Difference between revisions of "Draconier"
From Project Einherjar
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= Job changing = | = Job changing = | ||
− | South of Hugel an old man can teleport job level 40+ | + | South of Hugel an old man can teleport job level 40+ Spearman to the town of Neet, or you may walk southwest of Hugel(hu_fild02 114, 269)<br> |
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Revision as of 22:54, 24 February 2020
Overview
Draconiers are a second class of Spearman, they have high mobility in the battlefield and are experts fighting against Dragons. Some Draconiers even have a dragon as a companion, which is able to support them in combat with powerful attacks and magic effects.
Job changing
South of Hugel an old man can teleport job level 40+ Spearman to the town of Neet, or you may walk southwest of Hugel(hu_fild02 114, 269)
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Once wearing Dragonbound head east then south, NOT south then east. Heading south first is significantly harder.
Class data
Skills
Skill | Description | Levels | Type |
---|---|---|---|
Dragon Slayer | Gain resistance to an element, and bonus damage with the opposing element. 20% Resistance to Fire, Earth, Wind, Water, Shadow and 30% daamge to Water, Fire, Earth, Wind, Holy | 5 | Toggle |
Usurper Blow | Strike at an imposing foe with tremendous force. Deals (150+50*SkillLv)% damage doubled vs large monsters. | 3 | Active |
Lancing Strike | A mighty strike, seeking to cut a path to the true prey. Dealing (SkillLv*50)% damage to initial target and (SkillLv*100)% damage to surrounding targets. Knocking back all but primary target. Ignored Def | 5 | Active |
Corridor Rush | You charge at the enemy dealing (100+50*SkillLv)% damage, dealing additional damage based on the distance you've travelled. If Dragon Charged is learned your dragon will also charge. | 5 | Active |
Tornado Break | You spin around your spear, striking all around you with the blade, dealing (150+15*SkillLv)% damage. Every time you spin, your damage goes up by (5*SkillLv)%. You max out at 5 spins. When you cast Tornado Break at 5 spins, you knock back every enemy and confuse them. | 5 | Active |
Elemental Assault | Hits the target with your spear, endowing the strike based on your active Dragon Slayer, dealing 250% Neutral damage and 150*SkillLv% elemental damage. 5 Seconds cooldown. | 5 | Active |
Elemental Weakness | After a target was hit by Elemental Assault, you can follow up by tearing open the wound left behind, dealing (150*SkillLv)% elemental damage causing bleeding and increases damage with future Elemental Assult/Weakness by a stacking (SkillLv*5)% for 120 Seconds. | 5 | Active |
Draconier's Instinct | Your battles with foes much stronger than you have taught you to resist small cuts and scrapes to avoid strong hits. Reduces damage taken by (Vit * SkillLv / 4). Up to 95% reduction. | 5 | Passive |
Dragon Spirit | Increases the resistance of dragons by (5*SkillLv)%. And gains (SkillLv*10)% of masters elemental resistances. | 5 | Passive |
Draconic | Command your dragon to be (Lv 1 Passive) or (Lv 2 Agressive) and will cast Dragon Bite when attacking | 2 | Active |
Hatch Elemental Dragon | The Draconier cares deeply for a dragon egg, and hatches a small dragon companion based on the elemental of te egg. Consumes 1 Elemental Stone. | 5 | Active |
Dragon Charge | Causes the dragon to charge the target up to 4+SkillLv range, dealing (100+50*SkillLv)% damage. Greater dragon's charge deals damage in a 3x3 AoE. | 5 | Active |
Dragon Magic | Causes the dragon to lob a phlegm of elemental energy. Deals elemental damage based on the dragon's matk. Dealing (50+150*SkillLv) damage in a 5x5 area. | 5 | Active |
Dragon Roar | Fear all enemies in a 13x13 area around dragon at a (20*SkillLv)% chance for 3 seconds. 2 Second cooldown. | 5 | Active |
Draconic Savagery | After charging, the dragon relentlessly hacks into the target for 2+SkillLv hits, each dealing 50+20*SkillLv% atk. Must be used after Dragon Charge. | 5 | Active |
Draconic Gaze | The dragon meets eye to eye with the target, honing in on its prey. It spots weakpoints and abuses them. Dealing an additional (10*SkillLv)% damage with skills. And gains (SkillLv*20)% of masters bonus elemental damage. | 5 | Passive |
Draconic Mantle | The dragon's elemental hide causes his surroundings to malform. | 5 | Toggle |
Conqueror of Nidhogg | Increase damage to Dragons by 20% (Defeat Nidhogg) | 1 | Passive(Quest) |
Conqueror of Detardeurus | Reduce damage from from Dragons by 20% (Defeat Detardeurus) | 1 | Passive(Quest) |
Conqueror of Gopinich | Increase Max Sp by 150 (Defeat Gopinich) | 1 | Passive(Quest) |
Devour | If target monster (non boss) is below 25% Hp, Instantly kill the target and restore 25% of targets max HP split between Dragon and Master (Requires Dragon) | 1 | Active(Link) |
Job Bonuses
Stat | +1 | +2 | +3 | +4 | +5 |
---|---|---|---|---|---|
STR | 2 | 11 | 20 | 29 | 38 |
AGI | 3 | 12 | 21 | 30 | 39 |
VIT | 4 | 13 | 22 | 31 | 40 |
INT | 6 | 15 | 24 | 33 | 42 |
DEX | 7 | 16 | 25 | 34 | 43 |
LUK | 8 | 17 | 26 | 35 | 44 |
ASPD
Equip | Attack Speed |
---|---|
Bare Handed | 145 |
Dagger | -10 |
1H Sword | -45 |
1H Spear | - |
2H Spear | -5 |