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From Project Einherjar
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= Class Data = | = Class Data = | ||
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== Skill Changes == | == Skill Changes == | ||
=== Preserve === | === Preserve === | ||
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=== Chase Walk === | === Chase Walk === | ||
* Instead of Increasing Str, increases Atk by (2^(1+SkillLv)), half for bow | * Instead of Increasing Str, increases Atk by (2^(1+SkillLv)), half for bow | ||
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=== Full Strip === | === Full Strip === | ||
− | * | + | * Full Strip, increase SP cost to cost more then all 4 other skills combined, each strip chance is now independent |
− | * SP cost changed from (20 + 2*SkillLv) -> (30-(5*SKillLv) + (Cost of all Stips Learned * 2 / 3)) | + | * Full Strip SP cost changed from (20 + 2*SkillLv) -> (30-(5*SKillLv) + (Cost of all Stips Learned * 2 / 3)) |
− | * Cast time increased from 0 -> (6-(SkillLv)) | + | * Full Strip Cast time increased from 0 -> (6-(SkillLv)) |
− | * | + | * Full Strip cast delay removed |
− | * | + | * Full Strip cooldown increased from 0 -> 1 second |
=== Reject Sword === | === Reject Sword === |