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| {| class="wikitable" | | {| class="wikitable" |
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− | ! Item !! Effect | + | ! Item !! Effect !! Usable Jobs |
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− | | Goldenrod Staff [2] || INT+3, Matk +15%, weapon level 4 | + | | Goldenrod Staff [1] || INT+3, Matk +15%, weapon level 4 |
| |- | | |- |
| | Goldenrod Robe [0] || INT+1, MDEF+5, 4 defense, wind element | | | Goldenrod Robe [0] || INT+1, MDEF+5, 4 defense, wind element |
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| |} | | |} |
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− | : '''Crimson Set:''' | + | == [[File:Swiftness.png]] Swiftness == |
− | Set when using all items: Reduce cast time of all skills by 15%, increase fire elemental magic damage by 40%, reduce water elemental magic damage by 30%, increase damage taken by water elemental attacks by 50%.
| + | : '''Weapons:''' Dagger and Katars |
| {| class="wikitable" | | {| class="wikitable" |
| |- | | |- |
− | ! Item !! Effect | + | ! Level !! Effect |
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− | | Crimson Staff [2] || INT+3, Matk +15%, weapon level 4 | + | | 1 || Agility +1 |
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− | | Crimson Robe [0] || INT+1, MDEF+5, 4 defense, fire element | + | | 2 || Attack Speed + 5%, Cast Delay -5% |
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− | | Crimson Shoes [1] || MHP+500, MDEF+2 | + | | 3 || Flee + 10 |
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− | | Crimson Orb [1] || INT+1, DEF+1, MDEF+2, Resist Fire+15% | + | | 4 || Attacking Restores HP |
− | |} | + | |- |
− | | + | | 5 || Movement Speed + 5 |
− | : '''Aqua Set:'''
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− | Set when using all items: Reduce cast time of all skills by 15%, increase water elemental magic damage by 40%, reduce wind elemental magic damage by 30%, increase damage taken by wind elemental attacks by 50%.
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− | {| class="wikitable"
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| |- | | |- |
− | ! Item !! Effect
| + | | 6 || Ignore 3 Flat Def and Mdef |
| |- | | |- |
− | | Aqua Staff [2] || INT+3, Matk +15%, weapon level 4 | + | | 7 || Critical & Matk + 5% |
| |- | | |- |
− | | Aqua Robe [0] || INT+1, MDEF+5, 4 defense, water element | + | | 8 || Critical Damage + 5% |
| |- | | |- |
− | | Aqua Shoes [1] || MHP+500, MDEF+2 | + | | 9 || All Damage +10% |
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− | | Aqua Orb [1] || INT+1, DEF+1, MDEF+2, Resist Water+15% | + | | 10 || Doubles Weapon Level Effect and increases the APM Cap by 50 |
| |} | | |} |
| | | |
− | : '''Forest Set:''' | + | == [[File:Safeguard.png]] Safeguard == |
− | Set when using all items: Reduce cast time of all skills by 15%, increase earth elemental magic damage by 40%, reduce water elemental magic damage by 30%, increase damage taken by water elemental attacks by 50%.
| + | : '''Weapons:''' Unarmed, Spears, Books and Shields. |
| {| class="wikitable" | | {| class="wikitable" |
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− | ! Item !! Effect | + | ! Level !! Effect |
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− | | Forest Staff [2] || INT+3, Matk +15%, weapon level 4 | + | | 1 || Vitality + 1 |
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− | | Forest Robe [0] || INT+1, MDEF+5, 4 defense, earth element | + | | 2 || Hp + 300 |
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− | | Forest Shoes [1] || MHP+500, MDEF+2 | + | | 3 || Hp Recovery + 25% |
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− | | Forest Orb [1] || INT+1, DEF+1, MDEF+2, Resist Earth+15% | + | | 4 || Reduce incoming damage by (SkillLv * 2) |
− | |} | + | |- |
− | | + | | 5 || Defense + 2 |
− | == Affection Set ==
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− | Useable by High Priests and Arcanes
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− | | |
− | Set when using all items: Increase heal power +15%, Increase SP cost of Heal by 20, Removes Gem cost of Sanctuary and Yngvi's Flare has 20% chance to remove Critical Wounds
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− | {| class="wikitable"
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− | ! Item !! Effect
| + | | 6 || Magic Defense + 2 |
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− | | Wand of Affection [2] || Heal power +10% | + | | 7 || HP + 5%, Healing Received + 5% |
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− | | Robe of Affection || INT+1 MDEF+5, 5 defense, holy element | + | | 8 || Physical Resistance +10% |
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− | | Shawl of Affection || Perfect Dodge + 10 | + | | 9 || Magic Resistance +10% |
| |- | | |- |
− | | Shoes of Affection || MHP+1500 | + | | 10 || Doubles Weapon Level Effect |
| |} | | |} |
| | | |
− | == Judgement Set == | + | == [[File:Mystical.png]] Mystical == |
− | Useable by High Priests and Harvesters
| + | : '''Weapons:''' Rods and Staffs |
− | | |
− | Set when using all items: High priests have a chance to force monsters into hiding for 5 seconds when hit, Ruwach now has greatly increased damage and causes burning effect. Harvesters' Execute and Raging Hollows are now ghost property and gain damage based on your ATK.
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− | | |
| {| class="wikitable" | | {| class="wikitable" |
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− | ! Item !! Effect | + | ! Level !! Effect |
− | |-
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− | | Mace of Judgement [2] || Random chance to increase physical damage vs Demons by 20% when dealing physical attacks, and to increase magical damage vs Demons by 20% when dealing magical attacks.
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− | | Robe of Judgement || STR+1, INT+1, MDEF+5, 5 defense, shadow element | + | | 1 || Intelligence + 1 |
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− | | Shawl of Judgement || Flee +15 | + | | 2 || Magic Attack + 25~50 |
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− | | Shoes of Judgement || Reduces damage taken by all sizes by 10% | + | | 3 || SP Recovery Rate + 25% |
− | |}
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− | | |
− | == Ur Set ==
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− | Useable by Lord Knights, Paladins, Dragoons, Centurions, Whitesmiths, Creators, Ronin Legends and Shoguns
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− | | |
− | Set when using all items: MHP+14%, Reduce neutral damage by 10%, Enable use of Auto Guard lv 1
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− | {| class="wikitable"
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− | ! Item !! Effect
| + | | 4 || Max SP + 100 |
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− | | Ur Plate || MDEF+5, MHP+7%, Reduce neutral damage by 5% | + | | 5 || Ignore 3% Mdef |
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− | | Ur Greaves || MSP+40, MHP+5% | + | | 6 || Heal Power + 15% |
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− | | Ur Manteau || MHP+2%, Reduce neutral damage by 10% | + | | 7 || Cast Delay & Cast Time - 5% |
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− | | Ur Seal [1] || MHP+2%, DEF+2 | + | | 8 || Magic Damage + 5%, SP Cost - 5% |
− | |}
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− | | |
− | == Peuz Set ==
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− | Useable by Lord Knights, Paladins, Dragoons and Centurions.
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− | | |
− | Set when using all items: Physical Damage +10%, Automatically casts Spiral Pierce after using Spear Boomerang, Holy Cross gains additional damage equal to your crit chance when equipped with spears, Tornado Break gets damage doubled for 5 seconds after using Lancing Strike, Centurions gain ATK equal to soft defense and automatically cast Provoke on self after using Come at Me
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− | | |
− | {| class="wikitable"
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− | |-
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− | ! Item !! Effect
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− | | Peuz Plate || ATK+10, MDEF+3, Flee+7 | + | | 9 || Magic Attack + 5% |
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− | | Peuz Greaves || MSP+10, AGI+4 | + | | 10 || Doubles Weapon Level Effect |
− | |-
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− | | Peuz Manteau || Flee+10, Crit+10
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− | |-
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− | | Peuz Seal [1] || ATK+10, MSP+20, DEF+2
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| |} | | |} |
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− | == Sapha's Clothes == | + | == [[File:Ranged.png]] Ranged == |
− | Useable by Ronin Legends and Shoguns
| + | : '''Weapons:''' Bows, Instruments, Whips and Guns |
− | | |
− | Set when using all items: Flee+10, Crit Damage+10%, SP cost-10%, Ronins automatically cast lv 2 strike skills at a chance when attacking, Shoguns have 10% chance of using Heal Wounds when using Heavy Cleave and 10% chance of using Sprint when using Tiger Crush.
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| {| class="wikitable" | | {| class="wikitable" |
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− | ! Item !! Effect | + | ! Level !! Effect |
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− | | Sapha's Cloth || LUK+3, Flee+5 | + | | 1 || Dexterity + 1 |
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− | | Sapha's Hood || Flee+12, LUK+3 | + | | 2 || 10% Perfect Hit chance |
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− | | Sapha's Ring || Hit+10 | + | | 3 || Base Attack + 5 |
| |- | | |- |
− | | Sapha's Shoes || LUK+3, MSP+100 | + | | 4 || Critical + 3 |
− | |}
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− | | |
− | == Nab's Clothes ==
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− | Useable by Assassin Cross
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− | | |
− | Set when using all items: ATK+10%, INT+10, Loses ability to crit, increase soul destroyer damage by (crit damage/2)%, decrease soul destroyer`s cast time and delay by 0,5s, and gain 2 int and 5 atk for every 5 CRIT.
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− | | |
− | {| class="wikitable"
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| |- | | |- |
− | ! Item !! Effect
| + | | 5 || Attack + 5% |
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− | | Nab's Cloth || STR+2, INT+2 | + | | 6 || Base APM + 3, -5% Cast Delay |
| |- | | |- |
− | | Nab's Hood || Flee+15, ATK+10 | + | | 7 || Ignore 3% Def |
| |- | | |- |
− | | Nab's Ring || ATK+10, INT+2 | + | | 8 || Critical Damage + 5% |
| |- | | |- |
− | | Nab's Shoes || INT+2, Flee+3 | + | | 9 || Ranged Attack +10% |
− | |}
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− | | |
− | == White Wings ==
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− | Useable by Sniper
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− | | |
− | Set when using all items: Gain 1 AGI for every 2 INT, Increase ranged physical damage by 5%, Increases damage of Double Strafe by 10%, Every 10 LUK adds 1% chance of auto casting learned level of Falcon Assault when dealing ranged damage.
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− | | |
− | {| class="wikitable"
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| |- | | |- |
− | ! Item !! Effect
| + | | 10 || Doubles Weapon Level Effect |
− | |- | |
− | | White Wing Suit [1] || Flee+5, Ranged Damage+5% | |
− | |-
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− | | White Wing Boots || AGI+2, Decrease SP cost of Double Strafe by 5
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− | |-
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− | | White Wing Brooch || DEX+2, Ranged Damage+3%
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− | |-
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− | | White Wing Manteau || AGI+2, Flee+10, chance of adding Flee+20 when dealing physical attacks
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| |} | | |} |
| | | |
− | == Black Wings ==
| + | [[Category:Leveling]] |
− | Useable by All Classes
| + | [[Category:Skills]] |
− | | + | [[Category:Combat]] |
− | Set when using all items: MHP+5%, Perfect Dodge+5+, Prevents Knockback, Prevents slow from being overweight, when combined with Black Wing (dagger), chance to gain ATK+50 and MATK+100 when dealing damage, when combined with Black Cat (accessory) reduces cast time by 20%.
| + | [[Category:General Information]] |
− | | |
− | {| class="wikitable"
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− | |-
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− | ! Item !! Effect
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− | |-
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− | | Black Wing Suit [1] || VIT+2, ATK+10, MATK+25
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− | |-
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− | | Black Wing Boots || VIT+2, MSP+5%
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− | |-
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− | | Black Wing Brooch || VIT+2, Perfect Dodge+3
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− | |-
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− | | Black Wing Manteau || VIT+2, Reduces neutral damage by 10%
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− | |}
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