Editing Hunter
From Project Einherjar
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Latest revision | Your text | ||
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*Ricochet Arrow(Toggle) chance to hit a random nearby enemy when using sills or attacking | *Ricochet Arrow(Toggle) chance to hit a random nearby enemy when using sills or attacking | ||
*Arrow Recovery(Passive) chance to retrieve arrow you are using when killing a target. | *Arrow Recovery(Passive) chance to retrieve arrow you are using when killing a target. | ||
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+ | Falcon damage is now Physical | ||
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+ | Traps now scales with Atk and damage is now Physical | ||
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[[Category:Classes]] | [[Category:Classes]] |