Difference between revisions of "Stalker"

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{{TOC}}
 
{{TOC}}
[[File:Stalker.png|thumb]]
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[[File:Stalker_class.png|thumb]]
 
= Overview =
 
= Overview =
 
: '''Job Base:''' [[Rogue]]
 
: '''Job Base:''' [[Rogue]]
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= Job Change =
 
= Job Change =
Talk to the Stalker in Valhalla as a Job 40+ High Thief.
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Talk to the Valkyrie in Valhalla once you reach Lv90/50 as a [[Rogue]].
  
 
= Class Data =
 
= Class Data =
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== New Skill ==
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{| class="wikitable"
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! scope="col" style="width: 25%;" | Skill
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! scope="col" style="width: 65%;" | Description
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! scope="col" style="width: 5%;" | Levels
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! scope="col" style="width: 5%;" | Type
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|-
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| [[Victimize]] || On Successful Steal/Steal Coin/Strip (including snatcher) Deal an additional (100*SkillLv)% Damage Can hit twice with dagger based on double attack chance. On Successful Steal/Steal Coin/Strip increase damage vs target by (2*SkillLv)% for each done, Increases damage by another (Dex / (16-SkillLv))% with dagger. Damage increase from strip only last while debuff is aplies. Damage increase from Steal/Steal Coin till monsters death. || 5 || Passive
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|-
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|}
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== Skill Changes ==
 
== Skill Changes ==
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=== Preserve ===
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* Removed with Plagiarism
  
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=== Chase Walk ===
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* Instead of Increasing Str, increases Atk by (2^(1+SkillLv)), half for bow
  
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=== Full Strip ===
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* Increase SP cost to cost more then all 4 other skills combined, each strip chance is now independent
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* SP cost changed from (20 + 2*SkillLv) -> (30-(5*SKillLv) + (Cost of all Stips Learned * 2 / 3))
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* Cast time increased from 0 -> (6-(SkillLv))
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* Cast delay removed
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* Cooldown increased from 0 -> 1 second
  
== Job Bonuses ==
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=== Reject Sword ===
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* Now only works on "short range skills"
  
  
 
[[Category:Classes]]
 
[[Category:Classes]]

Latest revision as of 08:39, 14 June 2024

Overview[edit]

Job Base: Rogue
Job Type: 2-2 Transcendent

Job Change[edit]

Talk to the Valkyrie in Valhalla once you reach Lv90/50 as a Rogue.

Class Data[edit]

New Skill[edit]

Skill Description Levels Type
Victimize On Successful Steal/Steal Coin/Strip (including snatcher) Deal an additional (100*SkillLv)% Damage Can hit twice with dagger based on double attack chance. On Successful Steal/Steal Coin/Strip increase damage vs target by (2*SkillLv)% for each done, Increases damage by another (Dex / (16-SkillLv))% with dagger. Damage increase from strip only last while debuff is aplies. Damage increase from Steal/Steal Coin till monsters death. 5 Passive

Skill Changes[edit]

Preserve[edit]

  • Removed with Plagiarism

Chase Walk[edit]

  • Instead of Increasing Str, increases Atk by (2^(1+SkillLv)), half for bow

Full Strip[edit]

  • Increase SP cost to cost more then all 4 other skills combined, each strip chance is now independent
  • SP cost changed from (20 + 2*SkillLv) -> (30-(5*SKillLv) + (Cost of all Stips Learned * 2 / 3))
  • Cast time increased from 0 -> (6-(SkillLv))
  • Cast delay removed
  • Cooldown increased from 0 -> 1 second

Reject Sword[edit]

  • Now only works on "short range skills"