Editing Necromancer

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! scope="col" style="width: 5%;" | Type
 
! scope="col" style="width: 5%;" | Type
 
|-
 
|-
βˆ’
| [[File:Reanimate.png]] [[Necrosis]] || Spells apply Necrosis to target. Targets that die under Necrosis remain as a Corpse for 90 Seconds at a (SkillLv*5+5)% chance. || 5 || Active
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| [[File:Reanimate.png]] [[Necrosis]] || Spells apply Necrosis to target. Targets that die under Necrosis remain as a Corpse for 90 Seconds at a (SkillLv*5)% chance. || 5 || Active
 
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|-
 
| [[File:Devour.png]] [[Corpse Eater]] || Consumes a corpse to restore HP. || 10 || Active
 
| [[File:Devour.png]] [[Corpse Eater]] || Consumes a corpse to restore HP. || 10 || Active
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= Stats for Nerds (Now Updated) =
 
= Stats for Nerds (Now Updated) =
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=== Familiar (Your new best friend) ===
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{| class="wikitable"
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|-
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! Monster Stat !! Conversion of Master Stats
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|-
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| Base || Master's JobLv + Master's BaseLv + Master's Str + Master's Int
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|-
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| Max HP || 100 + Base * 100
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|-
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| Max SP || 50 + Base * 50
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|-
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| Atk || Base + (Base/13) ^ 2 ~ Base + (Base/12) ^ 2
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|-
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| Matk || 93 + Base + Master's max mAtk/2
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|-
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| APM || gets slowed with higher base value, can't find exact numbers
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|-
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| Def || Base / 5
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|-
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| Mdef || Base / 5
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|-
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| Hit || Base * 2 / 3
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|-
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| Flee|| Base / 2
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|-
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| colspan="2" | The familiar inherently has 50% resist against all elements
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|-
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| colspan="2" | Inherits all increased damage to element effects from cards (Gets phys increased damage to element of [phys ele bonus + magic ele bonus])
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|}
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=== Summon Skeleton (Vanilla taste) ===
 
=== Summon Skeleton (Vanilla taste) ===
 
{| class="wikitable"
 
{| class="wikitable"

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