Difference between revisions of "Paladin"
From Project Einherjar
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=== Shield Chain === | === Shield Chain === | ||
* Gains bonuses if weapon is correct element for the following effects, Volcano, Violent Gale, Deluge, Spider Web, Black Powder, Muspelheim Curse, Dark Binding, Infected and Venom Splasher | * Gains bonuses if weapon is correct element for the following effects, Volcano, Violent Gale, Deluge, Spider Web, Black Powder, Muspelheim Curse, Dark Binding, Infected and Venom Splasher | ||
+ | |||
+ | === Sacrifice === | ||
+ | * Hit cout reduced from 5 -> 1 | ||
+ | * HP Cost increased from 9% Max HP -> 30% Max HP | ||
+ | * Damage increased from (90 + 10*SkillLv)% of HP Cost -> (150 + 15*SkillLv)% of HP Cost + (300 + 30*SkillLv)% Atk | ||
+ | * Can no longer reflected | ||
+ | * SP cost reduced from 100 -> 50 | ||
+ | * Cast Delay reduced from 2 -> 0.25 Seconds | ||
== Job Bonuses == | == Job Bonuses == |
Revision as of 07:23, 8 July 2023
Index |
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Overview
- Job Base: Crusader
- Job Type: 2-2 Transcendent
Job Change
Talk to the Paladin in Valhalla as a Job 40+ High Swordsman.
Class Data
Skill Changes
Pressure
- Damage increased from (500 + 300*SkillLv) -> (500 + 900 * SkillLv * (Level + 1) /100)
Shield Chain
- Gains bonuses if weapon is correct element for the following effects, Volcano, Violent Gale, Deluge, Spider Web, Black Powder, Muspelheim Curse, Dark Binding, Infected and Venom Splasher
Sacrifice
- Hit cout reduced from 5 -> 1
- HP Cost increased from 9% Max HP -> 30% Max HP
- Damage increased from (90 + 10*SkillLv)% of HP Cost -> (150 + 15*SkillLv)% of HP Cost + (300 + 30*SkillLv)% Atk
- Can no longer reflected
- SP cost reduced from 100 -> 50
- Cast Delay reduced from 2 -> 0.25 Seconds