Editing Alchemist
From Project Einherjar
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= Class Data = | = Class Data = | ||
+ | == Skills == | ||
+ | {| class="wikitable sortable" | ||
+ | ! scope="col" style="width: 20%;" | Name | ||
+ | ! scope="col" style="width: 70%;" | Description | ||
+ | ! scope="col" style="width: 5%;" | Max Level | ||
+ | ! scope="col" style="width: 5%;" | Type | ||
+ | |- | ||
+ | | [[File:Learning_Potion.png]] [[Learning Potion]] || Increases the effectiveness of healing items by 5% per SkillLv and potion creation chance by 0.5% per SkillLv. || 10 || Passive | ||
+ | |- | ||
+ | | [[File:Pharmacy.png]] [[Pharmacy]] || Allows the creating of potions. Require specific product manuals depending on the item being crafted. Increase successful creation by 3% per SkillLv. || 10 || Active | ||
+ | |- | ||
+ | | [[File:Potion_Pitcher.png]] [[Potion Pitcher]] || Allows Throwing potions at yourself, party, or guildmember with increased healing efficacy. Target Vit, Int, and Recuperative Power will affect healing output as well. || 5 || Active | ||
+ | |- | ||
+ | | [[File:Demonstration.png]] [[Demonstration]] || Throws a Molotov Cocktail at the target dealing fire damage on a 3x3 area. Damage is (100+40*SkillLv)% ATK. Damage is only increased by Flat ATK cards. This skill can now be cast under target. || 5 || Offensive | ||
+ | |- | ||
+ | | [[File:Acid_Terror.png]] [[Acid Terror]] || Throws an Acid Bottle at your opponent. Damage is (100+100*SKillLv)Damage is increased by ATK cards. This skill no longer breaks armor.|| 5 || Offensive | ||
+ | |- | ||
+ | | [[File:Axe_Mastery.png]] [[Axe Mastery]] ||Increase HIT by SkillLv and Weapon ATK by (SkillLv*3) and (3*SkillLv)% when using 1 Handed Axe or (5*SkillLv)%. || 5 || Passive | ||
+ | |- | ||
+ | | [[File:Bio_Cannibalize.png]] [[Bio Cannibalize]] ||Summon various plants to attack monsters or players. || 7 || Active | ||
+ | |- | ||
+ | | [[File:Sphere_Mine.png]] [[Sphere Mine]] || Summons a Sphere Mine which HP scales with owners Lv and Dex. The sphere will travel away from the attacker and will explode once it reaches 0 on the countdown. || 5 || Active | ||
+ | |- | ||
+ | | [[File:Chemical_Protection_Helm.png]] [[Chemical Protection Helm]] ||Protects equipped helm from stripped or broken in battle.Duration (120*SkillLv)secs || 5 || Supportive | ||
+ | |- | ||
+ | | [[File:Chemical_Protection_Shield.png]] [[Chemical Protection Shield]] || Protects equipped shield from being stripped or broken in battle.Duration (120*SkillLv)secs. || 5 || Supportive | ||
+ | |- | ||
+ | | [[File:Chemical_Protection_Armor.png]] [[Chemical Protection Armor]] || Protects equipped armor from being stripped or broken in battle.Duration (120*SKillLv)sec. || 5 || Supportive | ||
+ | |- | ||
+ | | [[File:Chemical_Protection_Weapon.png]] [[Chemical Protection Weapon]] || Protects equipped weapon from being stripped or broken in battle. Duration (120*SkillLv)secs. || 5 || Supportive | ||
+ | |- | ||
+ | | [[File:Bioethics.png]] [[Bioethics]] || Allow Alchemist to begin learning the Homunculus Skill Tree, this skill is needed in order to craft Homunculus. || 1 || Passive | ||
+ | |- | ||
+ | | [[File:Rest.png]] [[Rest]] ||Returns the humunculus to the player || 1 || Active | ||
+ | |- | ||
+ | | [[File:Call_Homunculus.png]] [[Call Humunculus]] || Summon or recall an already created homunculus. Use this skill to create a homunculus out of an Embryo for the first time. || 1 || Active | ||
+ | |- | ||
+ | | [[File:Ressurect_Homunculus.png]] [[Ressurect Homunculus]] || Brings homunculus back to life. || 5 || Active | ||
+ | |- | ||
+ | | [[File:Berserk_Pitcher.png]] [[Berserk Pitcher]] || Only works when Soul Linked. Throw berserk potion at the target ignoring berserk potion class restrictions, the target needs to be at least Lv 85. || 1 || Supportive | ||
+ | |- | ||
+ | | [[File:Soul_Link.png]] [[Soul Link]] || When Soul Linked Potion Pitcher gains increased healing effectiveness depending on Soul Linker base Lv, enables Berserk Potion Pitcher skill and Twilight Alchemy for the creation of multiple potions.|| 1 || Link | ||
+ | |} | ||
== Class Changes == | == Class Changes == | ||
* Increased Base Level 99 HP from 4989 -> 5137 | * Increased Base Level 99 HP from 4989 -> 5137 | ||
== Skill Changes == | == Skill Changes == | ||
+ | |||
=== Acid Terror === | === Acid Terror === | ||
− | |||
* SP cost reduced from 15 -> 5 | * SP cost reduced from 15 -> 5 | ||
− | * damage increased from (100+ | + | * damage increased from (100+40*SkillLv)% -> (100+100*SkillLv)% |
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* no longer breaks gear | * no longer breaks gear | ||
* no longer ignores def | * no longer ignores def | ||
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=== Demonstration === | === Demonstration === | ||
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* is now a short ranged skill | * is now a short ranged skill | ||
* SP cost reduced from 10 -> 5 | * SP cost reduced from 10 -> 5 | ||
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=== Axe Mastery === | === Axe Mastery === | ||
− | + | ||
+ | Lowered Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using a 1H or (5*SkillLv)% with 2H Axe | ||
=== Bio Cannibalize === | === Bio Cannibalize === | ||
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*Plants Hit now scales off Master Level | *Plants Hit now scales off Master Level | ||
* Cast time reduced from 2 -> 1 seconds | * Cast time reduced from 2 -> 1 seconds | ||
− | * Duration changed from ( | + | * Duration changed from (360-60*SKillLv) -> (340-40*SKillLv) Seconds |
* Max level increased from 5 -> 7 | * Max level increased from 5 -> 7 | ||
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=== Pharmacy === | === Pharmacy === | ||
− | * Crafting now grants Exp | + | * Crafting potions now grants Exp |
− | * | + | * Potion Preparation chance variance averaged (less rng on rng) |
− | * | + | * Pharmacy now craft in multiples of 100, 50, 25, 10 or 1 highest the player can craft |
− | + | * Polycaustic Bottle can be crafted with 1 Empty Bottle, 1 Bug Leg, 1 Harpy Feather, 1 Burning Heart (Requires Acid Bottle Creation Guide) | |
− | + | * Slim Blue Potions can be crafted with 1 Blue Potion, 1 Empty Testtube, 1 Turtle Shell | |
− | + | * Allows Crafting Stone of Yore. Stone of Yore is required to switch crafted gear elemental properties. | |
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− | * Allows | ||
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== Homunculus == | == Homunculus == | ||
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* Intimacy after evolution increased from 1000 -> 3000 | * Intimacy after evolution increased from 1000 -> 3000 | ||
* Intimacy when feeding it between 76 and 90 hunger increases from -5 -> +15 | * Intimacy when feeding it between 76 and 90 hunger increases from -5 -> +15 | ||
− | * Exp Gain increased from | + | * Exp Gain increased from 10% -> 25% of masters Exp |
* Now gain portion of potion crafting exp | * Now gain portion of potion crafting exp | ||
− | == | + | == Job Bonuses == |
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[[Category:Classes]] | [[Category:Classes]] |