and restore a portion of the skill cost, less effective with AoE skills. | 1 | Passive | Soul Eater Quest |
Moonlight Fiend | Gain a +4 boost to DEX and INT during the night, Increase Spirit Sphere Limit to 10. | 1 | Passive | Moonlight Fiend Quest |
Job Bonuses
Stat | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
---|---|---|---|---|---|---|---|---|---|---|
STR | 22 | 30 | 35 | 39 | 41 | 48 | ||||
AGI | 28 | |||||||||
VIT | 3 | 11 | 21 | 23 | 33 | 38 | ||||
INT | 2 | 4 | 7 | 14 | 16 | 19 | 27 | 34 | 42 | 44 |
DEX | 8 | 12 | 25 | 31 | 36 | 40 | ||||
LUK | 3 |