Editing Assassin

From Project Einherjar

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== Skill Changes ==
 
 
 
=== Katar Mastery ===
 
=== Katar Mastery ===
 
* Max Level reduced to 5<br>
 
* Max Level reduced to 5<br>
* Increases Hit by (3*SkillLv) and ATK (5*SkillLv)% when using Katar<br>
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* Increases Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using Katar<br>
  
 
=== Left and Right Hand Masteries ===
 
=== Left and Right Hand Masteries ===
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=== Sonic Blow ===
 
=== Sonic Blow ===
* No longer has any benefit from Assassin Spirit
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*Now castable when dual-wielding weapons<br>
* Now castable when dual-wielding weapons instead of just with Katar
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*Damage increased from (400+40*SkillLv)% -> (300+60*SkillLv)% Atk Damage<br>
* Damage increased from (400+40*SkillLv)% -> (300+60*SkillLv)% Atk Damage
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*Autocasting no longer stops attacking if level cast is learned<br>
* Deals up to 4 more hits based on your APM. One hit for every 60 APM
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*When used from Cloaking deals +1% more damage per missing HP and never misses %<br>
* Each hit can inflict status effects from cards and equipment, including Enchant Poison and Deadly Poison
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*Can now crit hitting 4 additional times and dealing up to 100% bonus damage but not effected by Crit base damage<br>
* Has a 1 second cooldown reduced by 1 millisecond for every 0.6 APM
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*Deals up to 4 more hits based on your APM. One hit for every 80 APM<br>
* Walk delay removed
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*Each hit can inflict Poison or Deadly Poison if you have Enchant Poison or Enchant Deadly Poison active<br>
* Gains +25% crit damage if CRIT & has +100% bonus
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*Each hit can inflict status effects from cards and equipment<br>
* If Autocasting, no longer stops attacking if level cast is learned
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*No longer ignores cast delay Status Effects<br>
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*Cast Delay lowered from 2 to 0.5 Seconds <br>
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*No longer has any benefit from Assassin Spirit<br>
  
 
=== Sonic Acceleration ===
 
=== Sonic Acceleration ===
*Now gives a flat +25 Hit instead of 50%<br>
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*Now gives a flat +50 Hit instead of 50%<br>
* no longer increase crit damage by 10%
 
  
 
=== Thrown Venom Knife ===
 
=== Thrown Venom Knife ===
* Damage increased from 100% -> 400%
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Damage increased from 100% -> 400%
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=== Grimtooth ===
 
=== Grimtooth ===
* Can now Crit dealing 25% bonus damage
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*Damage increased from (100 + 20*SkillLv)% -> (100 + 30*SkillLv)%
* Can be used when dual wielding weapons instead of just with Katar<br>
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*Castable when dual wielding weapons<br>
* Can be used from Cloaking instead of just from Hide<br>
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*Castable from Cloaking<br>
* Damage increased from (100 + 20*SkillLv)% -> (100+40*SkillLv)%
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*Inflicts Quagmire for 0.1 seconds on hit<br>
* Range changed from (2+SkillLv) -> 7
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*Gains (3*SkillLv) Hit<br>
* Gains (5*SkillLv) Hit<br>
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*Applies Status Effect chance twice on hit when wielding a Katar<br>
* Stops target movement on hit
 
* Applies Status Effect chance twice on hit when wielding a Katar<br>
 
  
 
=== Enchant Poison ===
 
=== Enchant Poison ===

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