Difference between revisions of "Stalker"

From Project Einherjar
 
(2 intermediate revisions by the same user not shown)
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= Class Data =
 
= Class Data =
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== New Skill ==
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{| class="wikitable"
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! scope="col" style="width: 25%;" | Skill
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! scope="col" style="width: 65%;" | Description
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! scope="col" style="width: 5%;" | Levels
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! scope="col" style="width: 5%;" | Type
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|-
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| [[Victimize]] || On Successful Steal/Steal Coin/Strip (including snatcher) Deal an additional (100*SkillLv)% Damage Can hit twice with dagger based on double attack chance. On Successful Steal/Steal Coin/Strip increase damage vs target by (2*SkillLv)% for each done, Increases damage by another (Dex / (16-SkillLv))% with dagger. Damage increase from strip only last while debuff is aplies. Damage increase from Steal/Steal Coin till monsters death. || 5 || Passive
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|-
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|}
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== Skill Changes ==
 
== Skill Changes ==
 
=== Preserve ===
 
=== Preserve ===
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=== Chase Walk ===
 
=== Chase Walk ===
 
* Instead of Increasing Str, increases Atk by (2^(1+SkillLv)), half for bow
 
* Instead of Increasing Str, increases Atk by (2^(1+SkillLv)), half for bow
 +
* Bonus attack now triggered at 5 seconds
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* Bonus attack duration increased from 30 -> 90 seconds but no longer increased by Soul Link
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* Bonus Speed now scales with Skill Level
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* Time between SP cost cost reduced from 10 -> 5 seconds
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* Sustain SP cost reduced from (10+2*SkillLv) -> (5+SkillLv)
  
 
=== Full Strip ===
 
=== Full Strip ===

Latest revision as of 16:19, 20 June 2024

Overview[edit]

Job Base: Rogue
Job Type: 2-2 Transcendent

Job Change[edit]

Talk to the Valkyrie in Valhalla once you reach Lv90/50 as a Rogue.

Class Data[edit]

New Skill[edit]

Skill Description Levels Type
Victimize On Successful Steal/Steal Coin/Strip (including snatcher) Deal an additional (100*SkillLv)% Damage Can hit twice with dagger based on double attack chance. On Successful Steal/Steal Coin/Strip increase damage vs target by (2*SkillLv)% for each done, Increases damage by another (Dex / (16-SkillLv))% with dagger. Damage increase from strip only last while debuff is aplies. Damage increase from Steal/Steal Coin till monsters death. 5 Passive

Skill Changes[edit]

Preserve[edit]

  • Removed with Plagiarism

Chase Walk[edit]

  • Instead of Increasing Str, increases Atk by (2^(1+SkillLv)), half for bow
  • Bonus attack now triggered at 5 seconds
  • Bonus attack duration increased from 30 -> 90 seconds but no longer increased by Soul Link
  • Bonus Speed now scales with Skill Level
  • Time between SP cost cost reduced from 10 -> 5 seconds
  • Sustain SP cost reduced from (10+2*SkillLv) -> (5+SkillLv)

Full Strip[edit]

  • Increase SP cost to cost more then all 4 other skills combined, each strip chance is now independent
  • SP cost changed from (20 + 2*SkillLv) -> (30-(5*SKillLv) + (Cost of all Stips Learned * 2 / 3))
  • Cast time increased from 0 -> (6-(SkillLv))
  • Cast delay removed
  • Cooldown increased from 0 -> 1 second

Reject Sword[edit]

  • Now only works on "short range skills"