Latest revision |
Your text |
Line 1: |
Line 1: |
| {{TOC}} | | {{TOC}} |
− | [[File:Alchemist.png|thumb]] | + | [[File:Creator.png|thumb]] |
| = Overview = | | = Overview = |
− | : '''Job Base:''' [[Merchant]] | + | : '''Job Base:''' [[Alchemist]] |
− | : '''Job Type:''' 2-2 | + | : '''Job Type:''' 2-2 Transcendent |
| | | |
| = Job Change = | | = Job Change = |
− | Go to the Alchemist Guild in Aldebaran as a Job 40+ Merchant. Can Follow Original Quest [https://irowiki.org/wiki/Alchemist_Job_Change_Guide Alchemist Job Change Quest]
| + | Talk to the Creator in Valhalla as a Job 40+ High Merchant. |
| | | |
| = Class Data = | | = Class Data = |
− | == Class Changes ==
| |
| * Increased Base Level 99 HP from 4989 -> 5137 | | * Increased Base Level 99 HP from 4989 -> 5137 |
| | | |
| == Skill Changes == | | == Skill Changes == |
− | === Acid Terror ===
| |
− | * applies [[Alchemist#Melting|Melting]] at 25% chance per hit
| |
− | * SP cost reduced from 15 -> 5
| |
− | * damage increased from (100+100*SkillLv)% -> (100+120*SkillLv)%
| |
− | * cast time reduced from 1 -> 0.5 seconds
| |
− | * deals 3x3 splash damage against targets in Demonstration
| |
− | * no longer breaks gear
| |
− | * no longer ignores def
| |
− | * no longer ignores def cards
| |
− | * no longer ignores flee
| |
− | * no longer ignores atk card
| |
− | * no longer ignores autoguard
| |
− | * no longer ignores cicada
| |
| | | |
− | === Demonstration === | + | === Axe Mastery === |
− | * area increased
| |
− | * applies [[Alchemist#Melting|Melting]] at 25% chance per hit
| |
− | * is now a short ranged skill
| |
− | * SP cost reduced from 10 -> 5
| |
− | * damage increased from (100+20*SkillLv)% -> (100+40*SkillLv)%
| |
− | * now castable on target
| |
− | * no longer ignores def
| |
− | * no longer ignores atk card
| |
| | | |
− | === Axe Mastery ===
| + | Lowered Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using a 1H or (5*SkillLv)% with 2H Axe |
− | * Lowered Max Level From 10 -> 5, Increase Hit by SkillLv and Weapon Atk by (SkillLv*3) and (3*SkillLv)% when using a 1H or (5*SkillLv)% with 2H Axe
| |
| | | |
| === Bio Cannibalize === | | === Bio Cannibalize === |
− | *Plants now take 20% HP damage when attacked by master | + | *plants now take 20% HP damage when attacked by master |
− | *Plant limit is now per type instead of limited to 1 summon type | + | *plant limit is now per type instead of limited to 1 summon type |
− | *Plants HP now scales off Master Level and Dex | + | *plants HP now scales off Master Level and Dex |
− | *Plants Atk now scales off Master Atk | + | *plants Atk now scales off Master Atk |
− | *Plants Hit now scales off Master Level | + | *plants Hit now scales off Master Level |
− | * Cast time reduced from 2 -> 1 seconds
| |
− | * Duration changed from (340-40*SkillLv) -> (300-30*SkillLv) Seconds
| |
− | * Max level increased from 5 -> 7
| |
| | | |
− | === Sphere Mine === | + | == Homunculus == |
− | * HP now scales off Master Level and Dex | + | * Homunculus intimacy rate increased from 3 -> 12 |
− | * Cast time reduced from 2 -> 0 seconds | + | * Homunculus intimacy after evolution increased from 1000 -> 3000 |
| + | * Homunculus intimacy when feeding it between 76 and 90 hunger increases from -5 -> +15 |
| | | |
− | === Pharmacy === | + | == Job Bonuses == |
− | * Crafting now grants Exp
| |
− | * Bulk crafts in multiples of 100, 50, 25, 10 or 1, whatever is the highest the player can craft
| |
− | * No longer gains increased craft chance from job level. Bonus crafting chance increased from 0.5% -> 2%. Random chance variance averaged
| |
− | * {{item|7135|Bottle Grenade}}, {{item|7136|Acid Bottle}}, {{item|7138|Marine Sphere Bottle}} crafting result increased to 6x. {{item|7137|Plant Bottle}} to 10x
| |
− | * Crafting {{item|7135|Bottle Grenade}}, {{item|7136|Acid Bottle}}, {{item|7137|Plant Bottle}}, {{item|7138|Marine Sphere Bottle}}, {{item|7139|Glistening Coat}} and {{item|970|Alcohol}} now requires {{item|1093|Empty Potion Bottle}} instead of {{item|713|Empty Bottles}}
| |
− | * Renamed Alcohol Creation Guide -> Solution Creation Guide
| |
− | * {{item|6216|Oil Bottle}} crafting(x2) recipe: {{item|7127|Solution Creation Guide}} & 1 {{item|713|Empty Bottle}}, 1 {{item|1042|Bug Leg}}
| |
− | * {{item|971|Detrimindexta}} crafting (x2) recipe: {{item|7127|Solution Creation Guide}} & 1 {{item|7115|Harpy Feather}}, 1 {{item|7097|Burning Heart}}, 1 {{item|1092|Empty Test Tube}}
| |
− | * {{item|6245|Black Powder}} crafting (x2) recipe: {{item|7127|Solution Creation Guide}} & 1 {{item|6216|Oil Bottle}}, 1 {{item|971|Detrimindexta}}, 1 {{item|1092|Empty Test Tube}}
| |
− | * {{item|36521|Polycaustic Bottle}} crafting(x2) recipe: {{item|7129|Acid Bottle Creation Guide}} & 1 {{item|713|Empty Bottle}}, 1 {{item|6245|Black Powder}}, 1 {{item|912|Zargon}}
| |
− | * {{item|36520|Slim Blue Potions}} crafing(x2) recipe: {{item|505|Blue Potion}}, 1 {{item|967|Turtle Shell}}, 1 {{item|1092|Empty Test Tube}}
| |
− | * Allows creating {{item|47123|Stone of Yore}}. [[Stone of Yore]] is required to switch crafted gear elemental properties.
| |
− | * Allows creating {{item|969|Gold}} with {{item|12040|Stone of Sage}}, 1 {{item|7141|Morning Dew of Yggdrasil}} and 10 {{item|1002|Iron Ore}}
| |
| | | |
− | === Learning Potion ===
| |
− | * increases damage of Acid Terror by +100% Atk
| |
− | * increases damage to Demonstration, and Acid Demonstration by +50% Atk Per hit
| |
| | | |
− | == Melting ==
| + | [[Category:Classes]] |
− | * Applied by Acid Terror, Demonstration and Acid Demonstration
| + | |
− | * Reduces Def and Atk by 1% per stack up to 40%
| |
− | * Whenever melting is applied deal (Caster Dex * Target Vit) / (Caster Dex + Target Vit) % Atk taking the same element as the skill that triggered it
| |
− | * Chemical Protect Skills remove Melting when successfully applied.
| |
| | | |
− | == Homunculus ==
| |
− | * Intimacy rate increased from 3 -> 12
| |
− | * Intimacy after evolution increased from 1000 -> 3000
| |
− | * Intimacy when feeding it between 76 and 90 hunger increases from -5 -> +15
| |
− | * Exp Gain increased from 0% -> 25% of masters Exp
| |
− | * Now gain portion of potion crafting exp
| |
| | | |
− | == Skills ==
| |
− | {| class="wikitable sortable"
| |
− | ! scope="col" style="width: 20%;" | Name
| |
− | ! scope="col" style="width: 70%;" | Description
| |
− | ! scope="col" style="width: 5%;" | Max Level
| |
− | ! scope="col" style="width: 5%;" | Type
| |
− | |-
| |
− | | [[File:Learning_Potion.png]] [[Learning Potion]] || Increases the effectiveness of healing items by 5% per SkillLv and potion creation chance by 0.5% per SkillLv. || 10 || Passive
| |
− | |-
| |
− | | [[File:Pharmacy.png]] [[Pharmacy]] || Allows the creating of potions. Require specific product manuals depending on the item being crafted. Increase successful creation by 3% per SkillLv. || 10 || Active
| |
− | |-
| |
− | | [[File:Potion_Pitcher.png]] [[Potion Pitcher]] || Allows Throwing potions at yourself, party, or guildmember with increased healing efficacy. Target Vit, Int, and Recuperative Power will affect healing output as well. || 5 || Active
| |
− | |-
| |
− | | [[File:AM_DEMONSTRATION.png]] [[Demonstration]] || Throws a Molotov Cocktail at the target dealing fire damage on a 3x3 area. Damage is (100+40*SkillLv)% ATK. Damage is only increased by Flat ATK cards. This skill can now be cast under target. || 5 || Offensive
| |
− | |-
| |
− | | [[File:Acid_Terror.png]] [[Acid Terror]] || Throws an Acid Bottle at your opponent. Damage is (100+100*SKillLv)Damage is increased by ATK cards. This skill no longer breaks armor.|| 5 || Offensive
| |
− | |-
| |
− | | [[File:Axe_Mastery.png]] [[Axe Mastery]] ||Increase HIT by SkillLv and Weapon ATK by (SkillLv*3) and (3*SkillLv)% when using 1 Handed Axe or (5*SkillLv)%. || 5 || Passive
| |
− | |-
| |
− | | [[File:Bio_Cannibalize.png]] [[Bio Cannibalize]] ||Summon various plants to attack monsters or players. || 7 || Active
| |
− | |-
| |
− | | [[File:Sphere_Mine.png]] [[Sphere Mine]] || Summons a Sphere Mine which HP scales with owners Lv and Dex. The sphere will travel away from the attacker and will explode once it reaches 0 on the countdown. || 5 || Active
| |
− | |-
| |
− | | [[File:Chemical_Protection_Helm.png]] [[Chemical Protection Helm]] ||Protects equipped helm from stripped or broken in battle.Duration (120*SkillLv)secs || 5 || Supportive
| |
− | |-
| |
− | | [[File:Chemical_Protection_Shield.png]] [[Chemical Protection Shield]] || Protects equipped shield from being stripped or broken in battle.Duration (120*SkillLv)secs. || 5 || Supportive
| |
− | |-
| |
− | | [[File:Chemical_Protection_Armor.png]] [[Chemical Protection Armor]] || Protects equipped armor from being stripped or broken in battle.Duration (120*SKillLv)sec. || 5 || Supportive
| |
− | |-
| |
− | | [[File:Chemical_Protection_Weapon.png]] [[Chemical Protection Weapon]] || Protects equipped weapon from being stripped or broken in battle. Duration (120*SkillLv)secs. || 5 || Supportive
| |
− | |-
| |
− | | [[File:Bioethics.png]] [[Bioethics]] || Allow Alchemist to begin learning the Homunculus Skill Tree, this skill is needed in order to craft Homunculus. || 1 || Passive
| |
− | |-
| |
− | | [[File:Rest.png]] [[Rest]] ||Returns the humunculus to the player || 1 || Active
| |
− | |-
| |
− | | [[File:Call_Homunculus.png]] [[Call Humunculus]] || Summon or recall an already created homunculus. Use this skill to create a homunculus out of an Embryo for the first time. || 1 || Active
| |
− | |-
| |
− | | [[File:Ressurect_Homunculus.png]] [[Ressurect Homunculus]] || Brings homunculus back to life. || 5 || Active
| |
− | |-
| |
− | | [[File:Berserk_Pitcher.png]] [[Berserk Pitcher]] || Only works when Soul Linked. Throw berserk potion at the target ignoring berserk potion class restrictions, the target needs to be at least Lv 85. || 1 || Supportive
| |
− | |-
| |
− | | [[File:Soul_Link.png]] [[Soul Link]] || When Soul Linked Potion Pitcher gains increased healing effectiveness depending on Soul Linker base Lv, enables Berserk Potion Pitcher skill and Twilight Alchemy for the creation of multiple potions.|| 1 || Link
| |
− | |}
| |
| | | |
− | == Job Bonuses ==
| |
| | | |
| [[Category:Classes]] | | [[Category:Classes]] |