Difference between revisions of "2019-04-03"
From Project Einherjar
(Created page with "=== General === * Bleeding base atk reduction decreased from 25% -> 10% * Stats can now provide up to 95% Resistance to SC * New monster the Usakoring added * Easter Event Sta...") |
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=== Necromancer === | === Necromancer === | ||
* Increased matk scaling of Summons | * Increased matk scaling of Summons | ||
− | + | <br> | |
+ | === Adept === | ||
* Resta no longer requires Sap | * Resta no longer requires Sap | ||
* Magas no longer Requires Drain | * Magas no longer Requires Drain | ||
<br> | <br> | ||
+ | |||
=== Mystic === | === Mystic === | ||
* [Edit]: Spell Weaver: Lower Delay between auto cast with Casters Dex and is now Mystic Skill | * [Edit]: Spell Weaver: Lower Delay between auto cast with Casters Dex and is now Mystic Skill |
Revision as of 19:59, 4 April 2019
Contents
General
- Bleeding base atk reduction decreased from 25% -> 10%
- Stats can now provide up to 95% Resistance to SC
- New monster the Usakoring added
- Easter Event Starts
- Fixed Loyalty Shop giving Einherjar Set instead of Emperium Pick
Items
- Added 7 new items to the Recolorist
- Added 10 headgear for the Easter Event
- Added Usakoring Hat
- Added Usakoring Card
- Fixed Ragnarok Limited Edition Saying Dex instead of Agi
Enchanting
- Fixed NPC and Client Misalignment for effect details
- Fixed Short and Long ranged reflect being swapped client side
Centurion
- Stand Behind duration increased from 5 -> 15 seconds
- Stand Behind cooldown decreased from 5.5 -> 3 seconds
- Stand Behind now gives buff to caster and target
- Stand Behind removes Stand Behind buff before calculating
Macabre
- Soul Eater Should no longer miss
- Talisman of Exhaust now lowers target Def semi randomly
- Talisman of Chaos now lowers target Mdef semi randomly
- Talisman of Exhaust chance increased from 30~50% -> 25~75%
- Talisman of Chaos chance increased from 30~50% -> 25~75%
- Talisman of Exhaust now effect MVP
- Talisman of Chaos now effect MVP
- Talisman of Weakening now effect MVP
- Talisman of Doom now effect MVP
Buccaneer
- Increased Plunder drop chance from (SkillLv * SkillLv /10000) -> ((SkillLv * SkillLv + SkillLv * 15)/10000)
- Relentless Assault Def and Mdef reduction lowered from 50% -> 25%
- Ransack should now Steal before dealing damage
Mercenary
- Deathmark no longer blocked by GTB / MVP
Priest
- Slow Poison now prevents Talisman of Decays damage
- Bullet Barrage now effected by Bullet Time
Necromancer
- Increased matk scaling of Summons
Adept
- Resta no longer requires Sap
- Magas no longer Requires Drain
Mystic
- [Edit]: Spell Weaver: Lower Delay between auto cast with Casters Dex and is now Mystic Skill
- [Edit]: Grants: Hp increase changed from (10% + 50 + Int * SkillLv HP) -> (SkillLv)% HP + ('Heal Value' * SkillLv / 7) + (Int * SkillLv / 7) HP)
- [New]: Unlimited: Plat Skill Toggle: while active spells cost 2x SP but gain +3 range
Arcane
- [New]: Gullveig Reborn: When taking Fatal Damage instead convert 75% or your Current SP into a shield blocking up to 5 attacks, and granting Blessing of Freyr, if you take more then 5 hits or the shield breaks you will take damage again, can only occur once a life. (Max 1)
- [Edit]: Infuse Spell: Spells gain additional effects depending on combination used to activate spell weaver (Max 1)
Infuse Spell Combinations
- [Same]: Autocast Spell Gains 3 Levels
- [Water + Wind]: Freezes target and if target is Fire cast 'Salva' dealing (100 + Sp/100)% as damage and restores 1% of the damage as SP
- [Earth + Wind]: Stuns target and if target is Water cast 'Salva' dealing (100 + Sp/100)% as damage and restores 1% of the damage as SP
- [Fire + Water]: Burns target and if target is Earth cast 'Salva' dealing (100 + Sp/100)% as damage and restores 1% of the damage as SP
- [Fire + Earth]: Stone Curses target and if target is Wind cast 'Salva' dealing (100 + Sp/100)% as damage and restores 1% of the damage as SP
- [Holy + Dark]: Cast 'Equilibrium' dealing 400% damage to the target twice once as Holy and once as Dark
- [Holy or Dark + Poison or Ghost]: 'Blind' Target making their next 7 attacks miss
- [Poison + Ghost]: Stops Target healing for 10 seconds
- [Other]: Doubles Effects of Essence of Fire/Water/Wind/Earth based on ele use in combination