Editing Rogue

From Project Einherjar

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| [[Twisting Blade]] || Deals (150*SkillLv)% Atk to target. Can hit twice with dagger based on double attack chance. || 5 || Offensive
 
| [[Twisting Blade]] || Deals (150*SkillLv)% Atk to target. Can hit twice with dagger based on double attack chance. || 5 || Offensive
 
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| [[Cloak and Dagger]] || Only Usable When Invisible or Disguised, Teleport Behind Target dealing (100 + 100*SkillLv)% undodgeable damage reduces targets Flee by (5*SkillLv)% for 5 seconds, has 7 range Can hit twice with dagger based on double attack chance. Doesn't break hiding. || 5 || Offensive
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| [[Cloak and Dagger]] || Only Usable When Invisible, Teleport Behind Target dealing (100 + 100*SkillLv)% undodgeable damage reduces targets Flee by (5*SkillLv)% for 5 seconds, has 7 range Can hit twice with dagger based on double attack chance. || 5 || Offensive
 
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| [[Cutpurse]] || On Successful Steal/Steal Coin (including snatcher) increase SP regen by Flat (Base Level / 5) for 60 Seconds || 1 || Passive
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| [[Cutpurse]] || On Successful Steal/Steal Coin (including snatcher) increase SP regen by 100% for 60 seconds. || 1 || Passive
 
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| [[Rupture Tendons]] || Melee only Deals (75 + 25*SkillLv)% Damage, Speeds Target and Applied Rupture Tendons. Every 2 seconds take damage equal to (min(40,distacne traveled since last damage) * SkillLv * 3)% Atk, Stops once target moves a total of (80*SkillLv) cells, Ends if caster is out of view range or on a different map. || 5 || Offensive
 
| [[Rupture Tendons]] || Melee only Deals (75 + 25*SkillLv)% Damage, Speeds Target and Applied Rupture Tendons. Every 2 seconds take damage equal to (min(40,distacne traveled since last damage) * SkillLv * 3)% Atk, Stops once target moves a total of (80*SkillLv) cells, Ends if caster is out of view range or on a different map. || 5 || Offensive
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| [[Barrage]] || Send 3 arrows flying towards your target. Consumes 3 arrows per use. deals 100 + (30*SkillLv)% per hit || 5 || Offensive
 
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| [[Envenom Arrow]] || ires an arrow dealing 100 + (50*SkillLv)% Atk poison damage. Inherits Bonus atk and poison chance from envenom level known || 5 || Offensive
 
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| [[Pilfer Arrow]] || Usable When Invisible, Shoot the target dealing (150 + 50*SkillLv)% Atk and has a (5+5*Skillv)% chance to attempt a "steal" but item is dropped on the ground near target. (Triggers by Victimize and Cutpurse) || 5 || Offensive
 
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| [[Vanishing Arrow]] || Shoot the target dealing (100 + 60*SkillLv)% Atk and Hiding || 5 || Offensive
 
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| [[Disguise]] || Disguise as Target Mob or Player || 1 || Platinum, Supportive
 
 
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* Damage increased from 300% -> 500% (100*SkillLv)
 
* Damage increased from 300% -> 500% (100*SkillLv)
 
* Stun and Blind chance changed from (10+3*SkillLv)% -> (5+5*SkillLv)%  
 
* Stun and Blind chance changed from (10+3*SkillLv)% -> (5+5*SkillLv)%  
* Useable from Chase Walk & Disguise
 
* No longer breaks Hiding
 
 
* SP Cost reduced from 20 -> 15
 
* SP Cost reduced from 20 -> 15
  
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* Strip Skills no longer blocked by FCP and last about 90 seconds
 
* Strip Skills no longer blocked by FCP and last about 90 seconds
 
* Strip Chance increased from (5 * (SkillLv + 1) + 2 * (Dex - Target Dex)) -> (10 * (SkillLv + 1) + SkillLv * (Dex - Target Dex))
 
* Strip Chance increased from (5 * (SkillLv + 1) + 2 * (Dex - Target Dex)) -> (10 * (SkillLv + 1) + SkillLv * (Dex - Target Dex))
 
=== Soul Link ===
 
* Tunnel Drive Speed now increased by Soul Link
 
* Tunnel Drive SP cost increased by Soul Link
 
* No longer gets double healing from top 10 alchemist from Soul Link
 
* No Longer Immune to Dispell with Soul Link
 
  
 
[[Category:Classes]]
 
[[Category:Classes]]

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