Difference between revisions of "Floating Rates"
From Project Einherjar
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Every hour the exp and drop rates of the server change.<br> | Every hour the exp and drop rates of the server change.<br> | ||
There is a Rate Master NPC at (prt_in,133,40) that will change the rates for a player at the cost of 1 Event Ticket for every 20 minutes left on the hour and 10,000 zeny.<br> | There is a Rate Master NPC at (prt_in,133,40) that will change the rates for a player at the cost of 1 Event Ticket for every 20 minutes left on the hour and 10,000 zeny.<br> | ||
− | Card drops are excluded from | + | Card drops are excluded from any drop rate improvements and are always 0.1% (Non-MVP), 0.03% (MVP). |
Latest revision as of 17:07, 17 June 2023
Every hour the exp and drop rates of the server change.
There is a Rate Master NPC at (prt_in,133,40) that will change the rates for a player at the cost of 1 Event Ticket for every 20 minutes left on the hour and 10,000 zeny.
Card drops are excluded from any drop rate improvements and are always 0.1% (Non-MVP), 0.03% (MVP).
Exp Rates
Base | Lowest | Highest | |
---|---|---|---|
Weekdays | 3x | 1% | 100% |
Weekends | 3x | 1% | 200% |
Drop Rates
Base | Highest | Player Bonus | |
---|---|---|---|
Weekdays | 3x | log(1) | log(100) |
Weekends | 3x | log(1) | log(200) |
Drop rate formula: LN(X*(1+Y))
Where X is Base and Y is float
Y is the number inside the log