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<div style="float:right"><big><big><big><big><big><big><strong>Welcome to the [http://home.projecteinherjar.com/ Einherjar] Wiki!</strong></big></big></big></big></big></big><br>
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<div style="float:right"><big><big><big><big><big><big><strong>Welcome to the Einherjar Wiki!</strong></big></big></big></big></big></big><br>
 
This wiki is community run, and we all do our part to keep things updated with current information.<br>
 
This wiki is community run, and we all do our part to keep things updated with current information.<br>
<center>The Main website is located '''[http://home.projecteinherjar.com/ here!]'''</center><br>
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The main website is located '''[http://home.projecteinherjar.com/ here!]'''<br>
<center>The Control Panel/Database is located '''[http://home.projecteinherjar.com/fluxcp/ here!]'''</center><br>
 
 
<center>[[File:newbie.png|35px]]<sub><sub><big><big><big><big><big><big><big>[[Newbie_Guide|NEWBIE GUIDE]]</big></big></big></big></big></big></big></sub></sub>[[File:newbiem.png|35px]]</center></div><br><br>
 
<center>[[File:newbie.png|35px]]<sub><sub><big><big><big><big><big><big><big>[[Newbie_Guide|NEWBIE GUIDE]]</big></big></big></big></big></big></big></sub></sub>[[File:newbiem.png|35px]]</center></div><br><br>
  
 
{{TOC}}
 
{{TOC}}
<br><br><br>
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<br><br><br>
 
 
== [[Changes|Custom Changes]] ==
 
== [[Changes|Custom Changes]] ==
: List of all the changes can be found '''[[changes|here]]'''.
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List of all the features and changes can be found '''[[changes|here]]'''.
 
 
== [[FAQ]] ==
 
*[[Frequently Asked Questions]]
 
  
 
==  [[:Category:Classes|Classes]] ==
 
==  [[:Category:Classes|Classes]] ==
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{{Classes}}
 
{{Classes}}
 
<!-- Can edit in Template:Classes -->
 
<!-- Can edit in Template:Classes -->
<br>
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== [[Systems]] ==
 
== [[Systems]] ==
 
{| class="wikitable" style="width: 100%; margin:auto;"
 
{| class="wikitable" style="width: 100%; margin:auto;"
!colspan="1" style="width: 17%; background-color:#9C88C1;"|<big>'''Leveling'''</big>
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!colspan="1" style="width: 20%;"|<big>'''Leveling'''</big>
!colspan="3" style="width: 40%; background-color:#9C88C1;"|<big>'''Combat'''</big>
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!colspan="1" style="width: 20%;"|<big>'''Combat'''</big>
!colspan="1" style="width: 17%; background-color:#9C88C1;"|<big>'''Exploration'''</big>
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!colspan="1" style="width: 20%;"|<big>'''Exploration'''</big>
!colspan="2" style="width: 26%; background-color:#9C88C1;"|<big>'''Crafting'''</big>
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!colspan="2" style="width: 40%;"|<big>'''Crafting'''</big>
 
|-
 
|-
| [[Daily Rewards]] || [[Weapon Mastery]] || [[Critical Hit]] || [[Overweight]] || [[Items]] || [[Enchanting]] <sub>(Runes)</sub> || [[Mining]]
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| [[Auto Events]] || [[Weapon Mastery]] || [[Treasure Hunting]] || [[Forge Weapon]] || [[Mining]]
 
|-
 
|-
| [[Bounty Boards]] || [[Status Effects]] || [[Inverse Def]]|| [[Movement Speed]] || [[Waypoints & Warp Gates]] || [[Forge Armor]] || [[Recolor]]
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| [[Bounty Boards]] || [[Status Effects]] || [[Waypoints & Warp Gates]] || [[Forge Armor]] || [[Recolor]]
 
|-
 
|-
| [[Auto Events]] || [[Elemental Table]] || [[Hit / Flee]] || || [[Treasure Hunting]] || [[Forge Weapon]] || [[Scroll Crafting]]
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| [[Daily Rewards]] || [[Def / Mdef]] || || [[Refining]] || [[Scroll Crafting]]
 
|-
 
|-
| [[Floating Rates]] || [[Split Elemental Damage]] || [[Def / Mdef]] || || [[Cards]] ||[[Gunsmith]] || [[Stone of Yore]]
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| [[Inns]] || [[Aspd / Apm]] || || [[Clickable Bottles]] ||
 
|-
 
|-
| [[Quests]] || [[Break and Strip]] || [[Aspd / Apm]] || || [[Maps]] || [[Refining]] || [[Dismantle]]
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| [[Floating Rates]] || [[Elemental Table]] || || [[Enchanting]] ||
 
|-
 
|-
| [[Inns]] || [[Dispel]] || [[Cast Time / Delay]] || || || [[Clickable Bottles]] ||  
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| [[Cast Time/Delay]] ||
 
|}
 
|}
 +
 +
== [[Quests]] ==
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* [[Tantale, Tortuga and Zhakastia Access]]
 
<br>
 
<br>
  
== [[Seasonal Events]] ==
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== [[Server Events]] ==
{| class="wikitable" style="width: 100%; margin:auto;"
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* [[Winter]]
!colspan="1" style="width: 15%; background-color:#9C88C1;"|<big>'''Event'''</big>
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* [[Halloween]]
!colspan="1" style="width: 25%; background-color:#9C88C1;"|<big>'''Availability'''</big>
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* [[Easter]]
!colspan="1" style="width: 60%; background-color:#9C88C1;"|<big>'''Details'''</big>
 
|-
 
| New Years Treasure || January 1st || All Treasure from the [[Treasure Hunting]] will reset and can be collected again.
 
|-
 
| Lunar New Year || February 1st ~ February 13th || Dancing Dragons will spawn in towns, kill them for items and trade Red Envelopes for event items in Prontera.
 
|-
 
| [[Valentine]] || February 1st ~ February 29th || 11 Headgear Quest Available
 
|-
 
| [[Poring Day]] || April 1st || All monsters look like Poring and [[Floating Rates]] are set to maximum.
 
|-
 
| [[Easter]] || April 1st ~ April 30th || Quest Available
 
Easter Eggs Spawn in towns Eggs can be opened or traded for Items
 
|-
 
| May Fourth || May 4th || Special Weapons acquirable in the Event Room are stronger on this day.
 
|-
 
| [[Halloween]] || October 1st ~ October 31st || 30 Headgear Quest Available
 
Easy Map Access for Dragurrottin
 
<br>Ectoplasm Pet Shop
 
|-
 
| [[Winter]] || December 1st ~ January 31st || A set of quest both one time and daily updated to obtain [[Snowflake]]s.
 
[[Snowflake]] shop to trade for rewards
 
<br>9 Headgear Quests
 
|-
 
| End of Year Exp || December 25th ~ December 31st || The [[Floating Rates]] will treat it like a long weekend
 
|-
 
|}
 
 
<br>
 
<br>
 
== Additional Content ==
 
Einherjar uses pre-RE as it's base, with many Custom [[Changes]]. Renewal content (episode 13.2+) is progressively being added and rebalanced to fit our environment.
 
{| class="wikitable sortable"
 
! scope="col" style="width: 15%; background-color:#9C88C1;" | Name
 
! scope="col" style="width: 10%; background-color:#9C88C1;" | Episode
 
! scope="col" style="width: 5%; background-color:#9C88C1;" | Recommended Level
 
|-
 
| [[Draugad]] || Custom || 50+
 
|-
 
| [[Neet]] || Custom || 35+
 
|-
 
| [[Culvert Instance]] || Custom || 35+
 
|-
 
| [[Tantale Isle]] || Custom || 50+
 
|-
 
| [[Zhakastia]] || Custom || 10+
 
|-
 
| [[Tortuga]] || Custom || 50+
 
|-
 
| [[Brasilis]] || 13.2 || 90+
 
|-
 
| [[El Dicastes]] || 13.3 || 90+
 
|-
 
| [[Mora]] || 14.1 || 90+
 
|-
 
| [[Dewata]] || 14.1 || 90+
 
|-
 
| [[Malangdo]] || 14.1 || 90+
 
|-
 
| [[Byalan 6F]] || 14.1 || 90+
 
|-
 
| [[Bio Lab 4]] || 14.1 || 90+
 
|-
 
| [[Port Malaya]] || 14.1 || 90+
 
|-
 
| [[Eclage]] || 14.2 || 90+
 
|-
 
| [[Horror Toy Factory]] || 14.2 || 90+
 
|-
 
| [[Nightmare Pyramid]] || 14.2 || 90+
 
|-
 
| [[Old Glast Heim]] || 14.2 || 85+
 
|}
 
  
 
== [[Items]] ==
 
== [[Items]] ==
[[File:1393.png|frameless]][[File:15169.png|frameless]][[File:2568.png|frameless]]  ''See: [[Items|Custom Items]]''
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: ''See Also: [[Items]]''
  
== [[Guides]] ==
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== [[PatchNotes|Patch Notes]] ==
[[File:1002.png|frameless]]  ''See: [[Guides]]''
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: ''See Also: [[PatchNotes#Latest_Patch|Latest Patch Notes]]''
 +
=== General ===
 +
* Fixed Slow Cast decreasing Cast Time
 +
* Fixed a bug with Attack Ele Change Rate, including Crafted Gear, being applied twice.
 +
* Critical Wounds now reduces All Healing
 +
* Horror Toy Factory Rewards scale more aggressively with number of players
 +
* Disabled Culvert Raid
 +
<br>
 +
=== Items ===
 +
* Updated Mystical Card Album
 +
* Updated Old Card Album
 +
* Sealed Mind Box now drops Gold Bullion
 +
<br>
 +
=== Monster ===
 +
* Fallen Bishop now cast Grasp Heart
 +
<br>
 +
=== Mage ===
 +
* Stone Curse range increased from 2 -> [2,2,2,3,3,3,4,4,4,5]
 +
* Napalm Beat damage increase with Soul Strike Level against undead
 +
<br>
 +
=== Sage ===
 +
* Deluge buff now removes Burning
 +
* Violent Gale buff now removes Stun
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* Volcano buff now removes Freeze
 +
* Double Cast now works with Earth Spikes
 +
<br>
 +
=== Wizard ===
 +
* Fixed Amp Magic Increasing Damage by 4x
 +
* LOV Cast Time reduced from (15.5 - 0.5*SkillLv) Second -> 10 Second
 +
* LOV damage increased from (320 + 80*SkillLv) -> (400 + 80*SkillLv)
 +
* Meteors Storm Cast time reduced from 15 -> 12 Seconds
 +
* Meteors Storm damage increased from 100 -> 125% per hit
 +
* Meteors Storm meteor interval reduced from 1 -> 0.75 seconds
 +
* Meteors Storm total meteor duration reduced by 25%
 +
* Storm gust Cast time Changed from (5+1*SkillLv) Seconds -> (6+0.5*SkillLv) Seconds
 +
* Quagmire no longer removes True Sight or Loud Exclamation
 +
* Gravitation Field no longer requires Blue Gemstone
 +
* Sight Thrasher now hits Hidden
 +
* Sight Thrasher no longer hits Traps
 +
* Sight Thrasher now reveals hidden in area of effect
 +
* Napalm Vulcan damage increase with Soul Strike Level against undead
  
 +
=== Archer ===
 +
* Double Strafe damage increased from (160 + (20*SkillLv))% -> (200 + (20*SkillLv))%
 +
* Arrow Shower damage increased from (75 + (5*SkillLv))% -> (100 + (10*SkillLv))%
 +
* Charge Arrow damage increased from 150% -> 175%
  
== [[PatchNotes|Patch Notes]] ==
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=== Hunter ===
[[File:Lunatic.png|frameless]] See: [[PatchNotes#Latest_Patch|Latest Patch Notes]]''
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* Blitz Beat no longer Hits Traps
 +
* Steel Crow Max Level lowered to 5
 +
* Steel Crow bonus damage changed from (6*Skilllv) -> (3*SkillLv/5*Cast Skill Level) Atk% + (2*SkillLv)
 +
* Sharp Shooting cast time reduced from 2 -> 1.5 Seconds
 +
* Sharp Shooting cast delay reduced from 1.5 -> 1 Second
 +
* Beast Strafing now deals damage equal to 1 hit of Double Strafe + (Str*8)%
 +
* Increased Freezing Trap damage from (50 + 10*SkillLv)% -> (50*SkillLv)%
 +
<br>
 +
=== Acolyte ===
 +
* Cure now removes Burning
 +
* Cure now removes Critical Wounds
 +
* Cure now removes Decaying Touch
 +
<br>
 +
=== Priest ===
 +
* Magnus Exorcismus cast time reduced from 15 -> 10 seconds
 +
* Magnus Exorcismus now its Undead and Demon Races and Hit Shadow, Ghost and Undead Elements
 +
<br>
 +
=== Monk ===
 +
* Asura Cast Time no longer reduced by Items (only dex and status)
 +
<br>
 +
=== Assassin ===
 +
* Sonic Blow no longer ignores cast delay Status Effects
 +
* Sonic Blow missing HP damage now only applies with Katar
 +
* Sonic Blow now cast able when dual wielding weapons
 +
* Grimtooth now cast able when dual wielding weapons
 +
* Grimtooth Rolls Status Effect Chance twice with Katar
 +
* Grimtooth now cast-able from Cloaking
 +
* Venom Splasher no longer has an HP check
 +
* Venom Splasher Increase damage from Poison damage by 25% (including Poison and Deadly Poison)
 +
* Venom Splasher At end of duration deals 100% bonus damage damage taken again to target.
 +
* Soul Breaker increases Venom Splashers bonus poison damage is doubled and detonates it early.
 +
* Enchant Poison chance now additive with Venom Knife, Venom Splasher and Envenom
 +
* Enchant Poison is now applied on Grimtooth, rolls twice with with katar
 +
* Enchant Poison is now applied on Sonic Blow, rolls once per hit katar
 +
* Enchant Deadly Poison is now applied on Venom Knife, Venom Splasher and Envenom
 +
* Enchant Deadly Poison is now applied on Grimtooth, rolls twice with katar
 +
* Enchant Deadly Poison is now applied on Sonic Blow, rolls once per hit with katar
 +
* Enchant Deadly Poison bonus damage reduced from (50+50*SkillLv)% -> (40*SkillLv)%
 +
* Enchant Deadly Poison duration increased from (35+5*SkillLv) -> (20+20*SkillLv) Seconds
 +
* Enchant Deadly Poison Initial damage is now poison property
 +
* Enchant Deadly Poison Initial damage against MVPs is 1%
 +
* Enchant Deadly Poison Initial damage now capped 99999
 +
<br>
 +
=== Rogue ===
 +
* Fixed Grand cross of Darkness being Copy-able
 +
<br>
 +
=== Ninja ===
 +
* Water Technique buff now removes Burning
 +
<br>
 +
=== Taekwon ===
 +
* Fixed Jump Kick dealing (50*SkillLv)% to much damage in certain situations
 +
* Fixed Bonus 100 bonus damage from Mission 140+ always applying
 +
<br>
 +
=== Ronin ===
 +
* Blazing Strike is now usable with Dagger
 +
* Kenjustu no longer usable with Dagger
 +
* Silent Strike damage increased from (125 + 75*SkillLv)% -> (75 + 125*SkillLv)%
 +
* Silent Strike damage increased from by (60*SkillLv)% when silencing
 +
* Fixed Silent Strike damage increase with speed
 +
* Updated Silent Strike Description to show full power range
 +
* Blazing Strike Cooldown lowered to 0.75
 +
* Blazing Strike damage changed from (150 + 100*SkillLv)% -> (200*SkillLv)%
 +
* Blazing Strike bonus damage changed from (125 + 25*SkillLv)% -> (100*SkillLv)%
 +
* Updated Blazing Strike Description to show full power range
 +
* When in Iaijutsu Blazing Strike and Silent Strike now auto target Omniblade target with reduced cooldown
 +
* When in Iaijutsu Blazing Strike and Silent Strike now auto target Drawstrike target for 0.5 seconds
 +
* When in Fudoshin Blazing Strike and Silent Strike now auto target Stealth Guard target for 0.5 seconds
 +
* Fixed Fudoshin Stun Duration
  
 +
=== Shogun ===
 +
* Heavy Cleave damage increased from (100 + 75*SkillLv)% -> (100 + 100*SkillLv)%
 +
* Tsunami Drop base damage increased from (25*SkillLv)% -> (50*SkillLv)%
 +
* Tsunami Drop base damage tripled after Combo
 +
* Tsunami Drop cooldown increased from 0 -> 1 second
 +
* Submission damage increased from (100 + 15*SkillLv)% -> (100 + 30*SkillLv)%
 +
* Submission break chance increased from (5*SkillLv)% -> (10*SkillLv)%
 +
* Submission now also Stuns target
 +
* Crippling Blow damage increased from (100 + 25*SkillLv)% -> (100 + 50*SkillLv)%
 +
* Death Charge can now combo into Submission -> Crippling Blow -> Tsunami Drop, can be started from Submissions as well
 +
* Living Death resets cooldown on Heavy Cleave, Tiger Crush, Death Charge and Sword Quake on kill
 +
* Sword Quake now weapon Property
 +
* Sword Quake cooldown increased from 0.5 -> 2 seconds
 +
* Sword Quake damage increased from (100 + 25*SkillLv)% -> (100 + 60*SkillLv)%
 +
* Fear now increases damage of Submission, Crippling Blow, and Tsunami Drop by (SkillLv*10)%
 +
* Confusion now increases damage of Sword Quake, Heavy Cleave and Tiger Crush by (SkillLv*10)%
 +
* Natural Healing now removes Critical Wounds
 +
<br>
 +
=== Mercenary ===
 +
* Killer Instinct now properly Scales with Missing HP
 +
* Deathmark no longer capped at 1 damage vs targets with more then 100 Def only Inf def targets
 +
* Deathmark Base Damage increased from (100 + 50*SkillLv)% -> (100*SkillLv)%
 +
* Aimbot Ends on Teleport
 +
<br>
 +
=== Macabre ===
 +
* Doom damaged capped at 1 against Inf mdef targets
 +
* Doom Mdef resistance reduced from 66% Mdef -> 50% Mdef
 +
* Psychic Massacre reduced cast time from 7 -> 5 seconds
 +
<br>
 +
=== Necromancer ===
 +
* Fixed Grasp Heart not having a Status Icon
 +
* Fixed Decaying Touch double dipping on some healing reductions
 +
* Familiar now given via Plat Skill NPC
 +
<br>
  
  

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