Difference between revisions of "Mora equipment"
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− | == | + | == Affection Set == |
− | : ' | + | Useable by High Priests and Arcanes |
+ | |||
+ | Set when using all items: Increase heal power +15%, Increase SP cost of Heal by 20, Removes Gem cost of Sanctuary and Yngvi's Flare has 20% chance to remove Critical Wounds | ||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! | + | ! Item !! Effect |
|- | |- | ||
− | | | + | | Wand of Affection [2] || Heal power +10% |
|- | |- | ||
− | | | + | | Robe of Affection || INT+1 MDEF+5, 5 defense, holy element |
|- | |- | ||
− | | | + | | Shawl of Affection || Perfect Dodge + 10 |
|- | |- | ||
− | | | + | | Shoes of Affection || MHP+1500 |
− | | | + | |} |
− | + | ||
+ | == Judgement Set == | ||
+ | Useable by High Priests and Harvesters | ||
+ | |||
+ | Set when using all items: High priests have a chance to force monsters into hiding for 5 seconds when hit, Ruwach now has greatly increased damage and causes burning effect. Harvesters' Execute and Raging Hollows are now ghost property and gain damage based on your ATK. | ||
+ | |||
+ | {| class="wikitable" | ||
|- | |- | ||
− | + | ! Item !! Effect | |
|- | |- | ||
− | | | + | | Mace of Judgement [2] || Random chance to increase physical damage vs Demons by 20% when dealing physical attacks, and to increase magical damage vs Demons by 20% when dealing magical attacks. |
|- | |- | ||
− | | | + | | Robe of Judgement || STR+1, INT+1, MDEF+5, 5 defense, shadow element |
|- | |- | ||
− | | | + | | Shawl of Judgement || Flee +15 |
|- | |- | ||
− | | | + | | Shoes of Judgement || Reduces damage taken by all sizes by 10% |
|} | |} | ||
− | == | + | == Ur Set == |
− | : | + | Useable by Lord Knights, Paladins, Dragoons, Centurions, Whitesmiths, Creators, Ronin Legends and Shoguns |
+ | |||
+ | Set when using all items: MHP+14%, Reduce neutral damage by 10%, Enable use of Auto Guard lv 1 | ||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! | + | ! Item !! Effect |
|- | |- | ||
− | | | + | | Ur Plate || MDEF+5, MHP+7%, Reduce neutral damage by 5% |
|- | |- | ||
− | | | + | | Ur Greaves || MSP+40, MHP+5% |
|- | |- | ||
− | | | + | | Ur Manteau || MHP+2%, Reduce neutral damage by 10% |
|- | |- | ||
− | | | + | | Ur Seal [1] || MHP+2%, DEF+2 |
− | | | + | |} |
− | + | ||
+ | == Peuz Set == | ||
+ | Useable by Lord Knights, Paladins, Dragoons and Centurions. | ||
+ | |||
+ | Set when using all items: Physical Damage +10%, Automatically casts Spiral Pierce after using Spear Boomerang, Holy Cross gains additional damage equal to your crit chance when equipped with spears, Tornado Break gets damage doubled for 5 seconds after using Lancing Strike, Centurions gain ATK equal to soft defense and automatically cast Provoke on self after using Come at Me | ||
+ | |||
+ | {| class="wikitable" | ||
|- | |- | ||
− | + | ! Item !! Effect | |
|- | |- | ||
− | | | + | | Peuz Plate || ATK+10, MDEF+3, Flee+7 |
|- | |- | ||
− | | | + | | Peuz Greaves || MSP+10, AGI+4 |
|- | |- | ||
− | | | + | | Peuz Manteau || Flee+10, Crit+10 |
|- | |- | ||
− | | | + | | Peuz Seal [1] || ATK+10, MSP+20, DEF+2 |
|} | |} | ||
− | == | + | == Sapha's Clothes == |
− | : | + | Useable by Ronin Legends and Shoguns |
+ | |||
+ | Set when using all items: Flee+10, Crit Damage+10%, SP cost-10%, Ronins automatically cast lv 2 strike skills at a chance when attacking, Shoguns have 10% chance of using Heal Wounds when using Heavy Cleave and 10% chance of using Sprint when using Tiger Crush. | ||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! | + | ! Item !! Effect |
|- | |- | ||
− | | | + | | Sapha's Cloth || LUK+3, Flee+5 |
|- | |- | ||
− | | | + | | Sapha's Hood || Flee+12, LUK+3 |
|- | |- | ||
− | | | + | | Sapha's Ring || Hit+10 |
|- | |- | ||
− | | | + | | Sapha's Shoes || LUK+3, MSP+100 |
− | | | + | |} |
− | + | ||
+ | == Nab's Clothes == | ||
+ | Useable by Assassin Cross | ||
+ | |||
+ | Set when using all items: ATK+10%, INT+10, Loses ability to crit, increase soul destroyer damage by (crit damage/2)%, decrease soul destroyer`s cast time and delay by 0,5s, and gain 2 int and 5 atk for every 5 CRIT. | ||
+ | |||
+ | {| class="wikitable" | ||
|- | |- | ||
− | + | ! Item !! Effect | |
|- | |- | ||
− | | | + | | Nab's Cloth || STR+2, INT+2 |
|- | |- | ||
− | | | + | | Nab's Hood || Flee+15, ATK+10 |
|- | |- | ||
− | | | + | | Nab's Ring || ATK+10, INT+2 |
|- | |- | ||
− | | | + | | Nab's Shoes || INT+2, Flee+3 |
|} | |} | ||
− | == | + | == White Wings == |
− | : | + | Useable by Sniper |
+ | |||
+ | Set when using all items: Gain 1 AGI for every 2 INT, Increase ranged physical damage by 5%, Increases damage of Double Strafe by 10%, Every 10 LUK adds 1% chance of auto casting learned level of Falcon Assault when dealing ranged damage. | ||
+ | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! | + | ! Item !! Effect |
|- | |- | ||
− | | 1 || | + | | White Wing Suit [1] || Flee+5, Ranged Damage+5% |
|- | |- | ||
− | | | + | | White Wing Boots || AGI+2, Decrease SP cost of Double Strafe by 5 |
|- | |- | ||
− | | | + | | White Wing Brooch || DEX+2, Ranged Damage+3% |
|- | |- | ||
− | | | + | | White Wing Manteau || AGI+2, Flee+10, chance of adding Flee+20 when dealing physical attacks |
− | | | + | |} |
− | + | ||
+ | == Black Wings == | ||
+ | Useable by All Classes | ||
+ | |||
+ | Set when using all items: MHP+5%, Perfect Dodge+5+, Prevents Knockback, Prevents slow from being overweight, when combined with Black Wing (dagger), chance to gain ATK+50 and MATK+100 when dealing damage, when combined with Black Cat (accessory) reduces cast time by 20%. | ||
+ | |||
+ | {| class="wikitable" | ||
|- | |- | ||
− | + | ! Item !! Effect | |
|- | |- | ||
− | | | + | | Black Wing Suit [1] || VIT+2, ATK+10, MATK+25 |
|- | |- | ||
− | | | + | | Black Wing Boots || VIT+2, MSP+5% |
|- | |- | ||
− | | | + | | Black Wing Brooch || VIT+2, Perfect Dodge+3 |
|- | |- | ||
− | | | + | | Black Wing Manteau || VIT+2, Reduces neutral damage by 10% |
|} | |} | ||
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Latest revision as of 00:41, 3 March 2023
Index |
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General[edit]
The set items introduced along with the city of Mora are available to be acquired through the same ways as from vanilla RO, that is, you can get them by exchanging Mora Coins for the items with NPCs inside the city.
They have been balanced for use by characters of different classes and levels as they are originally renewal content and would otherwise be unusable due to level and class limitations.
Elemental Magic Equipment[edit]
They are all usable by Wizard, Sage, Super Novice, Soul Linker, Mystic and Macabre jobs
- Goldenrod Set:
Set when using all items: Reduce cast time of all skills by 15%, increase wind elemental magic damage by 40%, reduce earth elemental magic damage by 30%, increase damage taken by earth elemental attacks by 50%.
Item | Effect |
---|---|
Goldenrod Staff [2] | INT+3, Matk +15%, weapon level 4 |
Goldenrod Robe [0] | INT+1, MDEF+5, 4 defense, wind element |
Goldenrod Shoes [1] | MHP+500, MDEF+2 |
Goldenrod Orb [1] | INT+1, DEF+1, MDEF+2, Resist Wind+15% |
- Crimson Set:
Set when using all items: Reduce cast time of all skills by 15%, increase fire elemental magic damage by 40%, reduce water elemental magic damage by 30%, increase damage taken by water elemental attacks by 50%.
Item | Effect |
---|---|
Crimson Staff [2] | INT+3, Matk +15%, weapon level 4 |
Crimson Robe [0] | INT+1, MDEF+5, 4 defense, fire element |
Crimson Shoes [1] | MHP+500, MDEF+2 |
Crimson Orb [1] | INT+1, DEF+1, MDEF+2, Resist Fire+15% |
- Aqua Set:
Set when using all items: Reduce cast time of all skills by 15%, increase water elemental magic damage by 40%, reduce wind elemental magic damage by 30%, increase damage taken by wind elemental attacks by 50%.
Item | Effect |
---|---|
Aqua Staff [2] | INT+3, Matk +15%, weapon level 4 |
Aqua Robe [0] | INT+1, MDEF+5, 4 defense, water element |
Aqua Shoes [1] | MHP+500, MDEF+2 |
Aqua Orb [1] | INT+1, DEF+1, MDEF+2, Resist Water+15% |
- Forest Set:
Set when using all items: Reduce cast time of all skills by 15%, increase earth elemental magic damage by 40%, reduce water elemental magic damage by 30%, increase damage taken by water elemental attacks by 50%.
Item | Effect |
---|---|
Forest Staff [2] | INT+3, Matk +15%, weapon level 4 |
Forest Robe [0] | INT+1, MDEF+5, 4 defense, earth element |
Forest Shoes [1] | MHP+500, MDEF+2 |
Forest Orb [1] | INT+1, DEF+1, MDEF+2, Resist Earth+15% |
Affection Set[edit]
Useable by High Priests and Arcanes
Set when using all items: Increase heal power +15%, Increase SP cost of Heal by 20, Removes Gem cost of Sanctuary and Yngvi's Flare has 20% chance to remove Critical Wounds
Item | Effect |
---|---|
Wand of Affection [2] | Heal power +10% |
Robe of Affection | INT+1 MDEF+5, 5 defense, holy element |
Shawl of Affection | Perfect Dodge + 10 |
Shoes of Affection | MHP+1500 |
Judgement Set[edit]
Useable by High Priests and Harvesters
Set when using all items: High priests have a chance to force monsters into hiding for 5 seconds when hit, Ruwach now has greatly increased damage and causes burning effect. Harvesters' Execute and Raging Hollows are now ghost property and gain damage based on your ATK.
Item | Effect |
---|---|
Mace of Judgement [2] | Random chance to increase physical damage vs Demons by 20% when dealing physical attacks, and to increase magical damage vs Demons by 20% when dealing magical attacks. |
Robe of Judgement | STR+1, INT+1, MDEF+5, 5 defense, shadow element |
Shawl of Judgement | Flee +15 |
Shoes of Judgement | Reduces damage taken by all sizes by 10% |
Ur Set[edit]
Useable by Lord Knights, Paladins, Dragoons, Centurions, Whitesmiths, Creators, Ronin Legends and Shoguns
Set when using all items: MHP+14%, Reduce neutral damage by 10%, Enable use of Auto Guard lv 1
Item | Effect |
---|---|
Ur Plate | MDEF+5, MHP+7%, Reduce neutral damage by 5% |
Ur Greaves | MSP+40, MHP+5% |
Ur Manteau | MHP+2%, Reduce neutral damage by 10% |
Ur Seal [1] | MHP+2%, DEF+2 |
Peuz Set[edit]
Useable by Lord Knights, Paladins, Dragoons and Centurions.
Set when using all items: Physical Damage +10%, Automatically casts Spiral Pierce after using Spear Boomerang, Holy Cross gains additional damage equal to your crit chance when equipped with spears, Tornado Break gets damage doubled for 5 seconds after using Lancing Strike, Centurions gain ATK equal to soft defense and automatically cast Provoke on self after using Come at Me
Item | Effect |
---|---|
Peuz Plate | ATK+10, MDEF+3, Flee+7 |
Peuz Greaves | MSP+10, AGI+4 |
Peuz Manteau | Flee+10, Crit+10 |
Peuz Seal [1] | ATK+10, MSP+20, DEF+2 |
Sapha's Clothes[edit]
Useable by Ronin Legends and Shoguns
Set when using all items: Flee+10, Crit Damage+10%, SP cost-10%, Ronins automatically cast lv 2 strike skills at a chance when attacking, Shoguns have 10% chance of using Heal Wounds when using Heavy Cleave and 10% chance of using Sprint when using Tiger Crush.
Item | Effect |
---|---|
Sapha's Cloth | LUK+3, Flee+5 |
Sapha's Hood | Flee+12, LUK+3 |
Sapha's Ring | Hit+10 |
Sapha's Shoes | LUK+3, MSP+100 |
Nab's Clothes[edit]
Useable by Assassin Cross
Set when using all items: ATK+10%, INT+10, Loses ability to crit, increase soul destroyer damage by (crit damage/2)%, decrease soul destroyer`s cast time and delay by 0,5s, and gain 2 int and 5 atk for every 5 CRIT.
Item | Effect |
---|---|
Nab's Cloth | STR+2, INT+2 |
Nab's Hood | Flee+15, ATK+10 |
Nab's Ring | ATK+10, INT+2 |
Nab's Shoes | INT+2, Flee+3 |
White Wings[edit]
Useable by Sniper
Set when using all items: Gain 1 AGI for every 2 INT, Increase ranged physical damage by 5%, Increases damage of Double Strafe by 10%, Every 10 LUK adds 1% chance of auto casting learned level of Falcon Assault when dealing ranged damage.
Item | Effect |
---|---|
White Wing Suit [1] | Flee+5, Ranged Damage+5% |
White Wing Boots | AGI+2, Decrease SP cost of Double Strafe by 5 |
White Wing Brooch | DEX+2, Ranged Damage+3% |
White Wing Manteau | AGI+2, Flee+10, chance of adding Flee+20 when dealing physical attacks |
Black Wings[edit]
Useable by All Classes
Set when using all items: MHP+5%, Perfect Dodge+5+, Prevents Knockback, Prevents slow from being overweight, when combined with Black Wing (dagger), chance to gain ATK+50 and MATK+100 when dealing damage, when combined with Black Cat (accessory) reduces cast time by 20%.
Item | Effect |
---|---|
Black Wing Suit [1] | VIT+2, ATK+10, MATK+25 |
Black Wing Boots | VIT+2, MSP+5% |
Black Wing Brooch | VIT+2, Perfect Dodge+3 |
Black Wing Manteau | VIT+2, Reduces neutral damage by 10% |