Editing Mora equipment

From Project Einherjar

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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Item !! Effect
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! Item !! Effect !! Usable Jobs
 
|-
 
|-
|  Goldenrod Staff [2] || INT+3, Matk +15%, weapon level 4
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|  Goldenrod Staff [1] || INT+3, Matk +15%, weapon level 4
 
|-
 
|-
 
| Goldenrod Robe [0] || INT+1, MDEF+5, 4 defense, wind element
 
| Goldenrod Robe [0] || INT+1, MDEF+5, 4 defense, wind element
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|}
 
|}
  
: '''Crimson Set:'''
+
== [[File:Swiftness.png]] Swiftness ==
Set when using all items: Reduce cast time of all skills by 15%, increase fire elemental magic damage by 40%, reduce water elemental magic damage by 30%, increase damage taken by water elemental attacks by 50%.
+
: '''Weapons:''' Dagger and Katars
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Item !! Effect
+
! Level !! Effect
 
|-
 
|-
| Crimson Staff [2] || INT+3, Matk +15%, weapon level 4
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| 1 || Agility +1
 
|-
 
|-
| Crimson Robe [0] || INT+1, MDEF+5, 4 defense, fire element
+
| 2 || Attack Speed + 5%, Cast Delay -5%
 
|-
 
|-
| Crimson Shoes [1] || MHP+500, MDEF+2
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| 3 || Flee + 10
 
|-
 
|-
| Crimson Orb [1] || INT+1, DEF+1, MDEF+2, Resist Fire+15%
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| 4 || Attacking Restores HP
|}
+
|-
 
+
| 5 || Movement Speed + 5
: '''Aqua Set:'''
 
Set when using all items: Reduce cast time of all skills by 15%, increase water elemental magic damage by 40%, reduce wind elemental magic damage by 30%, increase damage taken by wind elemental attacks by 50%.
 
{| class="wikitable"
 
 
|-
 
|-
! Item !! Effect
+
| 6 || Ignore 3 Flat Def and Mdef
 
|-
 
|-
| Aqua Staff [2] || INT+3, Matk +15%, weapon level 4
+
| 7 || Critical & Matk + 5%
 
|-
 
|-
| Aqua Robe [0] || INT+1, MDEF+5, 4 defense, water element
+
| 8 || Critical Damage + 5%
 
|-
 
|-
| Aqua Shoes [1] || MHP+500, MDEF+2
+
| 9 || All Damage +10%
 
|-
 
|-
| Aqua Orb [1] || INT+1, DEF+1, MDEF+2, Resist Water+15%
+
| 10 || Doubles Weapon Level Effect and increases the APM Cap by 50
 
|}
 
|}
  
: '''Forest Set:'''
+
== [[File:Safeguard.png]] Safeguard ==
Set when using all items: Reduce cast time of all skills by 15%, increase earth elemental magic damage by 40%, reduce water elemental magic damage by 30%, increase damage taken by water elemental attacks by 50%.
+
: '''Weapons:''' Unarmed, Spears, Books and Shields.
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Item !! Effect
+
! Level !! Effect
 
|-
 
|-
| Forest Staff [2] || INT+3, Matk +15%, weapon level 4
+
| 1 || Vitality + 1
 
|-
 
|-
| Forest Robe [0] || INT+1, MDEF+5, 4 defense, earth element
+
| 2 || Hp + 300
 
|-
 
|-
| Forest Shoes [1] || MHP+500, MDEF+2
+
| 3 || Hp Recovery + 25%
 
|-
 
|-
| Forest Orb [1] || INT+1, DEF+1, MDEF+2, Resist Earth+15%
+
| 4 || Reduce incoming damage by (SkillLv * 2)
|}
+
|-
 
+
| 5 || Defense + 2
== Affection Set ==
 
Useable by High Priests and Arcanes
 
 
 
Set when using all items: Increase heal power +15%, Increase SP cost of Heal by 20, Removes Gem cost of Sanctuary and Yngvi's Flare has 20% chance to remove Critical Wounds
 
 
 
{| class="wikitable"
 
 
|-
 
|-
! Item !! Effect
+
| 6 || Magic Defense + 2
 
|-
 
|-
| Wand of Affection [2] || Heal power +10%
+
| 7 || HP + 5%, Healing Received + 5%
 
|-
 
|-
| Robe of Affection || INT+1 MDEF+5, 5 defense, holy element
+
| 8 || Physical Resistance +10%
 
|-
 
|-
| Shawl of Affection || Perfect Dodge + 10
+
| 9 || Magic Resistance +10%
 
|-
 
|-
| Shoes of Affection || MHP+1500
+
| 10 || Doubles Weapon Level Effect
 
|}
 
|}
  
== Judgement Set ==
+
== [[File:Mystical.png]] Mystical ==
Useable by High Priests and Harvesters
+
: '''Weapons:''' Rods and Staffs
 
 
Set when using all items: High priests have a chance to force monsters into hiding for 5 seconds when hit, Ruwach now has greatly increased damage and causes burning effect. Harvesters' Execute and Raging Hollows are now ghost property and gain damage based on your ATK.
 
 
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Item !! Effect
+
! Level !! Effect
|-
 
| Mace of Judgement [2] || Random chance to increase physical damage vs Demons by 20% when dealing physical attacks, and to increase magical damage vs Demons by 20% when dealing magical attacks.
 
 
|-
 
|-
| Robe of Judgement || STR+1, INT+1, MDEF+5, 5 defense, shadow element
+
| 1 || Intelligence + 1
 
|-
 
|-
| Shawl of Judgement || Flee +15
+
| 2 || Magic Attack + 25~50
 
|-
 
|-
| Shoes of Judgement || Reduces damage taken by all sizes by 10%
+
| 3 || SP Recovery Rate + 25%
|}
 
 
 
== Ur Set ==
 
Useable by Lord Knights, Paladins, Dragoons, Centurions, Whitesmiths, Creators, Ronin Legends and Shoguns
 
 
 
Set when using all items: MHP+14%, Reduce neutral damage by 10%, Enable use of Auto Guard lv 1
 
 
 
{| class="wikitable"
 
 
|-
 
|-
! Item !! Effect
+
| 4 || Max SP + 100
 
|-
 
|-
| Ur Plate || MDEF+5, MHP+7%, Reduce neutral damage by 5%
+
| 5 || Ignore 3% Mdef
 
|-
 
|-
| Ur Greaves || MSP+40, MHP+5%
+
| 6 || Heal Power + 15%
 
|-
 
|-
| Ur Manteau || MHP+2%, Reduce neutral damage by 10%
+
| 7 || Cast Delay & Cast Time - 5%
 
|-
 
|-
| Ur Seal [1] || MHP+2%, DEF+2
+
| 8 || Magic Damage + 5%, SP Cost - 5%
|}
 
 
 
== Peuz Set ==
 
Useable by Lord Knights, Paladins, Dragoons and Centurions.
 
 
 
Set when using all items: Physical Damage +10%, Automatically casts Spiral Pierce after using Spear Boomerang, Holy Cross gains additional damage equal to your crit chance when equipped with spears, Tornado Break gets damage doubled for 5 seconds after using Lancing Strike, Centurions gain ATK equal to soft defense and automatically cast Provoke on self after using Come at Me
 
 
 
{| class="wikitable"
 
|-
 
! Item !! Effect
 
 
|-
 
|-
| Peuz Plate || ATK+10, MDEF+3, Flee+7
+
| 9 || Magic Attack + 5%
 
|-
 
|-
| Peuz Greaves || MSP+10, AGI+4
+
| 10 || Doubles Weapon Level Effect
|-
 
| Peuz Manteau || Flee+10, Crit+10
 
|-
 
| Peuz Seal [1] || ATK+10, MSP+20, DEF+2
 
 
|}
 
|}
  
== Sapha's Clothes ==
+
== [[File:Ranged.png]] Ranged ==
Useable by Ronin Legends and Shoguns
+
: '''Weapons:''' Bows, Instruments, Whips and Guns
 
 
Set when using all items: Flee+10, Crit Damage+10%, SP cost-10%, Ronins automatically cast lv 2 strike skills at a chance when attacking, Shoguns have 10% chance of using Heal Wounds when using Heavy Cleave and 10% chance of using Sprint when using Tiger Crush.
 
 
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Item !! Effect
+
! Level !! Effect
 
|-
 
|-
| Sapha's Cloth || LUK+3, Flee+5
+
| 1 || Dexterity + 1
 
|-
 
|-
| Sapha's Hood || Flee+12, LUK+3
+
| 2 || 10% Perfect Hit chance
 
|-
 
|-
| Sapha's Ring || Hit+10
+
| 3 || Base Attack + 5
 
|-
 
|-
| Sapha's Shoes || LUK+3, MSP+100
+
| 4 || Critical + 3
|}
 
 
 
== Nab's Clothes ==
 
Useable by Assassin Cross
 
 
 
Set when using all items: ATK+10%, INT+10, Loses ability to crit, increase soul destroyer damage by (crit damage/2)%, decrease soul destroyer`s cast time and delay by 0,5s, and gain 2 int and 5 atk for every 5 CRIT.
 
 
 
{| class="wikitable"
 
 
|-
 
|-
! Item !! Effect
+
| 5 || Attack + 5%
 
|-
 
|-
| Nab's Cloth || STR+2, INT+2
+
| 6 || Base APM + 3, -5% Cast Delay
 
|-
 
|-
| Nab's Hood || Flee+15, ATK+10
+
| 7 || Ignore 3% Def
 
|-
 
|-
| Nab's Ring || ATK+10, INT+2
+
| 8 || Critical Damage + 5%
 
|-
 
|-
| Nab's Shoes || INT+2, Flee+3
+
| 9 || Ranged Attack +10%
|}
 
 
 
== White Wings ==
 
Useable by Sniper
 
 
 
Set when using all items: Gain 1 AGI for every 2 INT, Increase ranged physical damage by 5%, Increases damage of Double Strafe by 10%, Every 10 LUK adds 1% chance of auto casting learned level of Falcon Assault when dealing ranged damage.
 
 
 
{| class="wikitable"
 
 
|-
 
|-
! Item !! Effect
+
| 10 || Doubles Weapon Level Effect
|-
 
| White Wing Suit [1] || Flee+5, Ranged Damage+5%
 
|-
 
| White Wing Boots || AGI+2, Decrease SP cost of Double Strafe by 5
 
|-
 
| White Wing Brooch || DEX+2, Ranged Damage+3%
 
|-
 
| White Wing Manteau || AGI+2, Flee+10, chance of adding Flee+20 when dealing physical attacks
 
 
|}
 
|}
  
== Black Wings ==
+
[[Category:Leveling]]
Useable by All Classes
+
[[Category:Skills]]
 
+
[[Category:Combat]]
Set when using all items: MHP+5%, Perfect Dodge+5+, Prevents Knockback, Prevents slow from being overweight, when combined with Black Wing (dagger), chance to gain ATK+50 and MATK+100 when dealing damage, when combined with Black Cat (accessory) reduces cast time by 20%.
+
[[Category:General Information]]
 
 
{| class="wikitable"
 
|-
 
! Item !! Effect
 
|-
 
| Black Wing Suit [1] || VIT+2, ATK+10, MATK+25
 
|-
 
| Black Wing Boots || VIT+2, MSP+5%
 
|-
 
| Black Wing Brooch || VIT+2, Perfect Dodge+3
 
|-
 
| Black Wing Manteau || VIT+2, Reduces neutral damage by 10%
 
|}
 

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